本文整理汇总了Python中orc.Orc.attack方法的典型用法代码示例。如果您正苦于以下问题:Python Orc.attack方法的具体用法?Python Orc.attack怎么用?Python Orc.attack使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类orc.Orc
的用法示例。
在下文中一共展示了Orc.attack方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: TestOrc
# 需要导入模块: from orc import Orc [as 别名]
# 或者: from orc.Orc import attack [as 别名]
class TestOrc(unittest.TestCase):
def setUp(self):
self.orc = Orc("Berserk", 100, 2)
def test_orc_init(self):
self.assertEqual("Berserk", self.orc.name)
self.assertEqual(100, self.orc.health)
self.assertEqual(2, self.orc.berserk_factor)
def test_berserk_factor_over(self):
tincho = Orc("Tincho", 200, 5)
self.assertTrue(tincho.berserk_factor in [1, 2])
def test_berserk_factor_under(self):
pencho = Orc("Pencho", 210, 0.5)
self.assertTrue(pencho.berserk_factor in [1, 2])
def test_attack_berserk_with_weapon(self):
weapon = Weapon("Mighty Axe", 25, 0.2)
self.orc.equip_weapon(weapon)
self.assertEqual(25 * 2, self.orc.attack())
def test_attack_berserk_without_weapon(self):
self.assertEqual(0, self.orc.attack())
示例2: OrcTests
# 需要导入模块: from orc import Orc [as 别名]
# 或者: from orc.Orc import attack [as 别名]
class OrcTests(unittest.TestCase):
def setUp(self):
self.the_orc = Orc("Oplik", 122, 1.42)
def test_orc_init(self):
self.assertEqual(1.42, self.the_orc.berserk_factor)
def test_set_berserk_factor(self):
self.the_orc.set_berserk_factor(2.55)
self.assertEqual(2, self.the_orc.berserk_factor)
self.the_orc.set_berserk_factor(0.55)
self.assertEqual(1, self.the_orc.berserk_factor)
def test_orc_attack_no_weapon(self):
self.assertEqual(0, self.the_orc.attack())
# that's a stupid test, fix it later!
def test_orc_attack(self):
weapon = Weapon("spoon", 2, 0.7)
self.the_orc.equip_weapon(weapon)
critical = False
normal = False
critical_num = 4 * self.the_orc.berserk_factor
normal_num = 2 * self.the_orc.berserk_factor
for i in range(0, 1000):
critical = critical or (critical_num == self.the_orc.attack())
normal = normal or (normal_num == self.the_orc.attack())
self.assertTrue(critical)
self.assertTrue(normal)
示例3: TestOrc
# 需要导入模块: from orc import Orc [as 别名]
# 或者: from orc.Orc import attack [as 别名]
class TestOrc(unittest.TestCase):
def setUp(self):
self.grom_orc = Orc("Grom", 100, 1.5)
def test_orc_init(self):
self.assertEqual("Grom", self.grom_orc.name)
self.assertEqual(100, self.grom_orc.health)
self.assertEqual(1.5, self.grom_orc.berserk_factor)
def test_orc_berserk_factor_init(self):
self.orc = Orc("Orc", 100, 0.2)
self.assertEqual(self.orc.berserk_factor, 1)
self.orc2 = Orc("test", 100, 2.6)
self.assertEqual(self.orc2.berserk_factor, 2)
def test_orc_attack(self):
weapon = Weapon("Axe", 30, 0.2)
self.grom_orc.equip(weapon)
crit = False
not_crit = False
for i in range(100):
if self.grom_orc.attack() == 90:
crit = True
elif self.grom_orc.attack() == 45:
not_crit = True
self.assertTrue(crit and not_crit)
示例4: OrcTest
# 需要导入模块: from orc import Orc [as 别名]
# 或者: from orc.Orc import attack [as 别名]
class OrcTest (unittest.TestCase):
def setUp(self):
self.orc = Orc("Gosho", 100, 1.25)
def test_orc_init(self):
self.assertEqual(self.orc.name, "Gosho")
self.assertEqual(self.orc.health, 100)
self.assertEqual(self.orc.berserk_factor, 1.25)
def test_get_health(self):
self.assertEqual(self.orc.get_health(), 100)
def test_is_alive_return_false(self):
