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Python Room.find_room_by_name方法代码示例

本文整理汇总了Python中room.Room.find_room_by_name方法的典型用法代码示例。如果您正苦于以下问题:Python Room.find_room_by_name方法的具体用法?Python Room.find_room_by_name怎么用?Python Room.find_room_by_name使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在room.Room的用法示例。


在下文中一共展示了Room.find_room_by_name方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: room_create

# 需要导入模块: from room import Room [as 别名]
# 或者: from room.Room import find_room_by_name [as 别名]
def room_create(sock, data):
    user = User.find_user_by_sock(sock)
    target_name = data['details']['new_user']

    echo = None
    if "echo" in data:
        echo = data['echo']

    target_resource = user.resource
    target_online = User.find_user_by_name(target_name, user.resource)  # sock de outro usuario conectado
    target_offline = None
    if not target_online:
        api_mongo.insert_user(target_name, target_resource)
        target_offline = target_name

    if user == target_online:
        info = {"type": "chat", "payload": {"command": "error", "details": "choose_another_less_you"}}
        send(user, info)
    else:
        second_user = None
        if target_online:
            second_user = target_online.username
        if not second_user:
            second_user = target_offline

        if second_user:
            if not Room.check_exist_room([user.username, second_user], user.resource):  # se sala nao existe

                user_temp = []
                for username in [user.username, second_user]:
                    user_temp.append({"username": username, "seen": None, "received": None})

                room_name = Room.open(user_temp, target_resource)  # cria a sala e recebe nome unico a sala
                new_room = Room.find_room_by_name(room_name)  # sock para o nova sala criada
                new_room.users_name = user_temp  # insert two news name users
                new_room.alias = 'DEFAULT'  # insert alias
                alias = new_room.alias
                api_mongo.insert_room(user_temp, room_name, alias, target_resource, False, None)
                info = {"type": "chat", "payload": {"command": "room_id",
                                                    "alias": new_room.alias,
                                                    "room_id": room_name,
                                                    "users": user_temp,
                                                    "echo": echo,
                                                    "is_group": False}}
                send(user, info)
            else:  # se sala ja existe
                user_temp = []
                for username in [user.username, second_user]:
                    user_temp.append({"username": username, "seen": None, "received": None})

                room_to_append = Room.find_room_by_users([user.username, second_user], user.resource)
                room_restore(room_to_append)
                new_room = Room.find_room_by_name(room_to_append)  # sock para o nova sala criada
                info = {"type": "chat", "payload": {"command": "room_id",
                                                    "alias": new_room.alias,
                                                    "room_id": room_to_append,
                                                    "users": user_temp,
                                                    "is_group": new_room.is_group}}
                send(user, info)
开发者ID:AlexandreProenca,项目名称:chat2.0,代码行数:61,代码来源:manager.py

示例2: monitor

# 需要导入模块: from room import Room [as 别名]
# 或者: from room.Room import find_room_by_name [as 别名]
def monitor(sock, data):


    u = User.find_user_by_sock(sock)
    print 'command from:', u.username
    command = data['command']
    room_name = data['destination']

    if command == 'users':
        li = []
        for el in User.users:
            if el.username:
                li.append([el.username, el.network])
        print 'Number users on:', len(li), '---', len(User.users)
        for el in li:
            print el
    if command == 'rooms':
        r = Room.find_room_by_name(room_name)
        try:
            print 'room alias:', r.alias
            print 'room users_name:', adapter(r.users_name)
        except:
            print 'no room'
    if command == 'message':
        u = User.find_user_by_name('[email protected]', 'dev-socialbase')

        info = {"type": "chat", "payload": {"command": "test_user",
                                            "details": str(u)}}

        u.connection.write_message(info)
        print 'B.sended to ', u.username, info
开发者ID:AlexandreProenca,项目名称:chat2.0,代码行数:33,代码来源:manager.py

