本文整理匯總了Java中cn.nukkit.Player.isOnline方法的典型用法代碼示例。如果您正苦於以下問題:Java Player.isOnline方法的具體用法?Java Player.isOnline怎麽用?Java Player.isOnline使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類cn.nukkit.Player
的用法示例。
在下文中一共展示了Player.isOnline方法的10個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: QueryRegenerateEvent
import cn.nukkit.Player; //導入方法依賴的package包/類
public QueryRegenerateEvent(Server server, int timeout) {
this.timeout = timeout;
this.serverName = server.getMotd();
this.listPlugins = (boolean) server.getConfig("settings.query-plugins", true);
this.plugins = server.getPluginManager().getPlugins().values().toArray(new Plugin[server.getPluginManager().getPlugins().values().size()]);
List<Player> players = new ArrayList<>();
for (Player player : server.getOnlinePlayers().values()) {
if (player.isOnline()) {
players.add(player);
}
}
this.players = players.toArray(new Player[players.size()]);
this.gameType = (server.getGamemode() & 0x01) == 0 ? "SMP" : "CMP";
this.version = server.getVersion();
this.server_engine = server.getName() + " " + server.getNukkitVersion();
this.map = server.getDefaultLevel() == null ? "unknown" : server.getDefaultLevel().getName();
this.numPlayers = this.players.length;
this.maxPlayers = server.getMaxPlayers();
this.whitelist = server.hasWhitelist() ? "on" : "off";
this.port = server.getPort();
this.ip = server.getIp();
}
示例2: execute
import cn.nukkit.Player; //導入方法依賴的package包/類
@Override
public boolean execute(CommandSender sender, String commandLabel, String[] args) {
if (!this.testPermission(sender)) {
return true;
}
String online = "";
int onlineCount = 0;
for (Player player : sender.getServer().getOnlinePlayers().values()) {
if (player.isOnline() && (!(sender instanceof Player) || ((Player) sender).canSee(player))) {
online += player.getDisplayName() + ", ";
++onlineCount;
}
}
if (online.length() > 0) {
online = online.substring(0, online.length() - 2);
}
sender.sendMessage(new TranslationContainer("commands.players.list",
new String[]{String.valueOf(onlineCount), String.valueOf(sender.getServer().getMaxPlayers())}));
sender.sendMessage(online);
return true;
}
示例3: QueryRegenerateEvent
import cn.nukkit.Player; //導入方法依賴的package包/類
public QueryRegenerateEvent(Server server, int timeout) {
this.timeout = timeout;
this.serverName = server.getMotd();
this.listPlugins = (boolean) server.getConfig("settings.query-plugins", true);
this.plugins = server.getPluginManager().getPlugins().values().toArray(new Plugin[server.getPluginManager().getPlugins().values().size()]);
List<Player> players = new ArrayList<>();
for (Player player : server.getOnlinePlayers().values()) {
if (player.isOnline()) {
players.add(player);
}
}
this.players = players.toArray(new Player[players.size()]);
this.gameType = (server.getDefaultGamemode() & 0x01) == 0 ? "SMP" : "CMP";
this.version = server.getVersion();
this.server_engine = server.getName() + " " + server.getNukkitVersion();
this.map = server.getDefaultLevel() == null ? "unknown" : server.getDefaultLevel().getName();
this.numPlayers = this.players.length;
this.maxPlayers = server.getMaxPlayers();
this.whitelist = server.hasWhitelist() ? "on" : "off";
this.port = server.getPort();
this.ip = server.getIp();
}
示例4: execute
import cn.nukkit.Player; //導入方法依賴的package包/類
@Override
public boolean execute(CommandSender sender, String commandLabel, String[] args) {
if (!this.testPermission(sender)) {
return true;
}
String online = "";
StringBuffer onlineBuffer = new StringBuffer();
int onlineCount = 0;
for (Player player : sender.getServer().getOnlinePlayers().values()) {
if (player.isOnline() && (!(sender instanceof Player) || ((Player) sender).canSee(player))) {
onlineBuffer.append(player.getDisplayName() + ", ");
++onlineCount;
}
}
if (onlineBuffer.length() > 0) {
online = onlineBuffer.substring(0, onlineBuffer.length() - 2);
}
sender.sendMessage(new TranslationContainer("commands.players.list",
new String[]{String.valueOf(onlineCount), String.valueOf(sender.getServer().getMaxPlayers())}));