self.orc.fight_health = 0
self.assertFalse(self.orc.is_alive())
def test_is_alive(self):
self.assertTrue(self.orc.is_alive())
def test_take_damage(self):
self.assertEqual(80, self.orc.take_damage(20))
def test_take_damage_more_than_health(self):
self.assertEqual(0, self.orc.take_damage(120))
def test_take_healing_to_dead_person(self):
self.orc.health = 0
self.assertFalse(self.orc.take_healing(20))
def test_take_healing_more_than_full_health(self):
self.orc.health = 90
self.assertFalse(self.orc.take_healing(100))
def test_take_healing_true(self):
self.orc.health = 40
def test_berserk_factor_below_one(self):
self.orc.berserk_factor = 0.4
self.assertEqual(self.orc.berserk_factor_check(), 1)
def test_berserk_factor_over_two(self):
self.orc.berserk_factor = 2.14
self.assertEqual(self.orc.berserk_factor_check(), 2)
def test_orc_attack_with_weapon(self):
self.orc.equip_weapon(Weapon("Pipe", 35, 0.5))
self.assertEqual(self.orc.attack(), 70)
def test_orc_attack_without_weapon(self):
self.assertEqual(self.orc.attack(), 0)
示例5: WeaphonTest
# 需要导入模块: from orc import Orc [as 别名]
# 或者: from orc.Orc import attack [as 别名]
class WeaphonTest(unittest.TestCase):
def setUp(self):
self.sniper = Weaphon("Gun", 85, 0.10)
self.hammer = Weaphon("One-Hand", 30, 0)
self.bron_orc = Orc("Pesho", 100, 1.50)
self.bron_hero = Hero("Ivan", 100, "Magician")
def test_weaphon_initialization(self):
self.assertEquals("Gun", self.sniper.type)
self.assertEquals(85, self.sniper.damage)
self.assertEquals(0.10, self.sniper.critical_strike_percent)
def test_crit_hit_sniper(self):
temp = False
for i in range(100):
if temp:
break
else:
temp = self.sniper.critical_hit()
self.assertTrue(temp)
def test_crit_hit_hammer(self):
temp = False
for i in range(100):
if temp:
break
else:
temp = self.hammer.critical_hit()
self.assertFalse(temp)
def test_entity_has_weaphon(self):
self.bron_orc.equip_weapon(self.hammer)
self.assertTrue(self.bron_orc.has_weaphon())
def test_entity_do_not_has_wep(self):
self.assertFalse(self.bron_orc.has_weaphon())
def test_entity_equip_weaphon_first_time(self):
self.bron_orc.equip_weapon(self.hammer)
self.assertEqual("One-Hand", self.bron_orc.weaphon.type)
def test_equip_weaphon_when_the_entity_allready_has_one(self):
self.bron_orc.equip_weapon(self.hammer)
self.bron_orc.equip_weapon(self.sniper)
self.assertEqual("Gun", self.bron_orc.weaphon.type)
def test_attack_no_weaphon(self):
self.assertEqual(0, self.bron_orc.attack())
def test_atack_hero(self):
self.bron_hero.equip_weapon(self.hammer)
self.assertEqual(30, self.bron_hero.attack())
def test_atack_orc(self):
self.bron_orc.equip_weapon(self.hammer)
self.assertEqual(45, self.bron_orc.attack())
示例6: TestOrc
# 需要导入模块: from orc import Orc [as 别名]
# 或者: from orc.Orc import attack [as 别名]
class TestOrc(unittest.TestCase):
def setUp(self):
self.orc = Orc('Broks', 100, 1.5)
def test_orc_init_berserk(self):
self.assertEqual(self.orc.berserk_factor, 1.5)
def test_orc_attack_without_weapon(self):
self.assertEqual(self.orc.attack(), 0)
def test_orc_attack_with_weapon(self):
axe = Weapon('Axe', 25, 0.5)
self.orc.equip_weapon(axe)
self.assertEqual(self.orc.attack(), 25*1.5)
示例7: test_Orc_attack_with_weapon
# 需要导入模块: from orc import Orc [as 别名]
# 或者: from orc.Orc import attack [as 别名]
def test_Orc_attack_with_weapon(self):
