本文整理汇总了Java中sun.java2d.SunGraphics2D.CLIP_SHAPE属性的典型用法代码示例。如果您正苦于以下问题:Java SunGraphics2D.CLIP_SHAPE属性的具体用法?Java SunGraphics2D.CLIP_SHAPE怎么用?Java SunGraphics2D.CLIP_SHAPE使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类sun.java2d.SunGraphics2D
的用法示例。
在下文中一共展示了SunGraphics2D.CLIP_SHAPE属性的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: fillSpans
private static void fillSpans(SunGraphics2D sg2d, SpanIterator si) {
// REMIND: Eventually, the plan is that it will not be possible for
// fs to be null since the FillSpans loop will be the fundamental
// loop implemented for any destination type...
if (sg2d.clipState == SunGraphics2D.CLIP_SHAPE) {
si = sg2d.clipRegion.filter(si);
// REMIND: Region.filter produces a Java-only iterator
// with no native counterpart...
} else {
sun.java2d.loops.FillSpans fs = sg2d.loops.fillSpansLoop;
if (fs != null) {
fs.FillSpans(sg2d, sg2d.getSurfaceData(), si);
return;
}
}
int spanbox[] = new int[4];
SurfaceData sd = sg2d.getSurfaceData();
while (si.nextSpan(spanbox)) {
int x = spanbox[0];
int y = spanbox[1];
int w = spanbox[2] - x;
int h = spanbox[3] - y;
sg2d.loops.fillRectLoop.FillRect(sg2d, sd, x, y, w, h);
}
}
示例2: copyArea
public boolean copyArea(SunGraphics2D sg2d,
int x, int y, int w, int h, int dx, int dy)
{
CompositeType comptype = sg2d.imageComp;
if (sg2d.clipState != SunGraphics2D.CLIP_SHAPE &&
(CompositeType.SrcOverNoEa.equals(comptype) ||
CompositeType.SrcNoEa.equals(comptype)))
{
int dstx1 = x + dx;
int dsty1 = y + dy;
int dstx2 = dstx1 + w;
int dsty2 = dsty1 + h;
Region clip = sg2d.getCompClip();
if (dstx1 < clip.getLoX()) dstx1 = clip.getLoX();
if (dsty1 < clip.getLoY()) dsty1 = clip.getLoY();
if (dstx2 > clip.getHiX()) dstx2 = clip.getHiX();
if (dsty2 > clip.getHiY()) dsty2 = clip.getHiY();
if (dstx1 < dstx2 && dsty1 < dsty2) {
gdiPipe.devCopyArea(this, dstx1 - dx, dsty1 - dy,
dx, dy,
dstx2 - dstx1, dsty2 - dsty1);
}
return true;
}
return false;
}
示例3: validatePipe
public void validatePipe(SunGraphics2D sg2d) {
if (sg2d.antialiasHint != SunHints.INTVAL_ANTIALIAS_ON &&
sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR &&
(sg2d.compositeState <= SunGraphics2D.COMP_ISCOPY ||
sg2d.compositeState == SunGraphics2D.COMP_XOR))
{
if (sg2d.clipState == SunGraphics2D.CLIP_SHAPE) {
// Do this to init textpipe correctly; we will override the
// other non-text pipes below
// REMIND: we should clean this up eventually instead of
// having this work duplicated.
super.validatePipe(sg2d);
} else {
switch (sg2d.textAntialiasHint) {
case SunHints.INTVAL_TEXT_ANTIALIAS_DEFAULT:
/* equate DEFAULT to OFF which it is for us */
case SunHints.INTVAL_TEXT_ANTIALIAS_OFF:
sg2d.textpipe = solidTextRenderer;
break;
case SunHints.INTVAL_TEXT_ANTIALIAS_ON:
sg2d.textpipe = aaTextRenderer;
break;
default:
switch (sg2d.getFontInfo().aaHint) {
case SunHints.INTVAL_TEXT_ANTIALIAS_LCD_HRGB:
case SunHints.INTVAL_TEXT_ANTIALIAS_LCD_VRGB:
sg2d.textpipe = lcdTextRenderer;
break;
case SunHints.INTVAL_TEXT_ANTIALIAS_ON:
sg2d.textpipe = aaTextRenderer;
break;
default:
sg2d.textpipe = solidTextRenderer;
}
}
}
sg2d.imagepipe = imagepipe;
if (sg2d.transformState >= SunGraphics2D.TRANSFORM_TRANSLATESCALE) {
sg2d.drawpipe = gdiTxPipe;
sg2d.fillpipe = gdiTxPipe;
} else if (sg2d.strokeState != SunGraphics2D.STROKE_THIN){
sg2d.drawpipe = gdiTxPipe;
sg2d.fillpipe = gdiPipe;
} else {
sg2d.drawpipe = gdiPipe;
sg2d.fillpipe = gdiPipe;
}
sg2d.shapepipe = gdiPipe;
// This is needed for AA text.
// Note that even a SolidTextRenderer can dispatch AA text
// if a GlyphVector overrides the AA setting.
// We use getRenderLoops() rather than setting solidloops
// directly so that we get the appropriate loops in XOR mode.
if (sg2d.loops == null) {
// assert(some pipe will always be a LoopBasedPipe)
sg2d.loops = getRenderLoops(sg2d);
}
} else {
super.validatePipe(sg2d);
}
}