本文整理汇总了Java中sun.java2d.SunGraphics2D.getFont方法的典型用法代码示例。如果您正苦于以下问题:Java SunGraphics2D.getFont方法的具体用法?Java SunGraphics2D.getFont怎么用?Java SunGraphics2D.getFont使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类sun.java2d.SunGraphics2D
的用法示例。
在下文中一共展示了SunGraphics2D.getFont方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: drawString
import sun.java2d.SunGraphics2D; //导入方法依赖的package包/类
public void drawString(SunGraphics2D g2d, String str, double x, double y) {
if ("".equals(str)) {
return; // TextLayout constructor throws IAE on "".
}
TextLayout tl = new TextLayout(str, g2d.getFont(),
g2d.getFontRenderContext());
Shape s = tl.getOutline(AffineTransform.getTranslateInstance(x, y));
int textAAHint = g2d.getFontInfo().aaHint;
int prevaaHint = - 1;
if (textAAHint != SunHints.INTVAL_TEXT_ANTIALIAS_OFF &&
g2d.antialiasHint != SunHints.INTVAL_ANTIALIAS_ON) {
prevaaHint = g2d.antialiasHint;
g2d.antialiasHint = SunHints.INTVAL_ANTIALIAS_ON;
g2d.validatePipe();
} else if (textAAHint == SunHints.INTVAL_TEXT_ANTIALIAS_OFF
&& g2d.antialiasHint != SunHints.INTVAL_ANTIALIAS_OFF) {
prevaaHint = g2d.antialiasHint;
g2d.antialiasHint = SunHints.INTVAL_ANTIALIAS_OFF;
g2d.validatePipe();
}
g2d.fill(s);
if (prevaaHint != -1) {
g2d.antialiasHint = prevaaHint;
g2d.validatePipe();
}
}
示例2: drawString
import sun.java2d.SunGraphics2D; //导入方法依赖的package包/类
public void drawString(SunGraphics2D sg2d, String s,
double x, double y)
{
FontInfo info = sg2d.getFontInfo();
if (info.pixelHeight > OutlineTextRenderer.THRESHHOLD) {
SurfaceData.outlineTextRenderer.drawString(sg2d, s, x, y);
return;
}
float devx, devy;
if (sg2d.transformState >= SunGraphics2D.TRANSFORM_TRANSLATESCALE) {
double origin[] = {x + info.originX, y + info.originY};
sg2d.transform.transform(origin, 0, origin, 0, 1);
devx = (float)origin[0];
devy = (float)origin[1];
} else {
devx = (float)(x + info.originX + sg2d.transX);
devy = (float)(y + info.originY + sg2d.transY);
}
/* setFromString returns false if shaping is needed, and we then back
* off to a TextLayout. Such text may benefit slightly from a lower
* overhead in this approach over the approach in previous releases.
*/
GlyphList gl = GlyphList.getInstance();
if (gl.setFromString(info, s, devx, devy)) {
drawGlyphList(sg2d, gl);
gl.dispose();
} else {
gl.dispose(); // release this asap.
TextLayout tl = new TextLayout(s, sg2d.getFont(),
sg2d.getFontRenderContext());
tl.draw(sg2d, (float)x, (float)y);
}
}
示例3: drawChars
import sun.java2d.SunGraphics2D; //导入方法依赖的package包/类
public void drawChars(SunGraphics2D sg2d,
char data[], int offset, int length,
int ix, int iy)
{
FontInfo info = sg2d.getFontInfo();
float x, y;
if (info.pixelHeight > OutlineTextRenderer.THRESHHOLD) {
SurfaceData.outlineTextRenderer.drawChars(
sg2d, data, offset, length, ix, iy);
return;
}
if (sg2d.transformState >= SunGraphics2D.TRANSFORM_TRANSLATESCALE) {
double origin[] = {ix + info.originX, iy + info.originY};
sg2d.transform.transform(origin, 0, origin, 0, 1);
x = (float) origin[0];
y = (float) origin[1];
} else {
x = ix + info.originX + sg2d.transX;
y = iy + info.originY + sg2d.transY;
}
GlyphList gl = GlyphList.getInstance();
if (gl.setFromChars(info, data, offset, length, x, y)) {
drawGlyphList(sg2d, gl);
gl.dispose();
} else {
gl.dispose(); // release this asap.
TextLayout tl = new TextLayout(new String(data, offset, length),
sg2d.getFont(),
sg2d.getFontRenderContext());
tl.draw(sg2d, ix, iy);
}
}