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Python orc.Orc类代码示例

本文整理汇总了Python中orc.Orc的典型用法代码示例。如果您正苦于以下问题:Python Orc类的具体用法?Python Orc怎么用?Python Orc使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Orc类的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: setUp

 def setUp(self):
     weapon = Weapon('Dagger', 10, 0.0)
     hero = Hero('Asd', 100, 'Hero')
     hero.equip_weapon(weapon)
     orc = Orc('Dsa', 1, 1.4)
     orc.equip_weapon(weapon)
     self.fight = fight.Fight(hero, orc)
开发者ID:smo93,项目名称:hackbulgaria,代码行数:7,代码来源:fight_test.py

示例2: test_Orc_attack_with_weapon

 def test_Orc_attack_with_weapon(self):
     my_weapon = Weapon("Axe", 31, 0.2)
     my_Orc = Orc("Ivan", 100, 1.5)
     my_Orc.equip_weapon(my_weapon)
     attack = my_weapon.damage * (1 + my_weapon.critical_strike_percent) * my_Orc.berserk_factor
     true_attack = my_Orc.attack()
     self.assertEqual(attack, true_attack)
开发者ID:Hristiyan-Andreev,项目名称:HackBuglaria,代码行数:7,代码来源:orcTest.py

示例3: FightTest

class FightTest(unittest.TestCase):

    def setUp(self):
        self.bron_hero = Hero("Bron", 100, "DragonSlayer")
        self.torug_orc = Orc("Torug", 100, 1.2)
        self.new_fight = Fight(self.bron_hero, self.torug_orc)
        self.axe = Weapon("Axe", 20, 0.2)
        self.sword = Weapon("Sword", 12, 0.7)
        self.bron_hero.equip_weapon(self.sword)
        self.torug_orc.equip_weapon(self.axe)

    def test_init(self):
        self.assertEqual(self.new_fight.orc, self.torug_orc)
        self.assertEqual(self.new_fight.hero, self.bron_hero)

    def test_who_is_first(self):
        first_entity = self.new_fight.who_is_first()
        self.assertIn(first_entity, [self.bron_hero, self.torug_orc])

    def test_fight(self):
        self.new_fight.simulate_battle()
        self.assertFalse(self.torug_orc.is_alive() and self.bron_hero.is_alive())

    def test_fight_with_no_weapons(self):
        self.torug_orc.weapon = None
        self.new_fight.simulate_battle()
        self.assertFalse(self.torug_orc.is_alive())
开发者ID:ivaylospasov,项目名称:programming-101,代码行数:27,代码来源:fight_test.py

示例4: FightTest

class FightTest(unittest.TestCase):

    def setUp(self):
        self.hero_one = Hero("Bron", 100, "DragonSlayer")
        self.orc_one = Orc("Orcy", 150, 1.5)
        self.fight_one = fight.Fight(self.hero_one, self.orc_one)
        self.axe = Weapon("Axe", 20, 0.2)
        self.sword = Weapon("Sword", 12, 0.7)
        self.hero_one.weapon = self.sword
        self.orc_one.weapon = self.axe

    def test_init(self):
        self.assertEqual(self.fight_one.hero, self.hero_one)
        self.assertEqual(self.fight_one.orc, self.orc_one)

    def test_fight(self):
        self.fight_one.simulate_battle()
        # if one of them died
        self.assertFalse(self.orc_one.is_alive() and self.hero_one.is_alive())

    def test_fight_no_weapon(self):
        self.orc_one.weapon = None
        self.fight_one.simulate_battle()
        # orc has no weapon => orc dies
        self.assertFalse(self.orc_one.is_alive())

    def test_fight_equal(self):
        hero_one = Hero("Bron", 100, "DragonSlayer")
        orc_one = Orc("Orcy", 150, 1.5)
        hero_one.weapon = Weapon("Axe", 20, 0.5)
        orc_one.weapon = Weapon("Axe", 20, 0.5)
        self.fight_one.simulate_battle()
        # both has the same weapon, but the orc has berserc_factor,\
        # he should be alive at the end
        self.assertTrue(self.orc_one.is_alive())
开发者ID:GalinaDimitrova,项目名称:Hack,代码行数:35,代码来源:fight_test.py

