本文整理汇总了C++中CFrame::setBackground方法的典型用法代码示例。如果您正苦于以下问题:C++ CFrame::setBackground方法的具体用法?C++ CFrame::setBackground怎么用?C++ CFrame::setBackground使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CFrame
的用法示例。
在下文中一共展示了CFrame::setBackground方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: open
bool DrawTestEditor::open (void *ptr)
{
AEffGUIEditor::open (ptr);
CRect size (rect.left , rect.top, rect.right, rect.bottom);
CFrame* frame = new CFrame (size, ptr, this);
frame->setBackground (backgroundBitmap);
size.inset (8, 8);
size.top++; // the background bitmap is not correct
size.left++; // the background bitmap is not correct
// CView* testView = new PLinesView (size);
// frame->addView (testView);
setTabView (frame, size, CTabView::kPositionBottom);
tooltipSupport = new CTooltipSupport;
frame->setMouseObserver (tooltipSupport);
// last but not least set the class variable frame to our newly created frame
this->frame = frame;
return true;
}
示例2: open
//
// open
//
bool SDEditor::open (void *ptr)
{
// !!! always call this !!!
AEffGUIEditor::open (ptr);
//--load some bitmaps
CBitmap* hFaderBody = new CBitmap (kFaderBodyId);
CBitmap* hFaderHandle = new CBitmap (kFaderHandleId);
//--init background frame-----------------------------------------------
// We use a local CFrame object so that calls to setParameter won't call into objects which may not exist yet.
// If all GUI objects are created we assign our class member to this one. See bottom of this method.
CRect size (0, 0, hBackground->getWidth (), hBackground->getHeight ());
CFrame* lFrame = new CFrame (size, ptr, this);
lFrame->setBackground (hBackground);
//--init the faders------------------------------------------------
int minPos = kFaderY;
int maxPos = kFaderY + hFaderBody->getHeight () - hFaderHandle->getHeight () - 1;
CPoint point (0, 0);
CPoint offset (1, 0);
// fine pitch
size (kFaderX, kFaderY,
kFaderX + hFaderBody->getWidth (), kFaderY + hFaderBody->getHeight ());
finePitchFader = new CVerticalSlider (size, this, kFinePitch, minPos, maxPos, hFaderHandle, hFaderBody, point);
finePitchFader->setOffsetHandle (offset);
finePitchFader->setValue (effect->getParameter (kFinePitch));
lFrame->addView (finePitchFader);
// delay
size.offset (kFaderInc + hFaderBody->getWidth (), 0);
delayFader = new CVerticalSlider (size, this, kDelay, minPos, maxPos, hFaderHandle, hFaderBody, point);
delayFader->setOffsetHandle (offset);
delayFader->setValue (effect->getParameter (kDelay));
lFrame->addView (delayFader);
// feedback
size.offset (kFaderInc + hFaderBody->getWidth (), 0);
feedbackFader = new CVerticalSlider (size, this, kFeedback, minPos, maxPos, hFaderHandle, hFaderBody, point);
feedbackFader->setOffsetHandle (offset);
feedbackFader->setValue (effect->getParameter (kFeedback));
lFrame->addView (feedbackFader);
// Coarse pitch shift in steps
size (kSelectX, kSelectY,
kSelectX + kSelectWidth, kSelectY + kSelectHeight);
coarsePitchOption = new COptionMenu(size, this, kCoarsePitch);
coarsePitchOption->addEntry("+12");
coarsePitchOption->addEntry("+11");
coarsePitchOption->addEntry("+10");
coarsePitchOption->addEntry("+9");
coarsePitchOption->addEntry("+8");
coarsePitchOption->addEntry("+7");
coarsePitchOption->addEntry("+6");
coarsePitchOption->addEntry("+5");
coarsePitchOption->addEntry("+4");
coarsePitchOption->addEntry("+3");
coarsePitchOption->addEntry("+2");
coarsePitchOption->addEntry("+1");
coarsePitchOption->addEntry("0");
coarsePitchOption->addEntry("-1");
coarsePitchOption->addEntry("-2");
coarsePitchOption->addEntry("-3");
coarsePitchOption->addEntry("-4");
coarsePitchOption->addEntry("-5");
coarsePitchOption->addEntry("-6");
coarsePitchOption->addEntry("-7");
coarsePitchOption->addEntry("-8");
coarsePitchOption->addEntry("-9");
coarsePitchOption->addEntry("-10");
coarsePitchOption->addEntry("-11");
coarsePitchOption->addEntry("-12");
coarsePitchOption->setCurrent(ROUND((effect->getParameter(kCoarsePitch)*NUM_PITCHES)));
