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Python WeaponGlobals.getProjectileSpeed方法代码示例

本文整理汇总了Python中pirates.battle.WeaponGlobals.getProjectileSpeed方法的典型用法代码示例。如果您正苦于以下问题:Python WeaponGlobals.getProjectileSpeed方法的具体用法?Python WeaponGlobals.getProjectileSpeed怎么用?Python WeaponGlobals.getProjectileSpeed使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pirates.battle.WeaponGlobals的用法示例。


在下文中一共展示了WeaponGlobals.getProjectileSpeed方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: getProjectileInfo

# 需要导入模块: from pirates.battle import WeaponGlobals [as 别名]
# 或者: from pirates.battle.WeaponGlobals import getProjectileSpeed [as 别名]
 def getProjectileInfo(self, skillId, target):
     throwSpeed = WeaponGlobals.getProjectileSpeed(skillId)
     if not throwSpeed:
         return (None, None, None)
     
     placeHolder = self.attachNewNode('projectilePlaceHolder')
     if target:
         if not target.isEmpty():
             placeHolder.setPos(render, target.getPos(render))
             placeHolder.setZ(placeHolder, target.getHeight() * 0.66600000000000004)
         
     else:
         range = WeaponGlobals.getProjectileDefaultRange(skillId)
         if self == localAvatar:
             placeHolder.setPos(camera, 0, range[0], range[1])
         else:
             placeHolder.setPos(self, 0, range[0], 4.0)
     dist = self.getDistance(placeHolder)
     time = dist / throwSpeed
     impactT = time
     animT = WeaponGlobals.getProjectileAnimT(skillId)
     if animT:
         impactT += animT
     
     targetPos = placeHolder.getPos(render)
     placeHolder.removeNode()
     return (targetPos, time, impactT)
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:29,代码来源:DistributedTargetableObject.py


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