本文整理汇总了Java中sun.java2d.SunGraphics2D.COMP_ALPHA属性的典型用法代码示例。如果您正苦于以下问题:Java SunGraphics2D.COMP_ALPHA属性的具体用法?Java SunGraphics2D.COMP_ALPHA怎么用?Java SunGraphics2D.COMP_ALPHA使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类sun.java2d.SunGraphics2D
的用法示例。
在下文中一共展示了SunGraphics2D.COMP_ALPHA属性的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getTextPipe
protected TextPipe getTextPipe(SunGraphics2D sg2d) {
boolean supportedPaint = sg2d.compositeState <= SunGraphics2D.COMP_ALPHA
&& (sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR || sg2d.composite == null);
boolean supportedCompOp = false;
if (sg2d.composite instanceof AlphaComposite) {
int compRule = ((AlphaComposite) sg2d.composite).getRule();
supportedCompOp = XRUtils.isMaskEvaluated(XRUtils.j2dAlphaCompToXR(compRule))
|| (compRule == AlphaComposite.SRC
&& sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR);
}
return (supportedPaint && supportedCompOp) ? xrtextpipe : null;
}
示例2: getRenderLoops
public RenderLoops getRenderLoops(SunGraphics2D sg2d) {
if (sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR &&
sg2d.compositeState <= SunGraphics2D.COMP_ALPHA)
{
return solidloops;
}
return super.getRenderLoops(sg2d);
}
示例3: renderImageWithOp
/**
* This method is called from OGLDrawImage.transformImage() only. It
* validates the provided BufferedImageOp to determine whether the op
* is one that can be accelerated by the OGL pipeline. If the operation
* cannot be completed for any reason, this method returns false;
* otherwise, the given BufferedImage is rendered to the destination
* using the provided BufferedImageOp and this method returns true.
*/
static boolean renderImageWithOp(SunGraphics2D sg, BufferedImage img,
BufferedImageOp biop, int x, int y)
{
// Validate the provided BufferedImage (make sure it is one that
// is supported, and that its properties are acceleratable)
if (biop instanceof ConvolveOp) {
if (!isConvolveOpValid((ConvolveOp)biop)) {
return false;
}
} else if (biop instanceof RescaleOp) {
if (!isRescaleOpValid((RescaleOp)biop, img)) {
return false;
}
} else if (biop instanceof LookupOp) {
if (!isLookupOpValid((LookupOp)biop, img)) {
return false;
}
} else {
// No acceleration for other BufferedImageOps (yet)
return false;
}
SurfaceData dstData = sg.surfaceData;
if (!(dstData instanceof OGLSurfaceData) ||
(sg.interpolationType == AffineTransformOp.TYPE_BICUBIC) ||
(sg.compositeState > SunGraphics2D.COMP_ALPHA))
{
return false;
}
SurfaceData srcData =
dstData.getSourceSurfaceData(img, SunGraphics2D.TRANSFORM_ISIDENT,
CompositeType.SrcOver, null);
if (!(srcData instanceof OGLSurfaceData)) {
// REMIND: this hack tries to ensure that we have a cached texture
srcData =
dstData.getSourceSurfaceData(img, SunGraphics2D.TRANSFORM_ISIDENT,
CompositeType.SrcOver, null);
if (!(srcData instanceof OGLSurfaceData)) {
return false;
}
}
// Verify that the source surface is actually a texture and
// that the operation is supported
OGLSurfaceData oglSrc = (OGLSurfaceData)srcData;
OGLGraphicsConfig gc = oglSrc.getOGLGraphicsConfig();
if (oglSrc.getType() != OGLSurfaceData.TEXTURE ||
!gc.isCapPresent(CAPS_EXT_BIOP_SHADER))
{
return false;
}
int sw = img.getWidth();
int sh = img.getHeight();
OGLBlitLoops.IsoBlit(srcData, dstData,
img, biop,
sg.composite, sg.getCompClip(),
sg.transform, sg.interpolationType,
0, 0, sw, sh,
x, y, x+sw, y+sh,
true);
return true;
}
示例4: renderImageWithOp
/**
* This method is called from D3DDrawImage.transformImage() only. It
* validates the provided BufferedImageOp to determine whether the op
* is one that can be accelerated by the D3D pipeline. If the operation
* cannot be completed for any reason, this method returns false;
* otherwise, the given BufferedImage is rendered to the destination
* using the provided BufferedImageOp and this method returns true.
