本文整理汇总了Python中Gui.en方法的典型用法代码示例。如果您正苦于以下问题:Python Gui.en方法的具体用法?Python Gui.en怎么用?Python Gui.en使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Gui
的用法示例。
在下文中一共展示了Gui.en方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: display
# 需要导入模块: import Gui [as 别名]
# 或者: from Gui import en [as 别名]
def display():
def display_QR():
qr_bitstring = polynomials.QRbitstring(entry.get().upper())
i = 0
for i in range(8):
canvas = mygui.ca(width=300, height=300)
canvas.config(bg='white')
g = Mask(i, qr_bitstring)
g.drawSquares(canvas)
g = Mask(0, qr_bitstring)
mygui = Gui()
mygui.title('QR Encoder')
label = mygui.la(text='Enter the text to encode here:')
entry = mygui.en()
button = mygui.bu(text='Make QR Code', command=display_QR)
mygui.gr(cols=4)
mygui.mainloop()
示例2: callback1
# 需要导入模块: import Gui [as 别名]
# 或者: from Gui import en [as 别名]
g.title('circle demo')
canvas = g.ca(width=500, height=500, bg='white')
circle = None
def callback1():
"""called when the user presses 'create circle' """
global circle
circle = canvas.circle([0,0], 100)
def callback2():
"""called when the user presses 'Change color' """
# if the circle hasn't been created yet, do nothing
if circle == None:
return
# get the text from the entry and try to change the circle's color
color = entry.get()
try:
circle.config(fill=color)
except TclError:
# probably an unknown color name
print(message)
# create the widgets
g.bu(text='Create circle', command=callback1)
entry = g.en()
g.bu(text='Change color', command=callback2)
g.mainloop()
示例3: Gui
# 需要导入模块: import Gui [as 别名]
# 或者: from Gui import en [as 别名]
from Gui import *
g = Gui()
g.title('Gui Title')
# 1ST kind of TEXT
entry = g.en(text='Default text.')
# 2ND kind of TEXT
text = g.te(width=100, height=5)
text.insert(END, 'abc')
text.insert(1.1, 'xyz') # row.column
# Get function:
# text.get(0.0, END)
# text.delete(1.2, END)
g.mainloop()
示例4: insert
# 需要导入模块: import Gui [as 别名]
# 或者: from Gui import en [as 别名]
def insert(obj):
cal_in.insert(END,obj)
def delete(p):
cal_in.delete(p)
print p,len(cal_in.get())-1,cal_in.get()
from Gui import *
cal=Gui()
cal.title('Calculator')
cal_in = cal.en(width=35)
cal.row()
cal.gr(cols=6)
seven = cal.bu(text='7',command = Callable(insert,'7'))
eight = cal.bu(text='8',command = Callable(insert,'8'))
nine = cal.bu(text='9',command = Callable(insert,'9'))
div = cal.bu(text='/',command = Callable(insert,'/'))
#bspace = cal.bu(text='Del',command = Callable(delete,0))
bspace = cal.bu(text='Del',command = Callable(delete,len(cal_in.get())-1))
clr = cal.bu(text='Clr',command = Callable(delete,'7'))
four = cal.bu(text='4',command = Callable(insert,'4'))
five = cal.bu(text='5',command = Callable(insert,'5'))
six = cal.bu(text='6',command = Callable(insert,'6'))
mul = cal.bu(text='*',command = Callable(insert,'*'))
示例5: create_circle
# 需要导入模块: import Gui [as 别名]
# 或者: from Gui import en [as 别名]
def create_circle():
global item
item = c.circle([0,0],100,fill='red')
def change_color():
try:
if 'item' in globals():
item.config(fill=entry.get())
else:
g.la(text='First create a circle!!!')