my_weapon = Weapon("Axe", 31, 0.2)
my_Orc = Orc("Ivan", 100, 1.5)
my_Orc.equip_weapon(my_weapon)
attack = my_weapon.damage * (1 + my_weapon.critical_strike_percent) * my_Orc.berserk_factor
true_attack = my_Orc.attack()
self.assertEqual(attack, true_attack)
示例8: OrcTest
# 需要导入模块: from orc import Orc [as 别名]
# 或者: from orc.Orc import attack [as 别名]
class OrcTest(unittest.TestCase):
def setUp(self):
self.zaithan_orc = Orc('Zaithan', 200, 1.7)
self.destroyer_weapon = Weapon('Destroyer Axe', 30, 0.7)
def test_set_berserk_factor(self):
self.shatterer_orc = Orc('Shatterer', 250, 30.3)
self.assertEqual(self.shatterer_orc.berserk_factor, 2)
def test_return_attack_with_weapon(self):
self.zaithan_orc.equip_weapon(self.destroyer_weapon)
self.assertIn(self.zaithan_orc.attack(), [51, 102])
def test_return_attack_without_weapon(self):
self.assertEqual(0, self.zaithan_orc.attack())
示例9: TestOrc
# 需要导入模块: from orc import Orc [as 别名]
# 或者: from orc.Orc import attack [as 别名]
class TestOrc(unittest.TestCase):
def setUp(self):
self.born_orc = Orc("Shapeshifter", 100, 1.5)
def test_orc_init(self):
self.assertEqual(self.born_orc.name, "Shapeshifter")
self.assertEqual(self.born_orc.health, 100)
self.assertEqual(self.born_orc.berserk, 1.5)
def test_berserk_check_more(self):
self.born_orc = Orc("Shapeshifter", 100, 3)
self.assertEqual(self.born_orc.berserk, 2)
def test_berserk_check_less(self):
self.born_orc = Orc("Shapeshifter", 100, 0.2)
self.assertEqual(self.born_orc.berserk, 1)
def test_berserk_check(self):
self.assertEqual(self.born_orc.berserk, 1.5)
def test_attack(self):
self.born_orc.weapon = Weapon("Mighty Axe", 20, 0.5)
damages = set()
for i in range(1000):
damages.add(self.born_orc.attack())
self.assertIn(30.0, damages)
self.assertIn(60.0, damages)
示例10: OrcTest
# 需要导入模块: from orc import Orc [as 别名]
# 或者: from orc.Orc import attack [as 别名]
class OrcTest(unittest.TestCase):
def setUp(self):
self.orc = Orc("Thrall", 200, 1.7)
self.orc.weapon = Weapon("Frostmourne", 35, 0.7)
def test_init(self):
self.assertEqual(self.orc.name, "Thrall")
self.assertEqual(self.orc.health, 200)
self.assertEqual(self.orc.berserk_factor, 1.7)
def test_berserk_set_with_higher_value(self):
result = self.orc.set_berserk_factor(3.5)
self.assertEqual(result, 2.0)
def test_berserk_set_with_lower_value(self):
result = self.orc.set_berserk_factor(0.4)
self.assertEqual(result, 1.0)
def test_berserk_set_with_negative(self):
result = self.orc.set_berserk_factor(-5)
self.assertEqual(result, 1.0)
def test_has_weapon_when_present(self):
self.assertEqual(self.orc.has_weapon(), True)
def test_has_weapon_when_not_present(self):
self.orc.weapon = None
self.assertEqual(self.orc.has_weapon(), False)
def test_equip_stronger_weapon(self):
test_weapon = Weapon("Stick", 500, 0.1)
self.orc.equip_weapon(test_weapon)
self.assertEqual(self.orc.weapon, test_weapon)
def test_equip_weaker_weapon(self):
test_weapon = Weapon("Stick", 5, 0.1)
self.orc.equip_weapon(test_weapon)
self.assertNotEqual(self.orc.weapon, test_weapon)
def test_attack_when_no_weapon_is_equipped(self):
self.orc.weapon = None
self.assertEqual(self.orc.attack(), 0)
def test_attack_when_weapon_is_equipped(self):
self.assertIn(self.orc.attack(), [35 * 1.7, 70 * 1.7])
示例11: TestOrc
# 需要导入模块: from orc import Orc [as 别名]
# 或者: from orc.Orc import attack [as 别名]
class TestOrc(unittest.TestCase):