*/
static boolean renderImageWithOp(SunGraphics2D sg, BufferedImage img,
BufferedImageOp biop, int x, int y)
{
// Validate the provided BufferedImage (make sure it is one that
// is supported, and that its properties are acceleratable)
if (biop instanceof ConvolveOp) {
if (!isConvolveOpValid((ConvolveOp)biop)) {
return false;
}
} else if (biop instanceof RescaleOp) {
if (!isRescaleOpValid((RescaleOp)biop, img)) {
return false;
}
} else if (biop instanceof LookupOp) {
if (!isLookupOpValid((LookupOp)biop, img)) {
return false;
}
} else {
// No acceleration for other BufferedImageOps (yet)
return false;
}
SurfaceData dstData = sg.surfaceData;
if (!(dstData instanceof D3DSurfaceData) ||
(sg.interpolationType == AffineTransformOp.TYPE_BICUBIC) ||
(sg.compositeState > SunGraphics2D.COMP_ALPHA))
{
return false;
}
SurfaceData srcData =
dstData.getSourceSurfaceData(img, sg.TRANSFORM_ISIDENT,
CompositeType.SrcOver, null);
if (!(srcData instanceof D3DSurfaceData)) {
// REMIND: this hack tries to ensure that we have a cached texture
srcData =
dstData.getSourceSurfaceData(img, sg.TRANSFORM_ISIDENT,
CompositeType.SrcOver, null);
if (!(srcData instanceof D3DSurfaceData)) {
return false;
}
}
// Verify that the source surface is actually a texture and that
// shaders are supported
D3DSurfaceData d3dSrc = (D3DSurfaceData)srcData;
D3DGraphicsDevice gd =
(D3DGraphicsDevice)d3dSrc.getDeviceConfiguration().getDevice();
if (d3dSrc.getType() != D3DSurfaceData.TEXTURE ||
!gd.isCapPresent(CAPS_LCD_SHADER))
{
return false;
}
int sw = img.getWidth();
int sh = img.getHeight();
D3DBlitLoops.IsoBlit(srcData, dstData,
img, biop,
sg.composite, sg.getCompClip(),
sg.transform, sg.interpolationType,
0, 0, sw, sh,
x, y, x+sw, y+sh,
true);
return true;
}
示例5: validatePipe
@Override
public void validatePipe(SunGraphics2D sg2d) {
TextPipe textpipe;
boolean validated = false;
/*
* The textpipe for now can't handle TexturePaint when extra-alpha is
* specified nore XOR mode
*/
if ((textpipe = getTextPipe(sg2d)) == null)
{
super.validatePipe(sg2d);
textpipe = sg2d.textpipe;
validated = true;
}
PixelToShapeConverter txPipe = null;
XRRenderer nonTxPipe = null;
/*
* TODO: Can we rely on the GC for ARGB32 surfaces?
*/
if (sg2d.antialiasHint != SunHints.INTVAL_ANTIALIAS_ON) {
if (sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR) {
if (sg2d.compositeState <= SunGraphics2D.COMP_XOR) {
txPipe = xrtxpipe;
nonTxPipe = xrpipe;
}
} else if (sg2d.compositeState <= SunGraphics2D.COMP_ALPHA) {
if (XRPaints.isValid(sg2d)) {
txPipe = xrtxpipe;
nonTxPipe = xrpipe;
}
// custom paints handled by super.validatePipe() below
}
}
if (sg2d.antialiasHint == SunHints.INTVAL_ANTIALIAS_ON &&
JulesPathBuf.isCairoAvailable())
{
sg2d.shapepipe = aaShapePipe;
sg2d.drawpipe = aaPixelToShapeConv;
sg2d.fillpipe = aaPixelToShapeConv;
} else {
if (txPipe != null) {
if (sg2d.transformState >= SunGraphics2D.TRANSFORM_TRANSLATESCALE) {
sg2d.drawpipe = txPipe;
sg2d.fillpipe = txPipe;
} else if (sg2d.strokeState != SunGraphics2D.STROKE_THIN) {
sg2d.drawpipe = txPipe;
sg2d.fillpipe = nonTxPipe;
} else {
sg2d.drawpipe = nonTxPipe;
sg2d.fillpipe = nonTxPipe;
}
sg2d.shapepipe = nonTxPipe;
} else {
if (!validated) {
super.validatePipe(sg2d);
}
}
}
// install the text pipe based on our earlier decision
sg2d.textpipe = textpipe;
// always override the image pipe with the specialized XRender pipe
sg2d.imagepipe = xrDrawImage;
}
示例6: renderImageWithOp
/**
* This method is called from D3DDrawImage.transformImage() only. It
* validates the provided BufferedImageOp to determine whether the op
* is one that can be accelerated by the D3D pipeline. If the operation
* cannot be completed for any reason, this method returns false;
* otherwise, the given BufferedImage is rendered to the destination
* using the provided BufferedImageOp and this method returns true.
