本文整理匯總了Java中net.minecraft.init.Items.FIREWORKS屬性的典型用法代碼示例。如果您正苦於以下問題:Java Items.FIREWORKS屬性的具體用法?Java Items.FIREWORKS怎麽用?Java Items.FIREWORKS使用的例子?那麽, 這裏精選的屬性代碼示例或許可以為您提供幫助。您也可以進一步了解該屬性所在類net.minecraft.init.Items
的用法示例。
在下文中一共展示了Items.FIREWORKS屬性的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: spawnFirework
public static void spawnFirework(World world, double x, double y, double z) {
ItemStack rocket = new ItemStack(Items.FIREWORKS);
ItemStack itemstack1 = getFireworkCharge();
NBTTagCompound nbttagcompound = new NBTTagCompound();
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
NBTTagList nbttaglist = new NBTTagList();
if (itemstack1 != null && itemstack1.getItem() == Items.FIREWORK_CHARGE && itemstack1.hasTagCompound() && itemstack1.getTagCompound().hasKey("Explosion")) {
nbttaglist.appendTag(itemstack1.getTagCompound().getCompoundTag("Explosion"));
}
nbttagcompound1.setTag("Explosions", nbttaglist);
nbttagcompound1.setByte("Flight", (byte) 2);
nbttagcompound.setTag("Fireworks", nbttagcompound1);
rocket.setTagCompound(nbttagcompound);
EntityFireworkRocket entity = new EntityFireworkRocket(world, x, y, z, rocket);
world.spawnEntity(entity);
}