示例5: TestOrc

class TestOrc(unittest.TestCase):
    def setUp(self):
        self.grom_orc = Orc("Grom", 100, 1.5)

    def test_orc_init(self):
        self.assertEqual("Grom", self.grom_orc.name)
        self.assertEqual(100, self.grom_orc.health)
        self.assertEqual(1.5, self.grom_orc.berserk_factor)

    def test_orc_berserk_factor_init(self):
        self.orc = Orc("Orc", 100, 0.2)
        self.assertEqual(self.orc.berserk_factor, 1)
        self.orc2 = Orc("test", 100, 2.6)
        self.assertEqual(self.orc2.berserk_factor, 2)

    def test_orc_attack(self):
        weapon = Weapon("Axe", 30, 0.2)
        self.grom_orc.equip(weapon)
        crit = False
        not_crit = False
        for i in range(100):
            if self.grom_orc.attack() == 90:
                crit = True
            elif self.grom_orc.attack() == 45:
                not_crit = True
        self.assertTrue(crit and not_crit)
开发者ID:nkgeorgiev,项目名称:HackBulgaria---Programming101---2,代码行数:26,代码来源:orc_test.py

示例6: TestFight

class TestFight(unittest.TestCase):

    def setUp(self):
        self.my_hero = Hero("Hero",  100, "Hero")
        self.my_orc = Orc("Orc", 100, 1.5)
        self.the_fight = Fight(self.my_hero, self.my_orc)

    def test_init(self):
        self.assertEqual(self.my_hero.name, "Hero")
        self.assertEqual(self.my_hero.health, 100)
        self.assertEqual(self.my_hero.nickname, "Hero")
        self.assertEqual(self.my_orc.name, "Orc")
        self.assertEqual(self.my_orc.health, 100)
        self.assertEqual(self.my_orc.berserk_factor, 1.5)

    def test_attacks_first(self):
        my_arr = []
        for i in range(0, 100):
            if self.the_fight.attacks_first() == True:
                my_arr.append(1)
            my_arr.append(0)
        self.assertIn(1, my_arr)
        self.assertIn(0, my_arr)

    def test_simulate_fight(self):
        proba1 = Weapon("axe", 1, 0.1)
        proba2 = Weapon("sword", 40, 0.9)
        self.my_hero.equip_weapon(proba1)
        self.my_orc.equip_weapon(proba2)
        the_fight = Fight(self.my_hero, self.my_orc)
        self.assertFalse(the_fight.simulate_fight())
开发者ID:skdls-,项目名称:Python,代码行数:31,代码来源:test_fight.py

示例7: TestOrc

class TestOrc(unittest.TestCase):

    def setUp(self):
        self.orc = Orc("Berserk", 100, 2)

    def test_orc_init(self):
        self.assertEqual("Berserk", self.orc.name)
        self.assertEqual(100, self.orc.health)
        self.assertEqual(2, self.orc.berserk_factor)

    def test_berserk_factor_over(self):
        tincho = Orc("Tincho", 200, 5)
        self.assertTrue(tincho.berserk_factor in [1, 2])

    def test_berserk_factor_under(self):
        pencho = Orc("Pencho", 210, 0.5)
        self.assertTrue(pencho.berserk_factor in [1, 2])

    def test_attack_berserk_with_weapon(self):
        weapon = Weapon("Mighty Axe", 25, 0.2)
        self.orc.equip_weapon(weapon)
        self.assertEqual(25 * 2, self.orc.attack())

    def test_attack_berserk_without_weapon(self):
        self.assertEqual(0, self.orc.attack())
开发者ID:antonpetkoff,项目名称:Programming101,代码行数:25,代码来源:orc_test.py

示例8: test_simulate_fight_orc_win

 def test_simulate_fight_orc_win(self):
     orc_w = Orc("Winner", 300, 2)
     hero_l = Hero("Loser", 300, "TheLoser")
     wep = Weapon("Ubiec", 15, 0.5)
     orc_w.equip_weapon(wep)
     orc_fight = Fight(hero_l, orc_w)
     self.assertEqual(orc_fight.simulate_fight(), orc_fight._ORC_WINNER)
开发者ID:SlaviSotirov,项目名称:HackBulgaria,代码行数:7,代码来源:fight_test.py

示例9: test_battle

 def test_battle(self):
     orc = Orc("Bron", 100, 1.3)
     hero = Hero("Bron", 100, "DragonSlayer")
     axe = Weapon("Mighty Axe", 25, 0.2)
     orc.weapon = axe
     self.my_map.spawn("player_1", orc)
     self.my_map.spawn("player_2", hero)
     self.my_map.move("player_1", "right")
     self.my_map.move("player_1", "left")
     self.my_map.move("player_1", "right")
     self.my_map.move("player_2", "up")
     self.my_map.move("player_1", "down")
     self.my_map.move("player_1", "down")
     self.my_map.move("player_1", "down")
     for i in range(0, 4):
         self.my_map.move("player_2", "up")
     for i in range(0, 4):
         self.my_map.move("player_2", "left")
     self.my_map.move("player_2", "down")
     self.my_map.move("player_2", "down")
     self.my_map.move("player_2", "down")
     self.my_map.move("player_1", "right")
     self.my_map.move("player_2", "left")
     self.my_map.move("player_2", "left")
     self.my_map.move("player_1", "right")
     self.assertEqual(self.my_map.print_map(), "..##......\n#.##..###.\n#.###.###.\n#..O..###.\n###.#####.\n")
开发者ID:AlexanderTankov,项目名称:HackBulgaria-Programming-101,代码行数:26,代码来源:dungeon_test.py

