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Java ARBFramebufferObject类代码示例

本文整理汇总了Java中org.lwjgl.opengl.ARBFramebufferObject的典型用法代码示例。如果您正苦于以下问题:Java ARBFramebufferObject类的具体用法?Java ARBFramebufferObject怎么用?Java ARBFramebufferObject使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


ARBFramebufferObject类属于org.lwjgl.opengl包,在下文中一共展示了ARBFramebufferObject类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: glBindFramebuffer

import org.lwjgl.opengl.ARBFramebufferObject; //导入依赖的package包/类
public static void glBindFramebuffer(int target, int framebufferIn)
{
    if (framebufferSupported)
    {
        switch (framebufferType)
        {
            case 0:
                GL30.glBindFramebuffer(target, framebufferIn);
                break;

            case 1:
                ARBFramebufferObject.glBindFramebuffer(target, framebufferIn);
                break;

            case 2:
                EXTFramebufferObject.glBindFramebufferEXT(target, framebufferIn);
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:20,代码来源:OpenGlHelper.java

示例2: glBindRenderbuffer

import org.lwjgl.opengl.ARBFramebufferObject; //导入依赖的package包/类
public static void glBindRenderbuffer(int target, int renderbuffer)
{
    if (framebufferSupported)
    {
        switch (framebufferType)
        {
            case 0:
                GL30.glBindRenderbuffer(target, renderbuffer);
                break;

            case 1:
                ARBFramebufferObject.glBindRenderbuffer(target, renderbuffer);
                break;

            case 2:
                EXTFramebufferObject.glBindRenderbufferEXT(target, renderbuffer);
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:20,代码来源:OpenGlHelper.java

示例3: glDeleteRenderbuffers

import org.lwjgl.opengl.ARBFramebufferObject; //导入依赖的package包/类
public static void glDeleteRenderbuffers(int renderbuffer)
{
    if (framebufferSupported)
    {
        switch (framebufferType)
        {
            case 0:
                GL30.glDeleteRenderbuffers(renderbuffer);
                break;

            case 1:
                ARBFramebufferObject.glDeleteRenderbuffers(renderbuffer);
                break;

            case 2:
                EXTFramebufferObject.glDeleteRenderbuffersEXT(renderbuffer);
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:20,代码来源:OpenGlHelper.java

示例4: glDeleteFramebuffers

import org.lwjgl.opengl.ARBFramebufferObject; //导入依赖的package包/类
public static void glDeleteFramebuffers(int framebufferIn)
{
    if (framebufferSupported)
    {
        switch (framebufferType)
        {
            case 0:
                GL30.glDeleteFramebuffers(framebufferIn);
                break;

            case 1:
                ARBFramebufferObject.glDeleteFramebuffers(framebufferIn);
                break;

            case 2:
                EXTFramebufferObject.glDeleteFramebuffersEXT(framebufferIn);
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:20,代码来源:OpenGlHelper.java

示例5: glGenFramebuffers

import org.lwjgl.opengl.ARBFramebufferObject; //导入依赖的package包/类
/**
 * Calls the appropriate glGenFramebuffers method and returns the newly created fbo, or returns -1 if not supported.
 */
public static int glGenFramebuffers()
{
    if (!framebufferSupported)
    {
        return -1;
    }
    else
    {
        switch (framebufferType)
        {
            case 0:
                return GL30.glGenFramebuffers();

            case 1:
                return ARBFramebufferObject.glGenFramebuffers();

            case 2:
                return EXTFramebufferObject.glGenFramebuffersEXT();

            default:
                return -1;
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:28,代码来源:OpenGlHelper.java

示例6: glGenRenderbuffers

import org.lwjgl.opengl.ARBFramebufferObject; //导入依赖的package包/类
public static int glGenRenderbuffers()
{
    if (!framebufferSupported)
    {
        return -1;
    }
    else
    {
        switch (framebufferType)
        {
            case 0:
                return GL30.glGenRenderbuffers();

            case 1:
                return ARBFramebufferObject.glGenRenderbuffers();

            case 2:
                return EXTFramebufferObject.glGenRenderbuffersEXT();

            default:
                return -1;
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:25,代码来源:OpenGlHelper.java

示例7: glRenderbufferStorage

import org.lwjgl.opengl.ARBFramebufferObject; //导入依赖的package包/类
public static void glRenderbufferStorage(int target, int internalFormat, int width, int height)
{
    if (framebufferSupported)
    {
        switch (framebufferType)
        {
            case 0:
                GL30.glRenderbufferStorage(target, internalFormat, width, height);
                break;

            case 1:
                ARBFramebufferObject.glRenderbufferStorage(target, internalFormat, width, height);
                break;

            case 2:
                EXTFramebufferObject.glRenderbufferStorageEXT(target, internalFormat, width, height);
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:20,代码来源:OpenGlHelper.java

