本文整理匯總了C#中Camera.WorldToScreenPosition方法的典型用法代碼示例。如果您正苦於以下問題:C# Camera.WorldToScreenPosition方法的具體用法?C# Camera.WorldToScreenPosition怎麽用?C# Camera.WorldToScreenPosition使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類Camera
的用法示例。
在下文中一共展示了Camera.WorldToScreenPosition方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: DrawScreen
public virtual void DrawScreen(GameTime gameTime, DrawingUtils.MyGraphicsClass graphics, Camera camera, Color color, float depth)
{
Vector2 point = camera.WorldToScreenPosition(this.Position);
graphics.DrawCircle(point, 15, color, depth);
}
示例2: DrawScreen
public void DrawScreen(GameTime gameTime, DrawingUtils.MyGraphicsClass graphics, Camera camera, Color color, float depth)
{
foreach (Vehicle vic in this.combatVehicles.Value)
{
vic.DrawScreen(gameTime, graphics, camera, color, depth);
}
foreach (Vehicle vic in this.transportVehicles.Value)
{
vic.DrawScreen(gameTime, graphics, camera, color, depth);
}
if (supplyPoint.Value != null)
{
Vector2 point = camera.WorldToScreenPosition(supplyPoint.Value.Position);
graphics.DrawCircle(point, 15, color, depth);
}
}