*/
static boolean renderImageWithOp(SunGraphics2D sg, BufferedImage img,
BufferedImageOp biop, int x, int y)
{
// Validate the provided BufferedImage (make sure it is one that
// is supported, and that its properties are acceleratable)
if (biop instanceof ConvolveOp) {
if (!isConvolveOpValid((ConvolveOp)biop)) {
return false;
}
} else if (biop instanceof RescaleOp) {
if (!isRescaleOpValid((RescaleOp)biop, img)) {
return false;
}
} else if (biop instanceof LookupOp) {
if (!isLookupOpValid((LookupOp)biop, img)) {
return false;
}
} else {
// No acceleration for other BufferedImageOps (yet)
return false;
}
SurfaceData dstData = sg.surfaceData;
if (!(dstData instanceof D3DSurfaceData) ||
(sg.interpolationType == AffineTransformOp.TYPE_BICUBIC) ||
(sg.compositeState > SunGraphics2D.COMP_ALPHA))
{
return false;
}
SurfaceData srcData =
dstData.getSourceSurfaceData(img, SunGraphics2D.TRANSFORM_ISIDENT,
CompositeType.SrcOver, null);
if (!(srcData instanceof D3DSurfaceData)) {
// REMIND: this hack tries to ensure that we have a cached texture
srcData =
dstData.getSourceSurfaceData(img, SunGraphics2D.TRANSFORM_ISIDENT,
CompositeType.SrcOver, null);
if (!(srcData instanceof D3DSurfaceData)) {
return false;
}
}
// Verify that the source surface is actually a texture and that
// shaders are supported
D3DSurfaceData d3dSrc = (D3DSurfaceData)srcData;
D3DGraphicsDevice gd =
(D3DGraphicsDevice)d3dSrc.getDeviceConfiguration().getDevice();
if (d3dSrc.getType() != D3DSurfaceData.TEXTURE ||
!gd.isCapPresent(CAPS_LCD_SHADER))
{
return false;
}
int sw = img.getWidth();
int sh = img.getHeight();
D3DBlitLoops.IsoBlit(srcData, dstData,
img, biop,
sg.composite, sg.getCompClip(),
sg.transform, sg.interpolationType,
0, 0, sw, sh,
x, y, x+sw, y+sh,
true);
return true;
}
示例7: canRenderLCDText
/**
* For now, we can only render LCD text if:
* - the fragment shader extension is available, and
* - the source color is opaque, and
* - blending is SrcOverNoEa or disabled
* - and the destination is opaque
*
* Eventually, we could enhance the native OGL text rendering code
* and remove the above restrictions, but that would require significantly
* more code just to support a few uncommon cases.
*/
public boolean canRenderLCDText(SunGraphics2D sg2d) {
return
graphicsConfig.isCapPresent(CAPS_EXT_LCD_SHADER) &&
sg2d.surfaceData.getTransparency() == Transparency.OPAQUE &&
sg2d.paintState <= SunGraphics2D.PAINT_OPAQUECOLOR &&
(sg2d.compositeState <= SunGraphics2D.COMP_ISCOPY ||
(sg2d.compositeState <= SunGraphics2D.COMP_ALPHA && canHandleComposite(sg2d.composite)));
}