示例8: glFramebufferRenderbuffer

import org.lwjgl.opengl.ARBFramebufferObject; //导入依赖的package包/类
public static void glFramebufferRenderbuffer(int target, int attachment, int renderBufferTarget, int renderBuffer)
{
    if (framebufferSupported)
    {
        switch (framebufferType)
        {
            case 0:
                GL30.glFramebufferRenderbuffer(target, attachment, renderBufferTarget, renderBuffer);
                break;

            case 1:
                ARBFramebufferObject.glFramebufferRenderbuffer(target, attachment, renderBufferTarget, renderBuffer);
                break;

            case 2:
                EXTFramebufferObject.glFramebufferRenderbufferEXT(target, attachment, renderBufferTarget, renderBuffer);
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:20,代码来源:OpenGlHelper.java

示例9: glCheckFramebufferStatus

import org.lwjgl.opengl.ARBFramebufferObject; //导入依赖的package包/类
public static int glCheckFramebufferStatus(int target)
{
    if (!framebufferSupported)
    {
        return -1;
    }
    else
    {
        switch (framebufferType)
        {
            case 0:
                return GL30.glCheckFramebufferStatus(target);

            case 1:
                return ARBFramebufferObject.glCheckFramebufferStatus(target);

            case 2:
                return EXTFramebufferObject.glCheckFramebufferStatusEXT(target);

            default:
                return -1;
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:25,代码来源:OpenGlHelper.java

示例10: glFramebufferTexture2D

import org.lwjgl.opengl.ARBFramebufferObject; //导入依赖的package包/类
public static void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level)
{
    if (framebufferSupported)
    {
        switch (framebufferType)
        {
            case 0:
                GL30.glFramebufferTexture2D(target, attachment, textarget, texture, level);
                break;

            case 1:
                ARBFramebufferObject.glFramebufferTexture2D(target, attachment, textarget, texture, level);
                break;

            case 2:
                EXTFramebufferObject.glFramebufferTexture2DEXT(target, attachment, textarget, texture, level);
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:20,代码来源:OpenGlHelper.java

示例11: glBindFramebuffer

import org.lwjgl.opengl.ARBFramebufferObject; //导入依赖的package包/类
public static void glBindFramebuffer(int target, int framebufferIn)
{
    if (framebufferSupported)
    {
        switch (framebufferType)
        {
            case BASE:
                GL30.glBindFramebuffer(target, framebufferIn);
                break;

            case ARB:
                ARBFramebufferObject.glBindFramebuffer(target, framebufferIn);
                break;

            case EXT:
                EXTFramebufferObject.glBindFramebufferEXT(target, framebufferIn);
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:20,代码来源:OpenGlHelper.java

示例12: glBindRenderbuffer

import org.lwjgl.opengl.ARBFramebufferObject; //导入依赖的package包/类
public static void glBindRenderbuffer(int target, int renderbuffer)
{
    if (framebufferSupported)
    {
        switch (framebufferType)
        {
            case BASE:
                GL30.glBindRenderbuffer(target, renderbuffer);
                break;

            case ARB:
                ARBFramebufferObject.glBindRenderbuffer(target, renderbuffer);
                break;

            case EXT:
                EXTFramebufferObject.glBindRenderbufferEXT(target, renderbuffer);
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:20,代码来源:OpenGlHelper.java

示例13: glDeleteRenderbuffers

import org.lwjgl.opengl.ARBFramebufferObject; //导入依赖的package包/类
public static void glDeleteRenderbuffers(int renderbuffer)
{
    if (framebufferSupported)
    {
        switch (framebufferType)
        {
            case BASE:
                GL30.glDeleteRenderbuffers(renderbuffer);
                break;

            case ARB:
                ARBFramebufferObject.glDeleteRenderbuffers(renderbuffer);
                break;

            case EXT:
                EXTFramebufferObject.glDeleteRenderbuffersEXT(renderbuffer);
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:20,代码来源:OpenGlHelper.java

示例14: glDeleteFramebuffers

import org.lwjgl.opengl.ARBFramebufferObject; //导入依赖的package包/类
public static void glDeleteFramebuffers(int framebufferIn)
{
    if (framebufferSupported)
    {
        switch (framebufferType)
        {
            case BASE:
                GL30.glDeleteFramebuffers(framebufferIn);
                break;

            case ARB:
                ARBFramebufferObject.glDeleteFramebuffers(framebufferIn);
                break;

            case EXT:
                EXTFramebufferObject.glDeleteFramebuffersEXT(framebufferIn);
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:20,代码来源:OpenGlHelper.java

示例15: glGenFramebuffers

import org.lwjgl.opengl.ARBFramebufferObject; //导入依赖的package包/类
/**
 * Calls the appropriate glGenFramebuffers method and returns the newly created fbo, or returns -1 if not supported.
 */
public static int glGenFramebuffers()
{
    if (!framebufferSupported)
    {
        return -1;
    }
    else
    {
        switch (framebufferType)
        {
            case BASE:
                return GL30.glGenFramebuffers();

            case ARB:
                return ARBFramebufferObject.glGenFramebuffers();

            case EXT:
                return EXTFramebufferObject.glGenFramebuffersEXT();

            default:
                return -1;
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:28,代码来源:OpenGlHelper.java


注:本文中的org.lwjgl.opengl.ARBFramebufferObject类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。