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Java Item.ToolMaterial方法代码示例

本文整理汇总了Java中net.minecraft.item.Item.ToolMaterial方法的典型用法代码示例。如果您正苦于以下问题:Java Item.ToolMaterial方法的具体用法?Java Item.ToolMaterial怎么用?Java Item.ToolMaterial使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.item.Item的用法示例。


在下文中一共展示了Item.ToolMaterial方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: ToolRefinedSword

import net.minecraft.item.Item; //导入方法依赖的package包/类
public ToolRefinedSword(String name, Item.ToolMaterial material) {
    super(material);
    setUnlocalizedName(name);
    setCreativeTab(Statclock.TabStatclock);
    //setMaxDamage(100);
    GameRegistry.register(this, new ResourceLocation(References.MODID, "refined_sword"));
}
 
开发者ID:lucidagrande,项目名称:statclock,代码行数:8,代码来源:ToolRefinedSword.java

示例2: getToolMaterial

import net.minecraft.item.Item; //导入方法依赖的package包/类
@Override
public Item.ToolMaterial getToolMaterial()
{
    return Arrays.stream(Item.ToolMaterial.values())
                 .filter(mat -> mat.name().equalsIgnoreCase(material))
                 .findFirst().orElse(null);

}
 
开发者ID:cubex2,项目名称:customstuff4,代码行数:9,代码来源:WrappedToolMaterialImpl.java

示例3: load

import net.minecraft.item.Item; //导入方法依赖的package包/类
public static void load()
{
	Item.ToolMaterial compositeToolMaterial = EnumHelper.addToolMaterial("CG_COMPOSITE", 2, 1800, 6.0F, 2.0F, 13);
	Item.ToolMaterial compositeDaggerMaterial = EnumHelper.addToolMaterial("CG_COMPOSITE_DAGGER", 2, 600, 6.0F, 0.0F, 15);
	
	// TODO: Solve this garbage with materials.

	ItemArmor.ArmorMaterial accessoryArmorMaterial = EnumHelper.addArmorMaterial("CG_ACCESSORY", null, 100, new int[] { 1, 2, 2, 1 }, 15, null, 0);
	ItemArmor.ArmorMaterial compositeMaskArmorMaterial = EnumHelper.addArmorMaterial("CG_MASK_COMPOSITE", null, 50, new int[] { 3, 9, 6, 3 }, 12, null, 0);
	ItemArmor.ArmorMaterial compositeArmorMaterial = EnumHelper.addArmorMaterial("CG_COMPOSITE", null, 50, new int[] { 3, 9, 6, 3 }, 12, null, 0);

	// Armor
	compositeHelmet = new ItemCompositeArmor("composite_helmet", compositeArmorMaterial, COMPOSITE_NAME, 0, EntityEquipmentSlot.HEAD).setDefaultColor(8815987).setRarity(EnumRarity.UNCOMMON);
	compositeChestplate = new ItemCompositeArmor("composite_chestplate", compositeArmorMaterial, COMPOSITE_NAME , 0, EntityEquipmentSlot.CHEST).setDefaultColor(8815987).setRarity(EnumRarity.UNCOMMON);
	compositeLeggings = new ItemCompositeArmor("composite_leggings", compositeArmorMaterial, COMPOSITE_NAME, 0, EntityEquipmentSlot.LEGS).setDefaultColor(8815987).setRarity(EnumRarity.UNCOMMON);
	compositeBoots = new ItemCompositeArmor("composite_boots", compositeArmorMaterial, COMPOSITE_NAME, 0, EntityEquipmentSlot.FEET).setDefaultColor(8815987).setRarity(EnumRarity.UNCOMMON);

