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C++ CCEGLView::isRetinaEnabled方法代码示例

本文整理汇总了C++中CCEGLView::isRetinaEnabled方法的典型用法代码示例。如果您正苦于以下问题:C++ CCEGLView::isRetinaEnabled方法的具体用法?C++ CCEGLView::isRetinaEnabled怎么用?C++ CCEGLView::isRetinaEnabled使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CCEGLView的用法示例。


在下文中一共展示了CCEGLView::isRetinaEnabled方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: dumpCocos2dx

///////////////////////////////////////////
//@android: for test only
void dumpCocos2dx()
{
    string strLine = "@@------------------------------------------------------------{{\r\n";
    char szInfo[1024] = "";

    CCLog( strLine.c_str() );
    __flog( strLine.c_str());

    // dump NDDirector & CCDirector
    {
        sprintf( szInfo,
            "[CCDirector] size in Points  (%d, %d)\r\n"
            "[CCDirector] size in Pixels  (%d, %d)\r\n"
            "[CCDirector] content scale = %.1f\r\n",

            (int)CCDirector::sharedDirector()->getWinSize().width,
            (int)CCDirector::sharedDirector()->getWinSize().height,

            (int)CCDirector::sharedDirector()->getWinSizeInPixels().width,
            (int)CCDirector::sharedDirector()->getWinSizeInPixels().height,

            CCDirector::sharedDirector()->getContentScaleFactor()
            );

        CCLog( szInfo );
        __flog( szInfo );
    }

    // dump EGL view
    {
        CCEGLView* pkEglView = CCDirector::sharedDirector()->getOpenGLView();
        if (pkEglView)
        {
            sprintf( szInfo, 
                "\r\n"
                "[EGLVIEW] frame     size (%d, %d)\t\t[AKA: Screen Size]\r\n"
                "[EGLVIEW] designed  size (%d, %d)\r\n"
                "[EGLVIEW] scale          (%.2f, %.2f)\r\n"
                "\r\n"
                "[EGLVIEW] viewport  org  (%d, %d)\r\n"
                "[EGLVIEW] viewport  size (%d, %d)\r\n"
                "\r\n"
                "[EGLVIEW] visible   org  (%d, %d)\r\n"
                "[EGLVIEW] visible   size (%d, %d)\r\n"
                "\r\n"
                "[EGLVIEW] retina enabled (%d)\r\n"
                //"[EGLVIEW] resolution policy (%d)\r\n"
                ,
                /*frame*/	(int)pkEglView->getFrameSize().width,			(int)pkEglView->getFrameSize().height, 
                /*designed*/(int)pkEglView->getSize().width,				(int)pkEglView->getSize().height, 
                /*scale*/	pkEglView->getScaleX(), pkEglView->getScaleY(),

                /*viewport*/(int)pkEglView->getViewPortRect().origin.x,	(int)pkEglView->getViewPortRect().origin.y,
                /*viewport*/(int)pkEglView->getViewPortRect().size.width,	(int)pkEglView->getViewPortRect().size.height,

                /*vis org*/	(int)pkEglView->getVisibleOrigin().x,			(int)pkEglView->getVisibleOrigin().y,
                /*vis size*/(int)pkEglView->getVisibleSize().width,		(int)pkEglView->getVisibleSize().height,
                
                /*retina*/	(int)pkEglView->isRetinaEnabled()
                ///*policy*/	(int)eglView->m_eResolutionPolicy
                );

            CCLog( szInfo );
            __flog( szInfo );
        }
    }

    strLine = "@@------------------------------------------------------------}}\r\n";
    CCLog( strLine.c_str());
    __flog_flush( strLine.c_str());
}
开发者ID:korman,项目名称:Temp,代码行数:73,代码来源:NDGameApplication.cpp


注:本文中的CCEGLView::isRetinaEnabled方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。