本文整理汇总了Python中room.Room.adjacencyList[1]方法的典型用法代码示例。如果您正苦于以下问题:Python Room.adjacencyList[1]方法的具体用法?Python Room.adjacencyList[1]怎么用?Python Room.adjacencyList[1]使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类room.Room
的用法示例。
在下文中一共展示了Room.adjacencyList[1]方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: loadGame
# 需要导入模块: from room import Room [as 别名]
# 或者: from room.Room import adjacencyList[1] [as 别名]
def loadGame():
savefile = raw_input("Please enter the name of the save file to load: ")
savegame = GameMessage()
f = open(savefile, "rb")
savegame.ParseFromString(f.read())
f.close()
config.pL = []
config.map = Map()
for r in savegame.map.room:
room = Room()
if r.type is 1:
room = Room(1)
for i in r.inventory.item:
item = Item(0, i.itemName)
room.itemList.append(item)
room.adjacencyList[0] = r.adjacencyList.north
room.adjacencyList[1] = r.adjacencyList.east
room.adjacencyList[2] = r.adjacencyList.south
room.adjacencyList[3] = r.adjacencyList.west
config.map.addRoom(r.location.x, r.location.y, room)
for p in savegame.playerList.player:
player = Player(p.playerId)
player.name = p.name
player.health = p.health
for i in p.inventory.item:
item = Item(0, i.itemName)
player.inventory.append(item)
player.location[0] = p.location.x
player.location[1] = p.location.y
config.map.layout[p.location.x][p.location.y].playerList.append(player)
for loc in p.path.location:
player.playerPath.append([loc.x, loc.y])
config.pL.append(player)
print("Game has been loaded from: " + savefile)