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Python Player.destroy方法代码示例

本文整理汇总了Python中tale.player.Player.destroy方法的典型用法代码示例。如果您正苦于以下问题:Python Player.destroy方法的具体用法?Python Player.destroy怎么用?Python Player.destroy使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在tale.player.Player的用法示例。


在下文中一共展示了Player.destroy方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: test_destroy_deferreds

# 需要导入模块: from tale.player import Player [as 别名]
# 或者: from tale.player.Player import destroy [as 别名]
 def test_destroy_deferreds(self):
     ctx = Context(driver=mud_context.driver)
     thing = Item("thing")
     player = Player("julie", "f")
     wolf = Monster("wolf", "m")
     loc = Location("loc")
     mud_context.driver.defer(datetime.datetime.now(), thing, "method")
     mud_context.driver.defer(datetime.datetime.now(), player, "method")
     mud_context.driver.defer(datetime.datetime.now(), wolf, "method")
     mud_context.driver.defer(datetime.datetime.now(), loc, "method")
     self.assertEqual(4, len(mud_context.driver.deferreds))
     thing.destroy(ctx)
     player.destroy(ctx)
     wolf.destroy(ctx)
     loc.destroy(ctx)
     self.assertEqual(0, len(mud_context.driver.deferreds), "all deferreds must be removed")
开发者ID:jordanaycamara,项目名称:Tale,代码行数:18,代码来源:test_mudobjects.py

示例2: test_destroy_deferreds

# 需要导入模块: from tale.player import Player [as 别名]
# 或者: from tale.player.Player import destroy [as 别名]
 def test_destroy_deferreds(self):
     ctx = Context(driver=mud_context.driver, clock=None, config=None, player_connection=None)
     thing = Item("thing")
     player = Player("julie", "f")
     wolf = NPC("wolf", "m")
     loc = Location("loc")
     mud_context.driver.defer(datetime.datetime.now(), thing.move)
     mud_context.driver.defer(datetime.datetime.now(), player.move)
     mud_context.driver.defer(datetime.datetime.now(), wolf.move)
     mud_context.driver.defer(datetime.datetime.now(), loc.move)
     self.assertEqual(4, len(mud_context.driver.deferreds))
     thing.destroy(ctx)
     player.destroy(ctx)
     wolf.destroy(ctx)
     loc.destroy(ctx)
     self.assertEqual(0, len(mud_context.driver.deferreds), "all deferreds must be removed")
开发者ID:MitsuharuEishi,项目名称:Tale,代码行数:18,代码来源:test_mudobjects.py

示例3: test_destroy_player

# 需要导入模块: from tale.player import Player [as 别名]
# 或者: from tale.player.Player import destroy [as 别名]
 def test_destroy_player(self):
     ctx = Context()
     loc = Location("loc")
     player = Player("julie", "f")
     player.privileges = {"wizard"}
     player.create_wiretap(loc)
     player.insert(Item("key"), player)
     loc.init_inventory([player])
     self.assertEqual(loc, player.location)
     self.assertTrue(len(player.inventory) > 0)
     self.assertTrue(player in loc.livings)
     player.destroy(ctx)
     import gc
     gc.collect()
     self.assertTrue(len(player.inventory) == 0)
     self.assertFalse(player in loc.livings)
     self.assertIsNone(player.location, "destroyed player should end up nowhere (None)")
开发者ID:jordanaycamara,项目名称:Tale,代码行数:19,代码来源:test_mudobjects.py


注:本文中的tale.player.Player.destroy方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。