return
except :
g.la(text='Invalid color')
from Gui import *
g = Gui()
b1 = g.bu(text='Press to create a circle',command=create_circle)
c = g.ca(width=500,height=500)
entry=g.en(text='enter the color')
b2 = g.bu(text='Press to change color of circle',command=change_color)
g.mainloop()
示例6: Panel2
# 需要导入模块: import Gui [as 别名]
# 或者: from Gui import en [as 别名]
class Panel2(Thread):
def __init__(self,field):
Thread.__init__(self)
self.field=field
self.field.panel=self
self.activeCharge=None
self.sel=None
self.g=None
def run(self):
self.g=Gui()
self.g.title('Control Panel')
#charge
self.chgla=self.g.la(text='Charge')
self.g.gr(cols=3)
minus=self.g.bu(text='-', command=Callable(self.addC, -1))
self.chg=self.g.en()
plus=self.g.bu(text='+', command=Callable(self.addC, 1))
self.g.endgr()
#position
self.pos=self.g.la(text='Position')
self.g.gr(cols=3)
xla=self.g.la(text='x')
yla=self.g.la(text='y')
zla=self.g.la(text='z')
self.x=self.g.en(text='')
self.y=self.g.en(text='')
self.z=self.g.en(text='')
self.g.endgr()
#menu
self.men=self.g.mb(text='Change/ Add Charge')
hi=self.g.mi(self.men, text='Add point charge', command=Callable(self.addPoint))
self.g.mi(self.men, text='Add line charge', command=Callable(self.addLine))
self.g.mi(self.men, text='Find voltage at point', command=self.findVolt)
#add
self.g.row([1,1])
self.add=self.g.bu(text='Add')
self.rem=self.g.bu(text='Delete', command=self.remove)
self.g.endrow()
#self.g.bu(text='Quit', command=self.end)
self.disp=self.g.mb(text='Voltage Field')
self.g.mi(self.disp, text='Voltage Field', command=self.showv)
self.g.mi(self.disp, text='Electric Field', command=self.showe)
#ans
self.ans=self.g.la(text='')
self.field.start()
for chrg in self.field.charges:
chrg.makeMi()
self.g.mainloop()
def showv(self):
self.disp.config(text='Voltage Field')
self.actf=self.field.vfield
self.acte=self.field.vdots
self.field.change=True
for p in self.field.earrows:
self.field.earrows[p].visible=False
for p in self.field.vdots:
self.field.vdots[p].visible=True
def showe(self):
self.disp.config(text='Electric Field')
self.field.actf=self.field.efield
self.field.acte=self.field.earrows
self.field.change=True
for p in self.field.earrows:
self.field.earrows[p].visible=True
for p in self.field.vdots:
self.field.vdots[p].visible=False
def addPoint(self):
self.men.config(text='Add Point')
self.pos.config(text='Position')
self.add.config(command=Callable(self.addPCharge))
def addLine(self):
self.men.config(text='Add Line')
self.pos.config(text='Equation in terms of t')
self.add.config(command=Callable(self.addLCharge))
self.field.change=True
def addPCharge(self):
pos=(int(self.x.get()), int(self.y.get()), int(self.z.get()))
c=float(self.chg.get())
p=Point(pos=pos, charge=c)
self.addCharge(p)
def addLCharge(self):
eqn=(self.x.get(), self.y.get(), self.z.get())
dens=self.chg.get()
p=Line(eqn=eqn, density=dens)
self.addCharge(p)
#.........这里部分代码省略.........
示例7: Gui
# 需要导入模块: import Gui [as 别名]
# 或者: from Gui import en [as 别名]
error_window.title('Error')
error_window.la('')
error_window.gr(cols=3)
error_window.la(' ')
error_window.la('Error with your inputs')
error_window.la(' ')
error_window.endgr()
error_window.la('')
if gui_present:
main_window = Gui()
main_window.title('Attenuation and ABV Calculator')
main_window.la('')
main_window.gr(cols=3)
main_window.la('Original Gravity:')
original_gravity = main_window.en(text='')
main_window.la(' ')
main_window.la('Ending Gravity:')
final_gravity = main_window.en(text='')
main_window.la(' ')
main_window.endgr()
main_window.la('')
main_window.gr(cols=3)
main_window.la(' ')
main_window.bu(text='Calculate Attenuation and ABV', command=results_controller)
main_window.la(' ')
main_window.endgr()
main_window.la('')
main_window.gr(cols=3)
main_window.la('Attenuation:')
attenuation = main_window.en(text='')