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Java Items.LEAD屬性代碼示例

本文整理匯總了Java中net.minecraft.init.Items.LEAD屬性的典型用法代碼示例。如果您正苦於以下問題:Java Items.LEAD屬性的具體用法?Java Items.LEAD怎麽用?Java Items.LEAD使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在net.minecraft.init.Items的用法示例。


在下文中一共展示了Items.LEAD屬性的5個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: processInitialInteract

public final boolean processInitialInteract(EntityPlayer player, EnumHand stack)
{
    if (this.getLeashed() && this.getLeashedToEntity() == player)
    {
        this.clearLeashed(true, !player.capabilities.isCreativeMode);
        return true;
    }
    else
    {
        ItemStack itemstack = player.getHeldItem(stack);

        if (itemstack.getItem() == Items.LEAD && this.canBeLeashedTo(player))
        {
            this.setLeashedToEntity(player, true);
            itemstack.func_190918_g(1);
            return true;
        }
        else
        {
            return this.processInteract(player, stack) ? true : super.processInitialInteract(player, stack);
        }
    }
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:23,代碼來源:EntityLiving.java

示例2: processInitialInteract

public final boolean processInitialInteract(EntityPlayer player, @Nullable ItemStack stack, EnumHand hand)
{
    if (this.getLeashed() && this.getLeashedToEntity() == player)
    {
        this.clearLeashed(true, !player.capabilities.isCreativeMode);
        return true;
    }
    else if (stack != null && stack.getItem() == Items.LEAD && this.canBeLeashedTo(player))
    {
        this.setLeashedToEntity(player, true);
        --stack.stackSize;
        return true;
    }
    else
    {
        return this.processInteract(player, hand, stack) ? true : super.processInitialInteract(player, stack, hand);
    }
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:18,代碼來源:EntityLiving.java

示例3: onBlockActivated

/**
 * Called when the block is right clicked by a player.
 */
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
	if (!worldIn.isRemote) {
		return ItemLead.attachToFence(playerIn, worldIn, pos);
	} else {
		ItemStack itemstack = playerIn.getHeldItem(hand);
		return itemstack.getItem() == Items.LEAD || itemstack.isEmpty();
	}
}
 
開發者ID:Um-Mitternacht,項目名稱:Bewitchment,代碼行數:11,代碼來源:BlockScornedBrickFence.java

示例4: onBlockActivated

public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing heldItem, float side, float hitX, float hitY)
{
    if (!worldIn.isRemote)
    {
        return ItemLead.attachToFence(playerIn, worldIn, pos);
    }
    else
    {
        ItemStack itemstack = playerIn.getHeldItem(hand);
        return itemstack.getItem() == Items.LEAD || itemstack.func_190926_b();
    }
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:12,代碼來源:BlockFence.java

示例5: processInitialInteract

public boolean processInitialInteract(EntityPlayer player, @Nullable ItemStack stack, EnumHand hand)
{
    if (this.worldObj.isRemote)
    {
        return true;
    }
    else
    {
        boolean flag = false;

        if (stack != null && stack.getItem() == Items.LEAD)
        {
            double d0 = 7.0D;

            for (EntityLiving entityliving : this.worldObj.getEntitiesWithinAABB(EntityLiving.class, new AxisAlignedBB(this.posX - 7.0D, this.posY - 7.0D, this.posZ - 7.0D, this.posX + 7.0D, this.posY + 7.0D, this.posZ + 7.0D)))
            {
                if (entityliving.getLeashed() && entityliving.getLeashedToEntity() == player)
                {
                    entityliving.setLeashedToEntity(this, true);
                    flag = true;
                }
            }
        }

        if (!flag)
        {
            this.setDead();

            if (player.capabilities.isCreativeMode)
            {
                double d1 = 7.0D;

                for (EntityLiving entityliving1 : this.worldObj.getEntitiesWithinAABB(EntityLiving.class, new AxisAlignedBB(this.posX - 7.0D, this.posY - 7.0D, this.posZ - 7.0D, this.posX + 7.0D, this.posY + 7.0D, this.posZ + 7.0D)))
                {
                    if (entityliving1.getLeashed() && entityliving1.getLeashedToEntity() == this)
                    {
                        entityliving1.clearLeashed(true, false);
                    }
                }
            }
        }

        return true;
    }
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:45,代碼來源:EntityLeashKnot.java


注:本文中的net.minecraft.init.Items.LEAD屬性示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。