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Java IntMath log10(int x, RoundingMode mode)用法及代码示例


Guava IntMath类的log10(int x,RoundingMode模式)方法接受两个参数,并根据第二个参数指定的舍入模式计算第一个参数的以10为底的对数。

用法:

public static int log10(int x, RoundingMode mode)

参数:该方法有两个参数:


  • x是要查找的日志的int值。
  • mode是指定的舍入模式。

返回值:此方法返回x的以10为底的对数,并根据指定的舍入模式进行舍入。

异常:此方法引发以下参数:

  • IllegalArgumentException:如果x值为0或负值。
  • ArithmeticException:如果mode为RoundingMode.UNNECESSARY且x不是10的幂。

Enum RoundingMode

枚举常量 描述
CEILING 舍入模式向正无穷大舍入。
DOWN 舍入模式向零舍入。
FLOOR 舍入模式向负无穷大舍入。
HALF_DOWN 除非两个邻居等距,否则舍入模式将朝“nearest neighbor”舍入。
HALF_EVEN 舍入模式向“nearest neighbor”舍入,除非两个邻居都等距,在这种情况下,向偶数邻居舍入。
HALF_UP 除非两个邻居等距,否则舍入模式将朝“nearest neighbor”舍入。
UNNECESSARY 舍入模式可以断言所请求的操作具有准确的结果,因此不需要舍入。
UP 舍入模式从零舍入。

下面给出了一些示例,以更好地理解实现:

范例1:

// Java code to show implementation of 
// log10(int x, RoundingMode mode) method 
// of Guava's IntMath class 
import java.math.RoundingMode; 
import com.google.common.math.IntMath; 
  
class GFG { 
  
    // Driver code 
    public static void main(String args[]) 
    { 
        int a1 = 10000; 
  
        // Using log10(int x, RoundingMode mode) 
        // method of Guava's IntMath class 
        // The RoundingMode HALF_EVEN rounds towards 
        // the "nearest neighbor" unless both neighbors 
        // are equidistant, in which case, round towards 
        // the even neighbor. 
        System.out.println( 
            IntMath.log10(a1, 
                          RoundingMode.HALF_EVEN)); 
  
        int a2 = 15; 
  
        // Using log10(int x, RoundingMode mode) 
        // method of Guava's IntMath class 
        // The RoundingMode HALF_DOWN rounds towards 
        // "nearest neighbor" unless both neighbors 
        // are equidistant, in which case round down. 
        System.out.println( 
            IntMath.log10(a2, 
                          RoundingMode.HALF_DOWN)); 
    } 
}

输出:

4
1

范例2:

// Java code to show implementation of 
// log10(int x, RoundingMode mode) method 
// of Guava's IntMath class 
import java.math.RoundingMode; 
import com.google.common.math.IntMath; 
  
class GFG { 
  
    static int findlog10(int x, RoundingMode mode) 
    { 
        try { 
            // Using log10(int x, RoundingMode mode) 
            // method of Guava's IntMath class 
            // The RoundingMode HALF_EVEN rounds towards 
            // the "nearest neighbor" unless both neighbors 
            // are equidistant, in which case, round towards 
            // the even neighbor. 
            // This should throw "IllegalArgumentException" 
            // as x <= 0 
            int ans = IntMath.log10(x, mode); 
  
            // Return the answer 
            return ans; 
        } 
        catch (Exception e) { 
            System.out.println(e); 
            return -1; 
        } 
    } 
  
    // Driver code 
    public static void main(String args[]) 
    { 
        int x = -152; 
  
        try { 
  
            // Function calling 
            findlog10(x, RoundingMode.HALF_EVEN); 
        } 
        catch (Exception e) { 
            System.out.println(e); 
        } 
    } 
}

输出:

java.lang.IllegalArgumentException:x (-152) must be > 0

参考: https://google.github.io/guava/releases/20.0/api/docs/com/google/common/math/IntMath.html#log10-int-java.math.RoundingMode-



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注:本文由纯净天空筛选整理自Sahil_Bansall大神的英文原创作品 Java Guava | IntMath log10(int x, RoundingMode mode) method with Examples。非经特殊声明,原始代码版权归原作者所有,本译文未经允许或授权,请勿转载或复制。