本文整理汇总了Java中org.bukkit.entity.Entity.getCustomName方法的典型用法代码示例。如果您正苦于以下问题:Java Entity.getCustomName方法的具体用法?Java Entity.getCustomName怎么用?Java Entity.getCustomName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.bukkit.entity.Entity
的用法示例。
在下文中一共展示了Entity.getCustomName方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: checkChair
import org.bukkit.entity.Entity; //导入方法依赖的package包/类
private List<ArmorStand> checkChair(ArmorStand drop)
{
List<ArmorStand> drops = new ArrayList<ArmorStand>();
// Check for already existing chair items.
for(Entity e : drop.getNearbyEntities(0.5, 0.5, 0.5))
{
if(e != null && e instanceof ArmorStand && e.getCustomName() == "Chair")
{
if(e.getPassengers().isEmpty())
e.remove();
else
drops.add(drop);
}
}
if(!drops.isEmpty())
return drops;
return null;
}
示例2: removeBlock
import org.bukkit.entity.Entity; //导入方法依赖的package包/类
@Override
public void removeBlock(BlockBreakEvent e) {
if (e.getPlayer() == null) {return;}
for (Entity en : e.getPlayer().getNearbyEntities(10, 10, 10)) {
System.out.println("Removal has Begun");
if (en.getCustomName() != null && en.getCustomName().equals(getName()) && /*en.getLocation().add(-0.5, 0, -0.5).equals(e.getBlock().getLocation())*/ en.getLocation().distance(e.getBlock().getLocation()) < 2) {
for (Entity ent : en.getNearbyEntities(0.5, 0.5, 0.5)) {
if (ent.getCustomName().equals("CustomBlock")) {
ent.remove();
break;
}
}
en.remove();
//en.getWorld().getBlockAt(en.getLocation().add(-0.5, 0, -0.5)).setType(Material.AIR);
if (e.getPlayer() != null && e.getPlayer().getGameMode().equals(GameMode.CREATIVE)) {
e.getPlayer().getInventory().addItem(getItem());
} else {
e.getBlock().getWorld().dropItemNaturally(en.getLocation().add(-0.5, 0, -0.5), getItem());
}
return;
}
}
}
示例3: getArmorStand
import org.bukkit.entity.Entity; //导入方法依赖的package包/类
public static ArmorStand getArmorStand(Block hopper)
{
Location l = new Location(hopper.getWorld(), (double)hopper.getX() + 0.5D, hopper.getY(), (double)hopper.getZ() + 0.5D);
Entity aentity[];
int j = (aentity = l.getChunk().getEntities()).length;
for(int i = 0; i < j; i++)
{
Entity n = aentity[i];
if((n instanceof ArmorStand) && n.getCustomName() == null && l.distanceSquared(n.getLocation()) < 0.40000000000000002D)
return (ArmorStand)n;
}
ArmorStand hologram = ArmorStandFactory.createHidden(l);
hologram.setCustomNameVisible(false);
hologram.setCustomName(null);
return hologram;
}
示例4: onBlockBreak
import org.bukkit.entity.Entity; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST)
public void onBlockBreak(BlockBreakEvent event)
{
if(event.isCancelled()) return;
if(Survival.allowedBlocks.contains(event.getBlock().getType()))
{
ArmorStand drop = dropSeat(event.getBlock(), (Stairs)event.getBlock().getState().getData());
for(Entity e : drop.getNearbyEntities(0.5, 0.5, 0.5))
{
if(e != null && e instanceof ArmorStand && e.getCustomName() == "Chair")
e.remove();
}
drop.remove();
}
}
示例5: getArmorStand
import org.bukkit.entity.Entity; //导入方法依赖的package包/类
public static ArmorStand getArmorStand(Block hopper, boolean createIfNoneFound) {
Location l = new Location(hopper.getWorld(), hopper.getX() + 0.5, hopper.getY() + offset, hopper.getZ() + 0.5);
for (Entity n: l.getChunk().getEntities()) {
if (n instanceof ArmorStand) {
if (n.getCustomName() == null && l.distanceSquared(n.getLocation()) < 0.4D) return (ArmorStand) n;
}
}
if (!createIfNoneFound) {
return null;
}
ArmorStand hologram = ArmorStandFactory.createHidden(l);
hologram.setCustomNameVisible(false);
hologram.setCustomName(null);
return hologram;
}
示例6: onPlayerMoveEvent
import org.bukkit.entity.Entity; //导入方法依赖的package包/类
@EventHandler
public void onPlayerMoveEvent(PlayerMoveEvent e) {
for (Entity en : e.getPlayer().getWorld().getEntities()) {
if (en.getCustomName() != null && en.getCustomName().equals(getName()) && en.getLocation().distance(e.getTo()) <= 1) {
Location l = en.getLocation();
//e.getPlayer().sendMessage(getPlayerDirection(e.getPlayer()));
if (getPlayerDirection(e.getPlayer()).equals("north")) {
l.add(-1.2, 0, 0);
}
else if (getPlayerDirection(e.getPlayer()).equals("south")) {
l.add(1.2, 0, 0);
}
else if (getPlayerDirection(e.getPlayer()).equals("east")) {
l.add(0, 0, -1.2);
}
else if (getPlayerDirection(e.getPlayer()).equals("west")) {
l.add(0, 0, 1.2);
}
else {
l = e.getPlayer().getLocation();
}
l.setDirection(e.getPlayer().getLocation().getDirection());
e.setTo(l);
}
}
}
示例7: onCommand
import org.bukkit.entity.Entity; //导入方法依赖的package包/类
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (command.getName().equalsIgnoreCase("hbike")) {
Player player = (Player) sender;
