本文整理匯總了C#中MiswGame2007.GraphicsDevice.DrawImageRotate方法的典型用法代碼示例。如果您正苦於以下問題:C# GraphicsDevice.DrawImageRotate方法的具體用法?C# GraphicsDevice.DrawImageRotate怎麽用?C# GraphicsDevice.DrawImageRotate使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類MiswGame2007.GraphicsDevice
的用法示例。
在下文中一共展示了GraphicsDevice.DrawImageRotate方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: Draw
public override void Draw(GraphicsDevice graphics)
{
int drawX = (int)Math.Round(position.X) - game.IntCameraX;
int drawY = (int)Math.Round(position.Y) - game.IntCameraY;
graphics.DrawImageRotate(GameImage.PlayerBullet, 32, 32, 1, animation, drawX, drawY, 28, 16, (int)Math.Round(direction));
}
示例2: Draw
public override void Draw(GraphicsDevice graphics)
{
int drawX = (int)Math.Round(position.X) - game.IntCameraX;
int drawY = (int)Math.Round(position.Y) - game.IntCameraY;
int textureCol = animation / 2;
switch (currentState)
{
case State.Rise:
if (direction == Direction.Left)
{
graphics.DrawImageFix(GameImage.Mushroom, 32, 32, 0, textureCol, drawX, drawY, this);
}
else
{
graphics.DrawImageFixFlip(GameImage.Mushroom, 32, 32, 0, textureCol, drawX, drawY, this);
}
break;
case State.Wait:
if (direction == Direction.Left)
{
graphics.DrawImageFix(GameImage.Mushroom, 32, 32, 0, 7, drawX, drawY, this);
}
else
{
graphics.DrawImageFixFlip(GameImage.Mushroom, 32, 32, 0, 7, drawX, drawY, this);
}
break;
case State.Attack:
graphics.DrawImageRotate(GameImage.Mushroom, 32, 32, 1, textureCol, drawX + 16, drawY + 16, 16, 16, (int)Math.Round(angle));
break;
}
}