示例3: reconnect_rooms

# 需要导入模块: from room import Room [as 别名]
# 或者: from room.Room import find_room_by_name [as 别名]
def reconnect_rooms(sock, user):
    li = room_list_by_user(sock=None, data={'sender': user}, call=False)
    for el in li:
        r = Room.find_room_by_name(el['room'])
        for u in adapter(r.users_name):
            if u == user:
                s = User.find_user_by_sock(sock)
                s.connection = sock
开发者ID:AlexandreProenca,项目名称:chat2.0,代码行数:10,代码来源:manager.py

示例4: room_rename

# 需要导入模块: from room import Room [as 别名]
# 或者: from room.Room import find_room_by_name [as 别名]
def room_rename(sock, data=None):
    u = User.find_user_by_sock(sock)
    r = Room.find_room_by_name(data['destination'])
    r.alias = data['room_rename']
    api_mongo.rename_room(data['destination'], data['room_rename'])
    list_user = Room.find_users_by_room(data['destination'])
    info = {"type": "chat",
            "payload": {"command": "room_rename",
                        "room_id": data['destination'],
                        "alias": data['room_rename']}}
    send_broadcast(list_user, info, u.resource)
开发者ID:AlexandreProenca,项目名称:chat2.0,代码行数:13,代码来源:manager.py

示例5: room_history

# 需要导入模块: from room import Room [as 别名]
# 或者: from room.Room import find_room_by_name [as 别名]
def room_history(sock=None, data=None):
    r = Room.find_room_by_name(data['destination'])

    since = 0
    if 'since' in data:
        since = data['since']

    h = r.history_read(since)
    h2 = json.loads(h)

    if sock:
        info = {"type": "chat", "payload": {"command": "room_history", "details": h2}}
        user_login = User.find_user_by_sock(sock)
        send(user_login, json.dumps(info))
开发者ID:AlexandreProenca,项目名称:chat2.0,代码行数:16,代码来源:manager.py

示例6: user_remove

# 需要导入模块: from room import Room [as 别名]
# 或者: from room.Room import find_room_by_name [as 别名]
def user_remove(sock, data):
    # logging.info(' room_leave data{}:\n %r', data)

    users_to_remove = data['user_remove']
    if type(users_to_remove) is unicode:
        users_to_remove = [data['user_remove']]

    u = User.find_user_by_sock(sock)

    users_remove = data['user_remove']
    if type(users_remove) is unicode:
        users_remove = [data['user_remove']]

    print("USERS REMOVE ", users_remove)

    destination = data['destination']  # id de sala a ser alterada
    room_users = Room.find_users_by_room(destination)  # Lista de usuarios em uma sala

    print("ROOOMS USERS", room_users)

    for el in users_remove:  # envia mensagem dos novos nomes
        send_system_info(sock, destination, 'USER REMOVE', el)  # envia message para grupo da saida do user

    u_list = []  # lista final
    for el in room_users:
        if not (el in users_remove):
            u_list.append(el)

    new_room = Room.find_room_by_name(destination)  # sock para o nova sala alterada
    new_room.users_name = [{"username": _u, "seen": None, "received": None} for _u in u_list]

    current_user = User.find_user_by_sock(sock)

    for uremove in users_to_remove:
        api_mongo.remove_user_room(destination, uremove)
        u = User.find_user_by_name(uremove, u.resource)
        if u:
            info = {"type": "chat", "payload": {"command": "user_remove",
                                                "room_id": destination}}
            send(u, info)
开发者ID:AlexandreProenca,项目名称:chat2.0,代码行数:42,代码来源:manager.py

示例7: room_message

# 需要导入模块: from room import Room [as 别名]
# 或者: from room.Room import find_room_by_name [as 别名]
def room_message(sock, data):
    # logging.info(' room_message data{}: %r', data)
    sender = data['sender']
    destination = data['destination']
    t = time.time()
    u = User.find_user_by_sock(sock)

    if 'message' in data:
        message = data['message']
        alias = Room.find_alias_by_room(destination)
        r = Room.find_room_by_name(data['destination'])
        r.last_message = t
        target = data['target'] if 'target' in data else ''
        message_id = str(uuid.uuid4())
        Room.history_add(sender, destination, message, alias, target, message_id, t)

        info = {
            "type": "chat",
            "payload": {
                "command": "room_message",
                "dt": t,
                "message": message,
                "room_id": destination,
                "sender": sender,
                "alias": alias,
                "target": target,
                "message_id": message_id
            }
        }

        list_user = Room.find_users_by_room(destination)
        send_broadcast(list_user, info, u.resource)

        if not sender == "system_info":
            sub_list = Room.find_users_instance_by_room(destination, u.networkId)
            sub_list.remove({'networkId': u.networkId, 'username': sender})
            send_to_parse_multicast(info, sub_list)
开发者ID:AlexandreProenca,项目名称:chat2.0,代码行数:39,代码来源:manager.py