sender.sendMessage(online);
return true;
}
示例5: spawnToAll
import cn.nukkit.Player; //導入方法依賴的package包/類
public void spawnToAll() {
if (this.chunk == null || this.closed) {
return;
}
for (Player player : this.level.getChunkPlayers(this.chunk.getX(), this.chunk.getZ()).values()) {
if (player.isOnline()) {
this.spawnTo(player);
}
}
}
示例6: hidePlayer
import cn.nukkit.Player; //導入方法依賴的package包/類
/**隱藏後無法重新顯示 , 放棄*/
@Deprecated
private void hidePlayer(Player p){
for(Player pl : getServer().getOnlinePlayers().values()){
if(pl.isOnline()){
pl.hidePlayer(p);
}
}
}
示例7: showPlayer
import cn.nukkit.Player; //導入方法依賴的package包/類
/** 無法顯示, 放棄 */
@Deprecated
private void showPlayer(Player p){
for(Player pl : getServer().getOnlinePlayers().values()){
if(pl.isOnline()){
pl.showPlayer(p);
}
}
}
示例8: runCommand
import cn.nukkit.Player; //導入方法依賴的package包/類
private void runCommand(Command command) {
Player player = Server.getInstance().getPlayerExact(command.getPlayer().getName());
if (command.isRequiredOnline() && (player == null || !player.isOnline())) {
return;
}
if (command.getRequiredSlots() > 0 && (player != null && player.isOnline())) {
if (getEmptySlots(player.getInventory()) < command.getRequiredSlots()) {
return;
}
}
if (MCMarket.getApi().setExecuted(command.getId())) {
plugin.getServer().getScheduler().scheduleDelayedTask(plugin, new AsyncTask() {
@Override
public void onRun() {
plugin.getServer().getScheduler().scheduleTask(plugin, () -> plugin.getServer().dispatchCommand(plugin.getServer().getConsoleSender(), command.getCommand()));
if (command.isRepeat()) {
long period = command.getRepeatPeriod() > 0 ? 20 * 60 * 60 * command.getRepeatPeriod() : 1;
new NukkitRunnable() {
int executed = 0;
@Override
public void run() {
plugin.getServer().getScheduler().scheduleTask(plugin, () -> plugin.getServer().dispatchCommand(plugin.getServer().getConsoleSender(), command.getCommand()));
executed++;
if (executed >= command.getRepeatCycles()) {
cancel();
}
}
}.runTaskTimerAsynchronously(plugin, (int) period, (int) period);
}
}
}, command.getDelay() > 0 ? (int) (20 * command.getDelay()) : 1, true);
}
}
示例9: sendArmorAll
import cn.nukkit.Player; //導入方法依賴的package包/類
public void sendArmorAll() {
for (Player player : this.level.getChunkPlayers(this.chunk.getX(), this.chunk.getZ()).values()) {
if (player.isOnline()) {
this.sendArmor(player);
}
}
}
示例10: execute
import cn.nukkit.Player; //導入方法依賴的package包/類
@Override
public boolean execute(CommandSender sender, String commandLabel, String[] args) {
if (args.length == 0) {
String commands = "";
StringBuffer commandsBuffer = new StringBuffer();
for (Player player : sender.getServer().getOnlinePlayers().values()) {
if (player.isOnline() && (!(sender instanceof Player) || ((Player) sender).canSee(player))) {
commandsBuffer.append(player.getDisplayName() + ", ");
}
}
commands = commandsBuffer.substring(0, commandsBuffer.length() - 2);
sender.sendMessage(commands);
return true;
} else if (args.length == 1) {
if (Arrays.asList(CommandParameter.GAMERULE_LIST).contains(args[0])) {
if (sender instanceof Player) {
sender.sendMessage(args[0] + " = " + ((Player) sender).getLevel().getGameRules().getBoolean(args[0]));
} else {
sender.sendMessage(new TranslationContainer("commands.generic.ingame"));
}
} else {
sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));
}
return true;
} else if (args.length == 2) {
if (sender instanceof Player) {
if (Arrays.asList(CommandParameter.GAMERULE_LIST).contains(args[0])) {
if (args[1].equals("true") || args[1].equals("false")) {
((Player) sender).getLevel().getGameRules().setGameRule(args[0], args[1]);
sender.sendMessage("ゲーム ルール " + args[0] + " が " + args[1] + " に更新されました");
return true;
} else {
sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));
}
} else {
sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));
}
} else {
sender.sendMessage(new TranslationContainer("commands.generic.ingame"));
}
return true;
}
sender.sendMessage(new TranslationContainer("commands.generic.usage", this.usageMessage));
return true;
}