本文整理汇总了Java中org.lwjgl.opengl.ARBFramebufferObject.glCheckFramebufferStatus方法的典型用法代码示例。如果您正苦于以下问题:Java ARBFramebufferObject.glCheckFramebufferStatus方法的具体用法?Java ARBFramebufferObject.glCheckFramebufferStatus怎么用?Java ARBFramebufferObject.glCheckFramebufferStatus使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.lwjgl.opengl.ARBFramebufferObject
的用法示例。
在下文中一共展示了ARBFramebufferObject.glCheckFramebufferStatus方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: glCheckFramebufferStatus
import org.lwjgl.opengl.ARBFramebufferObject; //导入方法依赖的package包/类
public static int glCheckFramebufferStatus(int target)
{
if (!framebufferSupported)
{
return -1;
}
else
{
switch (framebufferType)
{
case 0:
return GL30.glCheckFramebufferStatus(target);
case 1:
return ARBFramebufferObject.glCheckFramebufferStatus(target);
case 2:
return EXTFramebufferObject.glCheckFramebufferStatusEXT(target);
default:
return -1;
}
}
}
示例2: glCheckFramebufferStatus
import org.lwjgl.opengl.ARBFramebufferObject; //导入方法依赖的package包/类
public static int glCheckFramebufferStatus(int target)
{
if (!framebufferSupported)
{
return -1;
}
else
{
switch (framebufferType)
{
case BASE:
return GL30.glCheckFramebufferStatus(target);
case ARB:
return ARBFramebufferObject.glCheckFramebufferStatus(target);
case EXT:
return EXTFramebufferObject.glCheckFramebufferStatusEXT(target);
default:
return -1;
}
}
}
示例3: glCheckFramebufferStatus
import org.lwjgl.opengl.ARBFramebufferObject; //导入方法依赖的package包/类
public static int glCheckFramebufferStatus(int target)
{
if (!framebufferSupported)
{
return -1;
}
else
{
switch (framebufferType)
{
case BASE:
return GL30.glCheckFramebufferStatus(target);
case ARB:
return ARBFramebufferObject.glCheckFramebufferStatus(target);
case EXT:
return EXTFramebufferObject.glCheckFramebufferStatusEXT(target);
default:
return -1;
}
}
}
示例4: func_153167_i
import org.lwjgl.opengl.ARBFramebufferObject; //导入方法依赖的package包/类
public static int func_153167_i(int p_153167_0_)
{
if (!framebufferSupported)
{
return -1;
}
else
{
switch (field_153212_w)
{
case 0:
return GL30.glCheckFramebufferStatus(p_153167_0_);
case 1:
return ARBFramebufferObject.glCheckFramebufferStatus(p_153167_0_);
case 2:
return EXTFramebufferObject.glCheckFramebufferStatusEXT(p_153167_0_);
default:
return -1;
}
}
}