lFrame->addView (coarsePitchOption);
// Mix mode
size.offset( 0, kSelectInc );
mixOption = new COptionMenu(size, this, kMixMode);
mixOption->addEntry("mono");
mixOption->addEntry("wet only");
mixOption->addEntry("wet left");
mixOption->addEntry("wet right");
mixOption->addEntry("wet part left");
mixOption->addEntry("wet part right");
mixOption->addEntry("stereo");
mixOption->setCurrent((int)(effect->getParameter(kMixMode)*NUM_MIX_MODES));
lFrame->addView (mixOption);
// Note : in the constructor of a CBitmap, the number of references is set to 1.
// Then, each time the bitmap is used (for hinstance in a vertical slider), this
// number is incremented.
// As a consequence, everything happens as if the constructor by itself was adding
// a reference. That's why we need til here a call to forget ().
// You mustn't call delete here directly, because the bitmap is used by some CControls...
// These "rules" apply to the other VSTGUI objects too.
hFaderBody->forget ();
//.........这里部分代码省略.........
示例3: open
//
// open
//
bool SDEditor::open (void *ptr)
{
// !!! always call this !!!
AEffGUIEditor::open (ptr);
//--load some bitmaps
CBitmap* hFaderBody = new CBitmap (kFaderBodyId);
CBitmap* hFaderHandle = new CBitmap (kFaderHandleId);
//--init background frame-----------------------------------------------
// We use a local CFrame object so that calls to setParameter won't call into objects which may not exist yet.
// If all GUI objects are created we assign our class member to this one. See bottom of this method.
CRect size (0, 0, hBackground->getWidth (), hBackground->getHeight ());
CFrame* lFrame = new CFrame (size, ptr, this);
lFrame->setBackground (hBackground);
//--init the faders------------------------------------------------
int minPos = kFaderY;
int maxPos = kFaderY + hFaderBody->getHeight () - hFaderHandle->getHeight () - 1;
CPoint point (0, 0);
CPoint offset (1, 0);
// Rate
size (kFaderX, kFaderY,
kFaderX + hFaderBody->getWidth (), kFaderY + hFaderBody->getHeight ());
rateFader = new CVerticalSlider (size, this, kRate, minPos, maxPos, hFaderHandle, hFaderBody, point);
rateFader->setOffsetHandle (offset);
rateFader->setValue (effect->getParameter (kRate));
lFrame->addView (rateFader);
// Width
size.offset (kFaderInc + hFaderBody->getWidth (), 0);
widthFader = new CVerticalSlider (size, this, kWidth, minPos, maxPos, hFaderHandle, hFaderBody, point);
widthFader->setOffsetHandle (offset);
widthFader->setValue (effect->getParameter (kWidth));
lFrame->addView (widthFader);
// Feedback
//size.offset (kFaderInc + hFaderBody->getWidth (), 0);
//feedbackFader = new CVerticalSlider (size, this, kFeedback, minPos, maxPos, hFaderHandle, hFaderBody, point);
//feedbackFader->setOffsetHandle (offset);
//feedbackFader->setValue (effect->getParameter (kFeedback));
//lFrame->addView (feedbackFader);
// Stages
size (kSelectX, kSelectY,
kSelectX + kSelectWidth, kSelectY + kSelectHeight);
delayOption = new COptionMenu(size, this, kDelay);
delayOption->addEntry("1 ms");
delayOption->addEntry("1.2 ms");
delayOption->addEntry("2.5 ms");
delayOption->addEntry("4 ms");
delayOption->addEntry("6.3 ms");
delayOption->addEntry("10 ms");
delayOption->addEntry("12 ms");
delayOption->addEntry("25 ms");
delayOption->addEntry("40 ms");
delayOption->addEntry("63 ms");
delayOption->addEntry("100 ms");
delayOption->setCurrent(ROUND((effect->getParameter(kDelay)*NUM_DELAYS)));
lFrame->addView (delayOption);
// Mix mode
size.offset( 0, kSelectInc );
mixOption = new COptionMenu(size, this, kMixMode);
mixOption->addEntry("normal");
mixOption->addEntry("wet only");
mixOption->addEntry("wet left");
mixOption->addEntry("wet right");
mixOption->addEntry("wet left 75%");
mixOption->addEntry("wet right 75%");
mixOption->addEntry("stereo");
mixOption->setCurrent((int)(effect->getParameter(kMixMode)*NUM_MIX_MODES));
lFrame->addView (mixOption);
// Note : in the constructor of a CBitmap, the number of references is set to 1.
