本文整理汇总了C++中CBlock::getTeamID方法的典型用法代码示例。如果您正苦于以下问题:C++ CBlock::getTeamID方法的具体用法?C++ CBlock::getTeamID怎么用?C++ CBlock::getTeamID使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CBlock
的用法示例。
在下文中一共展示了CBlock::getTeamID方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ProcessMining
void CWorm::ProcessMining() {//HINT Mining without item!
if (g_pFramework->KeyDown(m_pSettings->KeyMine)) {
//get Block under Worm!
CVec vec(getRect());
vec.x += getRect().w/2;//Block UNDER worm
CBlockKoord pos = vec.toBlockKoord();
pos.y++;//Block UNDER worm
CBlock* miningBlock = m_pGame->getBlock(pos);//returns NULL if for example out of Gameboard
if (miningBlock != NULL) {
int miningBlockTeamID = miningBlock->getTeamID();
int miningBlockBuilderID = miningBlock->getBuilderID();
if ( ((miningBlockTeamID == NOBODY) || (miningBlockTeamID == m_TeamID))//you can't mine other teams blocks
&& (miningBlock->getBlockType() != CBlock::AIR) ){
int newMoney = m_Money + CBlock::BlockCosts[miningBlock->getBlockType()]; //da blocktype sich dann ja ändert... bei buildblock
if (m_pGame->BuildBlock(pos, CBlock::AIR, m_WormID, m_TeamID)) { //block konnte gebaut werden!:
m_Money = newMoney;
m_Points++;
g_pLogfile->fTextout(BLUE, false, "Mined Block");
//delete block from playerlist!
if (miningBlockBuilderID != NOBODY) {
list<CBlockKoord>::iterator it;
for (it = m_BuiltBlocks.begin();
(it != m_BuiltBlocks.end()) && ((*it) != pos);
++it) /*nothing*/;
m_BuiltBlocks.erase(it);
//m_pGame->m_vWorms.at(miningBlockBuilderID)->m_BuiltBlocks.erase();
}
}
}
} else g_pLogfile->Textout("<br /> Couldn't mine Block because miningBlock == NULL");
}//Keydown
//FIXME: use keylock also for useitem keys and so on....
}