本文整理汇总了C++中ABrush::GetPivotOffset方法的典型用法代码示例。如果您正苦于以下问题:C++ ABrush::GetPivotOffset方法的具体用法?C++ ABrush::GetPivotOffset怎么用?C++ ABrush::GetPivotOffset使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ABrush
的用法示例。
在下文中一共展示了ABrush::GetPivotOffset方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: AlignSurf
void UTexAlignerDefault::AlignSurf( ETexAlign InTexAlignType, UModel* InModel, FBspSurfIdx* InSurfIdx, FPoly* InPoly, FVector* InNormal )
{
InPoly->Base = InPoly->Vertices[0];
InPoly->TextureU = FVector::ZeroVector;
InPoly->TextureV = FVector::ZeroVector;
InPoly->Finalize( NULL, 0 );
InPoly->TextureU *= UTile;
InPoly->TextureV *= VTile;
ABrush* Actor = InSurfIdx->Surf->Actor;
const FVector PrePivot = Actor->GetPivotOffset();
const FVector Location = Actor->GetActorLocation();
const FRotator Rotation = Actor->GetActorRotation();
const FVector Scale = Actor->GetActorScale();
const FRotationMatrix RotMatrix(Rotation);
FVector Base = RotMatrix.TransformVector((InPoly->Base - PrePivot) * Scale) + Location;
FVector TextureU = RotMatrix.TransformVector(InPoly->TextureU / Scale);
FVector TextureV = RotMatrix.TransformVector(InPoly->TextureV / Scale);
InSurfIdx->Surf->pBase = FBSPOps::bspAddPoint(InModel, &Base, 0);
InSurfIdx->Surf->vTextureU = FBSPOps::bspAddVector( InModel, &TextureU, 0);
InSurfIdx->Surf->vTextureV = FBSPOps::bspAddVector( InModel, &TextureV, 0);
}