本文整理匯總了Python中GUI.handleKeyEvent方法的典型用法代碼示例。如果您正苦於以下問題:Python GUI.handleKeyEvent方法的具體用法?Python GUI.handleKeyEvent怎麽用?Python GUI.handleKeyEvent使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類GUI
的用法示例。
在下文中一共展示了GUI.handleKeyEvent方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Python代碼示例。
示例1: handleKeyEvent
# 需要導入模塊: import GUI [as 別名]
# 或者: from GUI import handleKeyEvent [as 別名]
def handleKeyEvent(event):
isDown, key, mods, isRepeat = convertKeyEvent(event)
if WebBrowser.g_mgr.handleKeyEvent(event):
return True
else:
if isRepeat:
if onRepeatKeyEvent(event):
return True
if g_replayCtrl.isPlaying:
if g_replayCtrl.handleKeyEvent(isDown, key, mods, isRepeat, event):
return True
if constants.IS_CAT_LOADED:
import Cat
if Cat.handleKeyEventBeforeGUI(isDown, key, mods, event):
return True
if not isRepeat:
InputHandler.g_instance.handleKeyEvent(event)
if GUI.handleKeyEvent(event):
return True
if constants.IS_CAT_LOADED:
import Cat
if Cat.handleKeyEventAfterGUI(isDown, key, mods, event):
return True
if not isRepeat:
if MessengerEntry.g_instance.gui.isEditing(event):
return True
inputHandler = getattr(BigWorld.player(), 'inputHandler', None)
if inputHandler is not None:
if inputHandler.handleKeyEvent(event):
return True
return False
示例2: handleKeyEvent
# 需要導入模塊: import GUI [as 別名]
# 或者: from GUI import handleKeyEvent [as 別名]
def handleKeyEvent(event):
if OfflineMode.handleKeyEvent(event):
return True
else:
isDown, key, mods, isRepeat = convertKeyEvent(event)
if WebBrowser.g_mgr.handleKeyEvent(event):
return True
if g_replayCtrl.isPlaying:
if g_replayCtrl.handleKeyEvent(isDown, key, mods, isRepeat, event):
return True
if isRepeat:
if onRepeatKeyEvent(event):
return True
if constants.IS_CAT_LOADED:
import Cat
if Cat.handleKeyEventBeforeGUI(isDown, key, mods, event):
return True
if not isRepeat:
InputHandler.g_instance.handleKeyEvent(event)
if GUI.handleKeyEvent(event):
return True
if constants.IS_CAT_LOADED:
import Cat
if Cat.handleKeyEventAfterGUI(isDown, key, mods, event):
return True
if not isRepeat:
if MessengerEntry.g_instance.gui.handleKey(event):
return True
inputHandler = getattr(BigWorld.player(), 'inputHandler', None)
if inputHandler is not None:
if inputHandler.handleKeyEvent(event):
return True
for handler in g_keyEventHandlers:
try:
if handler(event):
return True
except Exception:
LOG_CURRENT_EXCEPTION()
return False