本文整理匯總了C#中MiswGame2007.GraphicsDevice.DrawImage2方法的典型用法代碼示例。如果您正苦於以下問題:C# GraphicsDevice.DrawImage2方法的具體用法?C# GraphicsDevice.DrawImage2怎麽用?C# GraphicsDevice.DrawImage2使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類MiswGame2007.GraphicsDevice
的用法示例。
在下文中一共展示了GraphicsDevice.DrawImage2方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: Draw2
public void Draw2(GraphicsDevice graphics)
{
if (playerExited)
{
int drawX = (int)Math.Round(position.X - game.IntCameraX);
int drawY = (int)Math.Round(position.Y - game.IntCameraY);
if (slideCount > 0)
{
graphics.DrawImage2(GameImage.Block, 76 + slideCount, 196, 20 - slideCount, 60, drawX + 12, drawY + 4);
graphics.DrawImage2(GameImage.Block, 96, 196, 20 - slideCount, 60, drawX + 32 + slideCount, drawY + 4);
}
}
}
示例2: Draw
public void Draw(GraphicsDevice graphics)
{
int drawX = (int)Math.Round(position.X) - game.IntCameraX;
int drawY = (int)Math.Round(position.Y) - game.IntCameraY;
if (visible)
{
if (fadeCount < 64)
{
graphics.DrawImageAlpha(GameImage.Block, 64, 64, 3, 0, drawX, drawY, 4 * fadeCount);
graphics.DrawImageAlpha(GameImage.Block, 64, 64, 3, 1, drawX, drawY, 4 * fadeCount);
}
else if (slideCount < 20)
{
graphics.DrawImage(GameImage.Block, 64, 64, 3, 0, drawX, drawY);
graphics.DrawImage2(GameImage.Block, 76 + slideCount, 196, 20 - slideCount, 60, drawX + 12, drawY + 4);
graphics.DrawImage2(GameImage.Block, 96, 196, 20 - slideCount, 60, drawX + 32 + slideCount, drawY + 4);
}
else
{
graphics.DrawImage(GameImage.Block, 64, 64, 3, 0, drawX, drawY);
}
}
}