本文整理汇总了Python中collada.E.zfar方法的典型用法代码示例。如果您正苦于以下问题:Python E.zfar方法的具体用法?Python E.zfar怎么用?Python E.zfar使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类collada.E
的用法示例。
在下文中一共展示了E.zfar方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: from collada import E [as 别名]
# 或者: from collada.E import zfar [as 别名]
def __init__(self, id, color, constant_att=None, linear_att=None, quad_att=None, zfar=None, xmlnode = None):
"""Create a new sun light.
:param str id:
A unique string identifier for the light
:param tuple color:
Either a tuple of size 3 containing the RGB color value
of the light or a tuple of size 4 containing the RGBA
color value of the light
:param float constant_att:
Constant attenuation factor
:param float linear_att:
Linear attenuation factor
:param float quad_att:
Quadratic attenuation factor
:param float zfar:
Distance to the far clipping plane
:param xmlnode:
If loaded from xml, the xml node
"""
self.id = id
"""The unique string identifier for the light"""
self.position = numpy.array( [0, 0, 0], dtype=numpy.float32 )
#Not documenting this because it doesn't make sense to set the position
# of an unbound light. The position isn't set until binding in a scene.
self.color = color
"""Either a tuple of size 3 containing the RGB color value
of the light or a tuple of size 4 containing the RGBA
color value of the light"""
self.constant_att = constant_att
"""Constant attenuation factor."""
self.linear_att = linear_att
"""Linear attenuation factor."""
self.quad_att = quad_att
"""Quadratic attenuation factor."""
self.zfar = zfar
"""Distance to the far clipping plane"""
if xmlnode != None:
self.xmlnode = xmlnode
"""ElementTree representation of the light."""
else:
pnode = E.point(
E.color(' '.join(map(str, self.color ) ))
)
if self.constant_att is not None:
pnode.append(E.constant_attenuation(str(self.constant_att)))
if self.linear_att is not None:
pnode.append(E.linear_attenuation(str(self.linear_att)))
if self.quad_att is not None:
pnode.append(E.quadratic_attenuation(str(self.quad_att)))
if self.zfar is not None:
pnode.append(E.zfar(str(self.zvar)))
self.xmlnode = E.light(
E.technique_common(pnode)
, id=self.id, name=self.id)
示例2: _recreateXmlNode
# 需要导入模块: from collada import E [as 别名]
# 或者: from collada.E import zfar [as 别名]
def _recreateXmlNode(self):
perspective_node = E.perspective()
if self.xfov is not None:
perspective_node.append(E.xfov(str(self.xfov)))
if self.yfov is not None:
perspective_node.append(E.yfov(str(self.yfov)))
if self.aspect_ratio is not None:
perspective_node.append(E.aspect_ratio(str(self.aspect_ratio)))
perspective_node.append(E.znear(str(self.znear)))
perspective_node.append(E.zfar(str(self.zfar)))
self.xmlnode = E.camera(
E.optics(
E.technique_common(perspective_node)
)
, id=self.id, name=self.id)
示例3: __init__
# 需要导入模块: from collada import E [as 别名]
# 或者: from collada.E import zfar [as 别名]
def __init__(self, id, fov, near, far, xmlnode = None):
"""Create a new camera.
:Parameters:
id
Id for the object
fov
Y axis field of visiona in degrees
near
Near plane distance
far
Far plane distance
xmlnode
If load form xml, the xml node
"""
self.id = id
"""Id in the camera library."""
self.fov = fov
"""Field of vision in degrees."""
self.near = near
"""Near plane distance."""
self.far = far
"""Far plane distance."""
self.position = numpy.array( [0, 0, 0], dtype=numpy.float32 )
"""Position in space of the point of view."""
self.direction = numpy.array( [0, 0, -1], dtype=numpy.float32 )
"""Look direction of the camera."""
self.up = numpy.array( [0, 1, 0], dtype=numpy.float32 )
"""Up vector of the camera."""
if xmlnode != None: self.xmlnode = xmlnode
else:
self.xmlnode = E.camera(
E.optics(
E.technique_common(
E.perspective(
E.yfov(str(self.fov)),
E.znear(str(self.near)),
E.zfar(str(self.far))
)
)
)
, id=self.id, name=self.id)
示例4: __init__
# 需要导入模块: from collada import E [as 别名]
# 或者: from collada.E import zfar [as 别名]
def __init__(self, id, fov, near, far, xmlnode = None):
"""Create a new camera.
:param str id:
Id for the object
:param float fov:
Y axis field of vision in degrees
:param float near:
Near plane distance
:param float far:
Far plane distance
:param xmlnode:
If loaded from xml, the xml node
"""
self.id = id
"""Id in the camera library."""
self.fov = fov
"""Field of vision in degrees."""
self.near = near
"""Near plane distance."""
self.far = far
"""Far plane distance."""
if xmlnode != None:
self.xmlnode = xmlnode
"""ElementTree representation of the data."""
else:
self.xmlnode = E.camera(
E.optics(
E.technique_common(
E.perspective(
E.yfov(str(self.fov)),
E.znear(str(self.near)),
E.zfar(str(self.far))
)
)
)
, id=self.id, name=self.id)