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Java Player.getEyeHeight方法代碼示例

本文整理匯總了Java中cn.nukkit.Player.getEyeHeight方法的典型用法代碼示例。如果您正苦於以下問題:Java Player.getEyeHeight方法的具體用法?Java Player.getEyeHeight怎麽用?Java Player.getEyeHeight使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在cn.nukkit.Player的用法示例。


在下文中一共展示了Player.getEyeHeight方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: place

import cn.nukkit.Player; //導入方法依賴的package包/類
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
    if (Math.abs(player.x - this.x) < 2 && Math.abs(player.z - this.z) < 2) {
        double y = player.y + player.getEyeHeight();

        if (y - this.y > 2) {
            this.meta = BlockFace.UP.getIndex();
        } else if (this.y - y > 0) {
            this.meta = BlockFace.DOWN.getIndex();
        } else {
            this.meta = player.getHorizontalFacing().getIndex();
        }
    } else {
        this.meta = player.getHorizontalFacing().getIndex();
    }
    this.level.setBlock(block, this, true, false);

    CompoundTag nbt = new CompoundTag("")
            .putString("id", BlockEntity.PISTON_ARM)
            .putInt("x", (int) this.x)
            .putInt("y", (int) this.y)
            .putInt("z", (int) this.z)
            .putBoolean("Sticky", this.sticky);

    BlockEntityPistonArm be = new BlockEntityPistonArm(this.level.getChunk((int) this.x >> 4, (int) this.z >> 4), nbt);

    //this.checkState();
    return true;
}
 
開發者ID:Rsplwe,項目名稱:Nukkit-Java9,代碼行數:30,代碼來源:BlockPistonBase.java

示例2: place

import cn.nukkit.Player; //導入方法依賴的package包/類
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
    if (Math.abs(player.x - this.x) < 2 && Math.abs(player.z - this.z) < 2) {
        double y = player.y + player.getEyeHeight();

        if (y - this.y > 2) {
            this.meta = BlockFace.UP.getIndex();
        } else if (this.y - y > 0) {
            this.meta = BlockFace.DOWN.getIndex();
        } else {
            this.meta = player.getHorizontalFacing().getIndex();
        }
    } else {
        this.meta = player.getHorizontalFacing().getIndex();
    }
    this.level.setBlock(block, this, true, false);

    /*CompoundTag nbt = new CompoundTag("")
            .putString("id", BlockEntity.PISTON_ARM)
            .putInt("x", (int) this.x)
            .putInt("y", (int) this.y)
            .putInt("z", (int) this.z)
            .putBoolean("Sticky", this.sticky);*/

    //BlockEntityPistonArm be = new BlockEntityPistonArm(this.level.getChunk((int) this.x >> 4, (int) this.z >> 4), nbt); bug?

    //this.checkState();
    return true;
}
 
開發者ID:FrontierDevs,項目名稱:Jenisys3,代碼行數:30,代碼來源:BlockPistonBase.java


注:本文中的cn.nukkit.Player.getEyeHeight方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。