// Then, each time the bitmap is used (for hinstance in a vertical slider), this
// number is incremented.
// As a consequence, everything happens as if the constructor by itself was adding
// a reference. That's why we need til here a call to forget ().
// You mustn't call delete here directly, because the bitmap is used by some CControls...
// These "rules" apply to the other VSTGUI objects too.
hFaderBody->forget ();
hFaderHandle->forget ();
frame = lFrame;
return true;
}
示例4: open
//-----------------------------------------------------------------------------
bool SDEditor::open (void *ptr)
{
// !!! always call this !!!
AEffGUIEditor::open (ptr);
//--load some bitmaps
CBitmap* hFaderBody = new CBitmap (kFaderBodyId);
CBitmap* hFaderHandle = new CBitmap (kFaderHandleId);
//--init background frame-----------------------------------------------
// We use a local CFrame object so that calls to setParameter won't call into objects which may not exist yet.
// If all GUI objects are created we assign our class member to this one. See bottom of this method.
CRect size (0, 0, hBackground->getWidth (), hBackground->getHeight ());
CFrame* lFrame = new CFrame (size, ptr, this);
lFrame->setBackground (hBackground);
//--init the faders------------------------------------------------
int minPos = kFaderY;
int maxPos = kFaderY + hFaderBody->getHeight () - hFaderHandle->getHeight () - 1;
CPoint point (0, 0);
CPoint offset (1, 0);
// Delay
size (kFaderX, kFaderY,
kFaderX + hFaderBody->getWidth (), kFaderY + hFaderBody->getHeight ());
delayFader = new CVerticalSlider (size, this, kDelay, minPos, maxPos, hFaderHandle, hFaderBody, point);
delayFader->setOffsetHandle (offset);
delayFader->setValue (effect->getParameter (kDelay));
lFrame->addView (delayFader);
// FeedBack
size.offset (kFaderInc + hFaderBody->getWidth (), 0);
feedbackFader = new CVerticalSlider (size, this, kFeedBack, minPos, maxPos, hFaderHandle, hFaderBody, point);
feedbackFader->setOffsetHandle (offset);
feedbackFader->setValue (effect->getParameter (kFeedBack));
lFrame->addView (feedbackFader);
// Volume
size.offset (kFaderInc + hFaderBody->getWidth (), 0);
volumeFader = new CVerticalSlider (size, this, kOut, minPos, maxPos, hFaderHandle, hFaderBody, point);
volumeFader->setOffsetHandle (offset);
volumeFader->setValue (effect->getParameter (kOut));
volumeFader->setDefaultValue (0.75f);
lFrame->addView (volumeFader);
//--init the display------------------------------------------------
// Delay
size (kDisplayX, kDisplayY,
kDisplayX + kDisplayXWidth, kDisplayY + kDisplayHeight);
delayDisplay = new CParamDisplay (size, 0, kCenterText);
delayDisplay->setFont (kNormalFontSmall);
delayDisplay->setFontColor (kWhiteCColor);
delayDisplay->setBackColor (kBlackCColor);
delayDisplay->setFrameColor (kBlueCColor);
delayDisplay->setValue (effect->getParameter (kDelay));
lFrame->addView (delayDisplay);
// FeedBack
size.offset (kFaderInc + hFaderBody->getWidth (), 0);
feedbackDisplay = new CParamDisplay (size, 0, kCenterText);
