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C# GraphicsDevice.DrawImage2方法代碼示例

本文整理匯總了C#中MiswGame2007.GraphicsDevice.DrawImage2方法的典型用法代碼示例。如果您正苦於以下問題:C# GraphicsDevice.DrawImage2方法的具體用法?C# GraphicsDevice.DrawImage2怎麽用?C# GraphicsDevice.DrawImage2使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在MiswGame2007.GraphicsDevice的用法示例。


在下文中一共展示了GraphicsDevice.DrawImage2方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: Draw2

 public void Draw2(GraphicsDevice graphics)
 {
     if (playerExited)
     {
         int drawX = (int)Math.Round(position.X - game.IntCameraX);
         int drawY = (int)Math.Round(position.Y - game.IntCameraY);
         if (slideCount > 0)
         {
             graphics.DrawImage2(GameImage.Block, 76 + slideCount, 196, 20 - slideCount, 60, drawX + 12, drawY + 4);
             graphics.DrawImage2(GameImage.Block, 96, 196, 20 - slideCount, 60, drawX + 32 + slideCount, drawY + 4);
         }
     }
 }
開發者ID:sinshu,項目名稱:chaos,代碼行數:13,代碼來源:ExitDoor.cs

示例2: Draw

 public void Draw(GraphicsDevice graphics)
 {
     int drawX = (int)Math.Round(position.X) - game.IntCameraX;
     int drawY = (int)Math.Round(position.Y) - game.IntCameraY;
     if (visible)
     {
         if (fadeCount < 64)
         {
             graphics.DrawImageAlpha(GameImage.Block, 64, 64, 3, 0, drawX, drawY, 4 * fadeCount);
             graphics.DrawImageAlpha(GameImage.Block, 64, 64, 3, 1, drawX, drawY, 4 * fadeCount);
         }
         else if (slideCount < 20)
         {
             graphics.DrawImage(GameImage.Block, 64, 64, 3, 0, drawX, drawY);
             graphics.DrawImage2(GameImage.Block, 76 + slideCount, 196, 20 - slideCount, 60, drawX + 12, drawY + 4);
             graphics.DrawImage2(GameImage.Block, 96, 196, 20 - slideCount, 60, drawX + 32 + slideCount, drawY + 4);
         }
         else
         {
             graphics.DrawImage(GameImage.Block, 64, 64, 3, 0, drawX, drawY);
         }
     }
 }
開發者ID:sinshu,項目名稱:chaos,代碼行數:23,代碼來源:ExitDoor.cs


注:本文中的MiswGame2007.GraphicsDevice.DrawImage2方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。