本文整理匯總了Java中cn.nukkit.Player.getInventory方法的典型用法代碼示例。如果您正苦於以下問題:Java Player.getInventory方法的具體用法?Java Player.getInventory怎麽用?Java Player.getInventory使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類cn.nukkit.Player
的用法示例。
在下文中一共展示了Player.getInventory方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: onCollideWithPlayer
import cn.nukkit.Player; //導入方法依賴的package包/類
@Override
public void onCollideWithPlayer(Player player) {
if(this.getPickupDelay() > 0) {
return;
}
Item item = this.getItem();
PlayerInventory playerInventory = player.getInventory();
if(!(item instanceof Item) || (player.isSurvival() && !playerInventory.canAddItem(item))) {
return;
}
InventoryPickupItemEvent ev;
this.server.getPluginManager().callEvent(ev = new InventoryPickupItemEvent(playerInventory, this));
if(ev.isCancelled()) {
return;
}
TakeItemEntityPacket pk = new TakeItemEntityPacket();
pk.entityRuntimeId = player.getId();
pk.target = this.getId();
Server.broadcastPacket(this.getViewers().values(), pk);
playerInventory.addItem(item);
this.kill();
}
示例2: onCollideWithPlayer
import cn.nukkit.Player; //導入方法依賴的package包/類
@Override
public void onCollideWithPlayer(Player player) {
if(!this.hadCollision) {
return;
}
Item item = new Item(Item.ARROW, 0, 1);
PlayerInventory playerInventory = player.getInventory();
if(player.isSurvival() && playerInventory.canAddItem(item)) {
return;
}
InventoryPickupArrowEvent ev;
this.server.getPluginManager().callEvent(ev = new InventoryPickupArrowEvent(playerInventory, this));
if(ev.isCancelled()) {
return;
}
TakeItemEntityPacket pk = new TakeItemEntityPacket();
pk.entityRuntimeId = player.getId();
pk.target = this.getId();
Server.broadcastPacket(this.getViewers().values(), pk);
playerInventory.addItem(item);
this.kill();
}