示例10: test_fight1

 def test_fight1(self):
     new_hero = Hero("Jack", 100, "Ripper")
     new_orc = Orc("Gruumsh", 40, 1.2)
     hero_weapon = Weapon("The Sting", 8, 0.33)
     orc_weapon = Weapon("The Pacifier", 12, 1)
     new_hero.equip_weapon(hero_weapon)
     new_orc.equip_weapon(orc_weapon)
     Fight(new_hero, new_orc)
开发者ID:didoman,项目名称:prog101tasks,代码行数:8,代码来源:dnp_tests.py

示例11: TestDungeon

class TestDungeon(unittest.TestCase):

    def setUp(self):

        self.without_weapon = Weapon("With bare hands", 0, 0)
        self.thanes_hummer = Weapon("Thanes hummer", 15, 0.4)
        self.yurnero_blade = Weapon("Yurneros blade", 10, 0.35)
        self.the_hero = Hero("Thanes", 150, 150, "Mountain King")
        self.the_orc = Orc("Yurnero the Blademaster", 150, 150, 1.3)
        self.the_chen = Orc("Chen", 150, 150, 1.3)
        self.small_potion = Potion("Small potion", 15)
        self.midium_potion = Potion("Midium potion", 25)
        self.the_hero.equip_weapon(self.thanes_hummer)
        self.the_orc.equip_weapon(self.yurnero_blade)
        self.map = Dungeon("map.txt")
        self.map.read_map()
        self.map.dict_of_items[self.yurnero_blade] = []
        self.map.dict_of_items[self.thanes_hummer] = []
        self.map.dict_of_items[self.small_potion] = []
        self.map.dict_of_items[self.midium_potion] = []
        self.map.dict_of_herous[self.the_orc] = []
        self.map.dict_of_herous[self.the_hero] = []
        self.map.spawn_player("shosho", self.the_hero)
        #self.map.spawn_player("kosho", self.the_orc)
        #self.map.dict_champion_name[self.the_hero] = "shosho"
        self.map.dict_champion_name[self.the_orc] = "kosho"



    #def test_validate_player(self):
    #    self.assertEqual(self.the_hero, self.map.validate_player_name("hero"))
    def test_spawn_player(self):
        #self.assertFalse(self.map.spawn_player("shosho", self.the_hero))
        self.assertTrue(self.map.spawn_player("kosho", self.the_orc))
        self.assertFalse(self.map.spawn_player("kosho", self.the_chen))

    def test_can_move(self):
        #print("{}\n{}".format(self.map.number_of_rows, self.map.number_of_chars))
        #print((self.map.number_of_rows))
        self.current_user = self.the_orc
        self.map.print_map()

        self.assertFalse(self.map.can_move_up(-1, 0))
        self.assertFalse(self.map.can_move_down(1, 0))
        self.assertTrue(self.map.can_move_right(0, 1))
        self.map.validate_player_name("orc")
        print("{}     {}".format(self.map.current_x, self.map.current_y))
        self.assertFalse(self.map.can_move_up(-1, 0))
        self.assertFalse(self.map.can_move_down(1, 0))
        self.assertTrue(self.map.can_move_right(0, 1))
        self.assertFalse(self.map.can_move_left(0, -1))

    def test_validate_player_name(self):

        self.map.spawn_player("kosho", self.the_orc)
        self.assertEqual(self.map.validate_player_name("kosho"), self.the_orc)
        self.map.print_map()
开发者ID:VictorVangelov,项目名称:HackBulgaria,代码行数:57,代码来源:test_dungeon.py

示例12: test_fight_equal

 def test_fight_equal(self):
     hero_one = Hero("Bron", 100, "DragonSlayer")
     orc_one = Orc("Orcy", 150, 1.5)
     hero_one.weapon = Weapon("Axe", 20, 0.5)
     orc_one.weapon = Weapon("Axe", 20, 0.5)
     self.fight_one.simulate_battle()
     # both has the same weapon, but the orc has berserc_factor,\
     # he should be alive at the end
     self.assertTrue(self.orc_one.is_alive())
开发者ID:GalinaDimitrova,项目名称:Hack,代码行数:9,代码来源:fight_test.py


注:本文中的orc.Orc类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。