本文整理汇总了Python中tale.player.Player.remove方法的典型用法代码示例。如果您正苦于以下问题:Python Player.remove方法的具体用法?Python Player.remove怎么用?Python Player.remove使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类tale.player.Player
的用法示例。
在下文中一共展示了Player.remove方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: test_with_key
# 需要导入模块: from tale.player import Player [as 别名]
# 或者: from tale.player.Player import remove [as 别名]
def test_with_key(self):
player = Player("julie", "f")
key = Key("key", "door key")
key.key_for(code=12345)
hall = Location("hall")
door = Door("north", hall, "a locked door", locked=True, opened=False)
door2 = Door("south", hall, "another locked door", locked=True, opened=False)
with self.assertRaises(ActionRefused):
door.unlock(player)
with self.assertRaises(ActionRefused):
door.unlock(player, key)
door.key_code = 12345
door2.key_code = 9999
key.key_for(door)
self.assertTrue(door.locked)
door.unlock(player, key)
self.assertFalse(door.locked)
with self.assertRaises(ActionRefused):
door2.unlock(key)
door.locked = True
with self.assertRaises(ActionRefused):
door.unlock(player)
key.move(player, player)
door.unlock(player)
self.assertFalse(door.locked)
door.lock(player)
self.assertTrue(door.locked)
door.unlock(player)
player.remove(key, player)
with self.assertRaises(ActionRefused):
door.lock(player)
door.key_code = None
with self.assertRaises(LocationIntegrityError):
key.key_for(door)
示例2: test_custom_verbs
# 需要导入模块: from tale.player import Player [as 别名]
# 或者: from tale.player.Player import remove [as 别名]
def test_custom_verbs(self):
player = Player("julie", "f")
player.verbs["xywobble"] = "p1"
room = Location("room")
chair1 = Item("chair1")
chair1.verbs["frobnitz"] = "c1"
chair2 = Item("chair2")
chair2.verbs["frobnitz"] = "c2"
chair_in_inventory = Item("chair3")
chair_in_inventory.verbs["kowabooga"] = "c3"
room.init_inventory([chair1, player, chair2])
# check inventory NOT affecting player custom verbs, but DOES affect location verbs
self.assertEqual({"xywobble": "p1"}, player.verbs)
self.assertEqual({"frobnitz": "c2", "xywobble": "p1"}, room.verbs)
player.insert(chair_in_inventory, player)
self.assertEqual({"xywobble": "p1"}, player.verbs)
self.assertEqual({"frobnitz": "c2", "xywobble": "p1", "kowabooga": "c3"}, room.verbs)
player.remove(chair_in_inventory, player)
self.assertEqual({"frobnitz": "c2", "xywobble": "p1"}, room.verbs)
player.insert(chair_in_inventory, player)
self.assertEqual({"frobnitz": "c2", "xywobble": "p1", "kowabooga": "c3" }, room.verbs)
room2 = Location("room2")
self.assertEqual({}, room2.verbs)
chair1.move(room2, player)
self.assertEqual({"xywobble": "p1", "kowabooga": "c3" }, room.verbs)
self.assertEqual({"frobnitz": "c1"}, room2.verbs)
chair2.move(room2, player)
self.assertEqual({"xywobble": "p1", "kowabooga": "c3"}, room.verbs)
self.assertEqual({"frobnitz": "c2"}, room2.verbs)
player.move(room2)
self.assertEqual({}, room.verbs)
self.assertEqual({"frobnitz": "c2", "xywobble": "p1", "kowabooga": "c3"}, room2.verbs)
示例3: test_clone
# 需要导入模块: from tale.player import Player [as 别名]
# 或者: from tale.player.Player import remove [as 别名]
def test_clone(self):
item = Item("thing", "description")
item.aliases = ["a1", "a2"]
item2 = clone(item)
self.assertNotEqual(item, item2)
item2.aliases.append("a3")
self.assertNotEqual(item.aliases, item2.aliases)
player = Player("julie", "f")
player.insert(item, player)
with self.assertRaises(ValueError):
clone(player) # can't clone something with stuff in it
player.remove(item, player)
player2 = clone(player)
player2.insert(item2, player2)
self.assertNotEqual(player.inventory_size, player2.inventory_size)
self.assertNotEqual(player.inventory, player2.inventory)
self.assertFalse(item in player)
self.assertFalse(item in player2)