if (args[0].equals("create")) {
create(player.getLocation()).setPassenger(player);
}
else if (args[0].equals("destroy")) {
for (Entity ent : player.getNearbyEntities(0.2, 0.2, 0.2)) {
if (ent.getCustomName() != null && ent.getCustomName().equals("HoverBike")) {
ent.remove();
return true;
}
}
}
return true;
}
return false;
}
示例8: getBlockByName
import org.bukkit.entity.Entity; //导入方法依赖的package包/类
public static ArrayList<Entity> getBlockByName(String name, Entity e) {
ArrayList<Entity> r = new ArrayList<Entity>();
for (Entity en : e.getWorld().getEntities()) {
if (en.getCustomName() != null && en.getCustomName().equals(name)) {
r.add(en);
}
}
return r;
}
示例9: isDeadBall
import org.bukkit.entity.Entity; //导入方法依赖的package包/类
private boolean isDeadBall(Entity entity) {
if (!this.isBall(entity)) {
if (entity instanceof ArmorStand) {
final ArmorStand stand = (ArmorStand) entity;
final int xidentifier = (int) stand.getBodyPose().getZ();
final int identifier = (int) stand.getRightArmPose().getX();
if (xidentifier == 2777 && identifier == 2777) {
return true;
}
} else if (entity instanceof Rabbit && entity.getCustomName() != null && entity.getCustomName().equals("MyBallsIdentifier")) {
return true;
}
}
return false;
}
示例10: EntityInfo
import org.bukkit.entity.Entity; //导入方法依赖的package包/类
public EntityInfo(Entity entity, @Nullable ParticipantState owner) {
super(owner);
this.entityType = entity.getType();
this.entityClass = entity.getClass();
this.customName = entity.getCustomName();
this.nameKey = NMSHacks.getTranslationKey(entity);
}
示例11: getArmorStand
import org.bukkit.entity.Entity; //导入方法依赖的package包/类
private static ArmorStand getArmorStand(Block b)
{
Location l = new Location(b.getWorld(), (double)b.getX() + 0.5D, (float)b.getY() - 0.7F, (double)b.getZ() + 0.5D);
Entity aentity[];
int j = (aentity = l.getChunk().getEntities()).length;
for(int i = 0; i < j; i++)
{
Entity n = aentity[i];
if((n instanceof ArmorStand) && n.getCustomName() != null && l.distanceSquared(n.getLocation()) < 0.40000000000000002D)
return (ArmorStand)n;
}
ArmorStand hologram = ArmorStandFactory.createHidden(l);
return hologram;
}
示例12: findItem
import org.bukkit.entity.Entity; //导入方法依赖的package包/类
public static Item findItem(Block b) {
for (Entity n: b.getChunk().getEntities()) {
if (n instanceof Item) {
if (b.getLocation().add(0.5, 1.2, 0.5).distanceSquared(n.getLocation()) < 0.5D && n.getCustomName() != null) return (Item) n;
}
}
return null;
}
示例13: onInteract
import org.bukkit.entity.Entity; //导入方法依赖的package包/类
@EventHandler
public void onInteract(PlayerInteractEvent e) {
if (e.getAction() == Action.RIGHT_CLICK_BLOCK) {
//System.out.println("A");
for (Entity en : e.getPlayer().getWorld().getEntities()) {
if (en.getCustomName() != null && en.getCustomName().equals(getName()) && en.getLocation().add(-0.5, 0, -0.5).equals(e.getClickedBlock().getLocation())) {
Location l = e.getClickedBlock().getLocation();
l.add(0, -1, 0);
en.getWorld().getBlockAt(l).breakNaturally();
e.setCancelled(true);
}
}
}
}
示例14: loop
import org.bukkit.entity.Entity; //导入方法依赖的package包/类
public void loop() {
for (Player p : Bukkit.getOnlinePlayers()) {
for (Entity bl : p.getNearbyEntities(0.24, 2, 0.24)) {
if (bl.getCustomName() != null && bl.getCustomName().equals(getName())) {
for (Entity ent : p.getNearbyEntities(0.2, 0.2, 0.2)) {
if (ent.getCustomName() != null && ent.getCustomName().equals("HoverBike")) {
for (String tag : ent.getScoreboardTags()) {
if (tag.startsWith("speed:") && Integer.valueOf(tag.split(":")[1]) > 18) {
Police.create(p.getLocation().add(-10, 2, -10), p);
p.sendMessage("&6[Warning] Don't go past stops!".replace('&', '�'));
p.sendMessage("&9[Police] Pull over!".replace('&', '�'));
for (Entity pli : p.getNearbyEntities(50, 50, 50)) {
if (pli.getCustomName() != null && pli.getCustomName().equals("Officer")) {
((PigZombie) pli).setTarget(p);
}
}
}
else {
if (!ent.getScoreboardTags().contains("stopcooldown")) {
((Pig) ent).removePotionEffect(PotionEffectType.SPEED);
((Pig) ent).addPotionEffect(new PotionEffect(PotionEffectType.SLOW, Integer.MAX_VALUE, 255, true, false));
((Pig) ent).setVelocity(new Vector(0, 0, 0));
} else {
ent.getScoreboardTags().remove("stopcooldown");
}
}
}
}
}
}
}
}
}
示例15: removeBlock
import org.bukkit.entity.Entity; //导入方法依赖的package包/类
@Override
public void removeBlock(BlockBreakEvent e) {
for (Entity en : e.getPlayer().getWorld().getEntities()) {
if (en.getCustomName() != null && en.getCustomName().equals("flag") && en.getLocation().add(-0.5, 0, -0.5).equals(e.getBlock().getLocation())) {
en.remove();
e.getPlayer().sendMessage(ChatColor.GRAY + "Flag removed");
}
}
}