feedbackDisplay->setFont (kNormalFontSmall);
feedbackDisplay->setFontColor (kWhiteCColor);
feedbackDisplay->setBackColor (kBlackCColor);
feedbackDisplay->setFrameColor (kBlueCColor);
feedbackDisplay->setValue (effect->getParameter (kFeedBack));
feedbackDisplay->setStringConvert (percentStringConvert);
lFrame->addView (feedbackDisplay);
// Volume
size.offset (kFaderInc + hFaderBody->getWidth (), 0);
volumeDisplay = new CParamDisplay (size, 0, kCenterText);
volumeDisplay->setFont (kNormalFontSmall);
volumeDisplay->setFontColor (kWhiteCColor);
volumeDisplay->setBackColor (kBlackCColor);
volumeDisplay->setFrameColor (kBlueCColor);
volumeDisplay->setValue (effect->getParameter (kOut));
volumeDisplay->setStringConvert (percentStringConvert);
lFrame->addView (volumeDisplay);
// Note : in the constructor of a CBitmap, the number of references is set to 1.
// Then, each time the bitmap is used (for hinstance in a vertical slider), this
// number is incremented.
// As a consequence, everything happens as if the constructor by itself was adding
// a reference. That's why we need til here a call to forget ().
// You mustn't call delete here directly, because the bitmap is used by some CControls...
// These "rules" apply to the other VSTGUI objects too.
hFaderBody->forget ();
hFaderHandle->forget ();
frame = lFrame;
return true;
}
示例5: open
bool CSmartelectronixDisplayEditor::open(void* ptr)
{
CBitmap* hBackground = new CBitmap("body.bmp");
CRect frameSize (rect.left, rect.top, rect.right, rect.bottom);
CFrame* newFrame = new CFrame (frameSize, this);
newFrame->open (ptr);
newFrame->setBackground(hBackground);
newFrame->setBackgroundColor (kWhiteCColor);
/*
setKnobMode(kLinearMode);
CBitmap* heads = new CBitmap(IDB_BITMAPHEADS);
CBitmap* readout = new CBitmap(IDB_BITMAPREADOUT);
//display = new CWaveDisplay(CRect(38,16,663,285),(CSmartelectronixDisplay*)effect,hBackground,heads,readout);
display = new CWaveDisplay(CRect(38, 16, 665, 285), (CSmartelectronixDisplay*)effect, hBackground, heads, readout);
frame->addView(display);
heads->forget();
readout->forget();
// top row
CBitmap* knob = new CBitmap(IDB_BITMAPKNOB);
// time windows
timeWindow = new CAnimKnob(CRect(697, 31, 697 + knob->getWidth(), 31 + knob->getHeight() / 75), this, CSmartelectronixDisplay::kTimeWindow, 75, 33, knob, CPoint(0, 0));
timeWindow->setDefaultValue(0.5f);
timeWindow->setValue(effect->getParameter(CSmartelectronixDisplay::kTimeWindow));
frame->addView(timeWindow);
((CSmartelectronixDisplay*)effect)->getDisplay(CSmartelectronixDisplay::kTimeWindow, temp);
timeLabel = new CLabel(CRect(696, 72, 730, 83), temp);
frame->addView(timeLabel);
// amp window
ampWindow = new CAnimKnob(CRect(762, 31, 762 + knob->getWidth(), 31 + knob->getHeight() / 75), this, CSmartelectronixDisplay::kAmpWindow, 75, 33, knob, CPoint(0, 0));
ampWindow->setDefaultValue(0.5f);
ampWindow->setValue(effect->getParameter(CSmartelectronixDisplay::kAmpWindow));
frame->addView(ampWindow);
((CSmartelectronixDisplay*)effect)->getDisplay(CSmartelectronixDisplay::kAmpWindow, temp);
