本文整理匯總了Python中GUI.handleMouseEvent方法的典型用法代碼示例。如果您正苦於以下問題:Python GUI.handleMouseEvent方法的具體用法?Python GUI.handleMouseEvent怎麽用?Python GUI.handleMouseEvent使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類GUI
的用法示例。
在下文中一共展示了GUI.handleMouseEvent方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。
示例1: handleMouseEvent
# 需要導入模塊: import GUI [as 別名]
# 或者: from GUI import handleMouseEvent [as 別名]
def handleMouseEvent(event):
if OfflineMode.handleMouseEvent(event):
return True
else:
dx, dy, dz, cursorPos = convertMouseEvent(event)
if constants.IS_CAT_LOADED:
import Cat
if Cat.handleMouseEvent(dx, dy, dz):
return True
if g_replayCtrl.isPlaying:
if g_replayCtrl.handleMouseEvent(dx, dy, dz):
return True
if GUI.handleMouseEvent(event):
return True
inputHandler = getattr(BigWorld.player(), 'inputHandler', None)
if inputHandler is not None:
if inputHandler.handleMouseEvent(dx, dy, dz):
return True
for handler in g_mouseEventHandlers:
try:
if handler(event):
return True
except Exception:
LOG_CURRENT_EXCEPTION()
return False
示例2: handleMouseEvent
# 需要導入模塊: import GUI [as 別名]
# 或者: from GUI import handleMouseEvent [as 別名]
def handleMouseEvent(event):
dx, dy, dz, cursorPos = convertMouseEvent(event)
if constants.IS_CAT_LOADED:
import Cat
if Cat.handleMouseEvent(dx, dy, dz):
return True
if g_replayCtrl.isPlaying:
if g_replayCtrl.handleMouseEvent(dx, dy, dz):
return True
if GUI.handleMouseEvent(event):
return True
else:
inputHandler = getattr(BigWorld.player(), 'inputHandler', None)
if inputHandler is None:
return False
return inputHandler.handleMouseEvent(dx, dy, dz)