本文整理匯總了C#中MinerWars.AppCode.Game.Entities.MyEntity.ClearHighlightning方法的典型用法代碼示例。如果您正苦於以下問題:C# MyEntity.ClearHighlightning方法的具體用法?C# MyEntity.ClearHighlightning怎麽用?C# MyEntity.ClearHighlightning使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類MinerWars.AppCode.Game.Entities.MyEntity
的用法示例。
在下文中一共展示了MyEntity.ClearHighlightning方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: RemoveEntityFromSelection
/// <summary>
/// Removes entity from selection
/// </summary>
/// <param name="entity"></param>
public static void RemoveEntityFromSelection(MyEntity entity)
{
////enable object again
//MyEntities.UnregisterForStopAnimations(entity);
if (!(entity is MinerWars.AppCode.Game.Entities.InfluenceSpheres.MyInfluenceSphere))
{
MyEntities.RegisterForUpdate(entity);
}
// first try to remove the entity on its own (the entity might have become non-selectable)
if (SelectedEntities.Contains(entity) == true)
{
SelectedEntities.Remove(entity);
entity.ClearHighlightning();
}
// do selectable entities
entity = MySelectionTool.GetSelectableEntity(entity);
if (entity != null)
{
if (SelectedEntities.Contains(entity) == true)
{
SelectedEntities.Remove(entity);
entity.ClearHighlightning();
/*
if (entity is MyPrefabLargeWeapon)
{
((MyPrefabLargeWeapon)entity).GetGun().ClearHighlightning();
} */
}
}
}
示例2: RemoveBlinkingObject
public void RemoveBlinkingObject(MyEntity entity)
{
entity.ClearHighlightning();
while (m_entities.Remove(entity)) { }; // Remove all
if (entity.Children != null)
{
foreach (var child in entity.Children)
{
RemoveBlinkingObject(child);
}
}
}