def setUp(self):
self.orc = Orc("Thrall", 100, 1.5)
self.bradva = Weapon("Axe", 16, 0.4)
self.orc.weapon = self.bradva
self.unarmedOrc = Orc("Unarmed", 100, 1.3)
def test_init(self):
self.assertEqual(self.orc.name, "Thrall")
self.assertEqual(self.orc.health, 100)
self.assertEqual(self.orc.berserk_factor, 1.5)
def test_damage_if_entity_is_orc(self):
self.assertIn(self.orc.attack(), [24, 48])
def test_attack_if_orc_is_unequipped(self):
result = self.unarmedOrc.attack()
self.assertEqual(0, result)
示例12: TestOrc
# 需要导入模块: from orc import Orc [as 别名]
# 或者: from orc.Orc import attack [as 别名]
class TestOrc(unittest.TestCase):
def setUp(self):
self.new_orc = Orc("Yurnero", 100, 100, 1.23)
self.new_weapon = Weapon("Some Sword", 1, 0)
self.without_weapon = Weapon("With bare hands", 0, 0)
def test_init(self):
self.assertEqual(1.23, self.new_orc.berserk_factor)
def test_berserk_factor(self):
self.new_orc._set_berserk_factor(2.5)
self.assertEqual(2, self.new_orc.berserk_factor)
self.new_orc._set_berserk_factor(0.5)
self.assertEqual(1, self.new_orc.berserk_factor)
def test_berserk_atack(self):
self.new_orc.equip_weapon(self.new_weapon)
self.assertEqual(1.23, self.new_orc.attack())
self.new_orc.equip_weapon(self.without_weapon)
self.assertEqual(0, self.new_orc.attack())
示例13: TestOrc
# 需要导入模块: from orc import Orc [as 别名]
# 或者: from orc.Orc import attack [as 别名]
class TestOrc(unittest.TestCase):
def setUp(self):
self.bron_orc = Orc("Bron", 100, 1.3)
def test_orc_init(self):
self.assertEqual(self.bron_orc.berserk_factor, 1.3)
def test_init_incorect_berserk_factor(self):
with self.assertRaises(ValueError):
Orc("Bron", 100, 2.3)
def test_attack(self):
self.assertEqual(self.bron_orc.attack(), self.bron_orc.damage)
示例14: TestHero
# 需要导入模块: from orc import Orc [as 别名]
# 或者: from orc.Orc import attack [as 别名]
class TestHero(unittest.TestCase):
def setUp(self):
self.hell_orc = Orc("Hell", 100, 1.4)
self.axe = Weapon("Axe", 10, 0.2)
def test_attributes(self):
self.assertEqual(1.4, self.hell_orc.berserk_factor)
def test_berserk_over(self):
self.assertEqual(2, self.hell_orc._normalize_berserk_factor(3))
def test_berserk_under(self):
self.assertEqual(1, self.hell_orc._normalize_berserk_factor(0.5))
def test_attack(self):
self.hell_orc.equip_weapon(self.axe)
self.assertEqual(1.4 * self.hell_orc.equipped_weapon.damage,
self.hell_orc.attack())
示例15: TestOrc
# 需要导入模块: from orc import Orc [as 别名]
# 或者: from orc.Orc import attack [as 别名]
class TestOrc(unittest.TestCase):
def setUp(self):
self.thrall = Orc("Thrall", 100, 1.2)
def test_orc_init(self):
self.assertEqual(100, self.thrall.health)
self.assertEqual("Thrall", self.thrall.name)
self.assertEqual(1.2, self.thrall.berserk_factor)
def test_berserk_factor_within_bounds(self):
normal_berserking_orc = Orc("Aaaaaa", 100, 1.89)
self.assertEqual(1.89, normal_berserking_orc.berserk_factor)
def test_berserk_factor_out_of_bounds(self):
berserking_orc = Orc("Gromash", 100, 3)
self.assertEqual(2, berserking_orc.berserk_factor)
less_berserking_orc = Orc("Not Gromash", 100, -20)
self.assertEqual(1, less_berserking_orc.berserk_factor)
def test_attack_with_berserk_factor(self):
self.thrall.equip_weapon(Weapon("Pickaxe", 38, 0.6))
self.assertEqual(self.thrall.weapon.damage * self.thrall.berserk_factor,
self.thrall.attack())