ampLabel = new CLabel(CRect(760, 72, 794, 83), temp);
frame->addView(ampLabel);
// trigger speed
triggerSpeed = new CAnimKnob(CRect(700, 134, 700 + knob->getWidth(), 134 + knob->getHeight() / 75), this, CSmartelectronixDisplay::kTriggerSpeed, 75, 33, knob, CPoint(0, 0));
triggerSpeed->setDefaultValue(0.5f);
triggerSpeed->setValue(effect->getParameter(CSmartelectronixDisplay::kTriggerSpeed));
frame->addView(triggerSpeed);
((CSmartelectronixDisplay*)effect)->getDisplay(CSmartelectronixDisplay::kTriggerSpeed, temp);
trigLabel = new CLabel(CRect(698, 175, 732, 186), temp);
frame->addView(trigLabel);
// trigger limit
triggerLimit = new CAnimKnob(CRect(765, 134, 765 + knob->getWidth(), 134 + knob->getHeight() / 75), this, CSmartelectronixDisplay::kTriggerLimit, 75, 33, knob, CPoint(0, 0));
triggerLimit->setDefaultValue(0.5f);
triggerLimit->setValue(effect->getParameter(CSmartelectronixDisplay::kTriggerLimit));
frame->addView(triggerLimit);
((CSmartelectronixDisplay*)effect)->getDisplay(CSmartelectronixDisplay::kTriggerLimit, temp);
threshLabel = new CLabel(CRect(765, 175, 799, 186), temp);
frame->addView(threshLabel);
knob->forget();
// trigger type
CBitmap* triggerBitmap = new CBitmap(IDB_BITMAPTRIGGER);
#if SIMPLE_VERSION
trigger = new CMultiStateButton(CRect(718, 94, 718 + triggerBitmap->getWidth(), 94 + triggerBitmap->getHeight() / 5), this, CSmartelectronixDisplay::kTriggerType, triggerBitmap, 4, triggerBitmap->getHeight() / 5);
#else
trigger = new CMultiStateButton(CRect(718, 94, 718 + triggerBitmap->getWidth(), 94 + triggerBitmap->getHeight() / 5), this, CSmartelectronixDisplay::kTriggerType, triggerBitmap, 5, triggerBitmap->getHeight() / 5);
#endif
trigger->setValue(effect->getParameter(CSmartelectronixDisplay::kTriggerType));
frame->addView(trigger);
triggerBitmap->forget();
CBitmap* onOff = new CBitmap(IDB_BITMAPONOFF);
CBitmap* channel = new CBitmap(IDB_BITMAPCHANNEL);
// sync redraw
syncDraw = new COnOffButton(CRect(696, 221, 696 + onOff->getWidth(), 221 + onOff->getHeight() / 2), this, CSmartelectronixDisplay::kSyncDraw, onOff);
syncDraw->setValue(effect->getParameter(CSmartelectronixDisplay::kSyncDraw));
frame->addView(syncDraw);
// dc
dc = new COnOffButton(CRect(690, 259, 690 + onOff->getWidth(), 259 + onOff->getHeight() / 2), this, CSmartelectronixDisplay::kDCKill, onOff);
dc->setValue(effect->getParameter(CSmartelectronixDisplay::kDCKill));
frame->addView(dc);
// freeze
freeze = new COnOffButton(CRect(754, 221, 754 + onOff->getWidth(), 221 + onOff->getHeight() / 2), this, CSmartelectronixDisplay::kFreeze, onOff);
freeze->setValue(effect->getParameter(CSmartelectronixDisplay::kFreeze));
frame->addView(freeze);
// channel
channelSelector = new COnOffButton(CRect(748, 259, 748 + onOff->getWidth(), 259 + onOff->getHeight() / 2), this, CSmartelectronixDisplay::kChannel, channel);
channelSelector->setValue(effect->getParameter(CSmartelectronixDisplay::kChannel));
frame->addView(channelSelector);
//.........这里部分代码省略.........