示例8: room_reopen

# 需要导入模块: from room import Room [as 别名]
# 或者: from room.Room import find_room_by_name [as 别名]
def room_reopen(sock, data):
    user = User.find_user_by_sock(sock)
    destination = data['room_id']
    room_sock = Room.find_room_by_name(destination)  # objeto da sala com esse alias

    if room_sock:
        if any(d['username'] == user.username for d in room_sock.users_name):
            if user.resource == room_sock.resource:

                room_restore(room_sock.room_id)  # coloca na memoria a sala encontrada

                info = {"type": "chat", "payload": {"command": "room_id",
                                                    "room_id": room_sock.room_id,
                                                    "alias": room_sock.alias,
                                                    "is_group": room_sock.is_group}}

                if 'origin' in data:  # para abrir a janela de chat de maneiras diferentes
                    info = {"type": "chat", "payload": {"command": "room_id",
                                                        "room_id": room_sock.room_id,
                                                        "alias": room_sock.alias,
                                                        "origin": data['origin'],
                                                        "is_group": room_sock.is_group}}

                send(user, info)
开发者ID:AlexandreProenca,项目名称:chat2.0,代码行数:26,代码来源:manager.py

示例9: room_user_add

# 需要导入模块: from room import Room [as 别名]
# 或者: from room.Room import find_room_by_name [as 别名]
def room_user_add(sock, data):
    u = User.find_user_by_sock(sock)
    new_users_name = data['details']['new_user']
    if type(new_users_name) is unicode:
        new_users_name = [data['new_user']]

    echo = None
    if "echo" in data:
        echo = data['echo']

    origin = data['details']['destination']
    room_users = Room.find_users_by_room(origin)  # Lista de usuarios em uma sala
    u_list = []

    for el in new_users_name:
        if not (el in room_users):
            u_list.append(el)

    if room_users:
        for el in room_users:
            u_list.append(el)

    destination = Room.check_exist_room(u_list, u.resource)

    if not destination:
        room_name = Room.open([], u.resource)  # cria a sala e recebe nome unico a sala
        new_room = Room.find_room_by_name(room_name)  # sock para o nova sala criada
        destination = new_room.room_id
        new_room.is_group = True
        new_room.last_message = time.time()
        new_room.alias = 'DEFAULT'  # todo - validar nome default

        # for unew in u_list:  # todo validar se os usuarios estao off-line
        #     if unew != User.find_user_by_name(unew, u.resource)['username']:
        #         api_mongo.insert_user(unew, u.resource)

        obj_users = [{"username": i, "seen": None, "received": None} for i in u_list]
        api_mongo.insert_room(obj_users, room_name, new_room.alias, u.resource, True, new_room.last_message)

    if destination:
        room_restore(destination)
        new_room = Room.find_room_by_name(destination)  # sock para o nova sala criada
        [send_system_info(sock, destination, 'USER ADD', el) for el in new_users_name]  # envia message para grupo da entrada do user
        new_room.users_name = []
        obj_users = [{"username": i, "seen": None, "received": None} for i in u_list]
        new_room.users_name = obj_users
        new_room.is_group = True
        new_room.last_message = time.time()

        info = {
            "type": "chat",
            "payload": {
                "command": "room_id",
                "alias": new_room.alias,
                "room_id": new_room.room_id,
                "is_group": True,
                "users": obj_users,
                "echo": echo,
                "last_message":  new_room.last_message
            }
        }

        send_broadcast(room_users, info, u.resource)
开发者ID:AlexandreProenca,项目名称:chat2.0,代码行数:65,代码来源:manager.py


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