	// Respirators
	respiratorHalfMask = new ItemCGArmor("respirator_halfmask", accessoryArmorMaterial, "respirator_halfmask", 0, EntityEquipmentSlot.HEAD)
			.setItemClass(EnumItemClass.ACCESSORY_ARMOR).setAirMask(true).setMinAir(80);

	respiratorMask = new ItemCGArmor("respirator_mask", accessoryArmorMaterial, "respirator_mask", 0, EntityEquipmentSlot.HEAD)
			.setItemClass(EnumItemClass.ACCESSORY_ARMOR).setAirMask(true).setMinAir(20).setMaxDamage(150);
	
	respiratorMaskComposite = new ItemCGArmor("respirator_mask_composite", compositeMaskArmorMaterial, "respirator_mask_composite", 0, EntityEquipmentSlot.HEAD)
			.setItemClass(EnumItemClass.LIGHT_ARMOR).setAirMask(true).setMinAir(20).setRarity(EnumRarity.UNCOMMON).setMaxDamage(200);
	
	// Decorative
	ushankaHat = new ItemCompositeArmor("ushanka_hat", accessoryArmorMaterial, "ushanka_hat", 0, EntityEquipmentSlot.HEAD).setDefaultColor(8487297)
			.setItemClass(EnumItemClass.ACCESSORY_ARMOR).setHasDescription(true).setMaxDamage(300);
	
	balaclavaMask = new ItemCompositeArmor("balaclava_mask", accessoryArmorMaterial, "balaclava_mask", 0, EntityEquipmentSlot.HEAD).setDefaultColor(8487297)
			.setItemClass(EnumItemClass.ACCESSORY_ARMOR).setHasDescription(true);
	
	shemaghMask = new ItemCompositeArmor("shemagh_mask", accessoryArmorMaterial, "shemagh_mask", 0, EntityEquipmentSlot.HEAD).setDefaultColor(8487297)
			.setHasOverlayIcon(true).setItemClass(EnumItemClass.ACCESSORY_ARMOR).setHasDescription(true);

	// Weapons
	compositeSword = new ItemCGSword("composite_sword", compositeToolMaterial);
	compositeDagger = new ItemCGSword("composite_dagger", compositeDaggerMaterial);
	compositeBow = new ItemCGBow("composite_bow", 2000, 15);

	if (CompositeGear.proxy.isClient()) {
		registerMultiItem(compositeSword, "composite_sword", "items/tool/generic");
		registerMultiItem(compositeDagger, "composite_dagger", "items/tool/generic");
		registerItemModel(compositeBow, "tool/composite_bow");
	}
}
 
开发者ID:TwilightWingsStudio,项目名称:CompositeGear,代码行数:49,代码来源:ItemsCG.java

示例4: ToolTestSword

import net.minecraft.item.Item; //导入方法依赖的package包/类
public ToolTestSword(String name, Item.ToolMaterial material, CreativeTabs tab) {
    super(name, material, tab);
}
 
开发者ID:inifire201,项目名称:MagicWinds,代码行数:4,代码来源:ToolTestSword.java

示例5: of

import net.minecraft.item.Item; //导入方法依赖的package包/类
static WrappedToolMaterial of(Item.ToolMaterial material)
{
    return () -> material;
}
 
开发者ID:cubex2,项目名称:customstuff4,代码行数:5,代码来源:WrappedToolMaterial.java

示例6: ItemHammer

import net.minecraft.item.Item; //导入方法依赖的package包/类
protected ItemHammer(Item.ToolMaterial material)
{
    super(2.0F, -3.1F, material, breakableBlocks);
    setHarvestLevel("pickaxe", 1);
}
 
开发者ID:einsteinsci,项目名称:BetterBeginningsReborn,代码行数:6,代码来源:ItemHammer.java

示例7: getToolMaterial

import net.minecraft.item.Item; //导入方法依赖的package包/类
/**
 * Gets the material. Returns null if the material does not exist.
 */
Item.ToolMaterial getToolMaterial();
 
开发者ID:cubex2,项目名称:customstuff4,代码行数:5,代码来源:WrappedToolMaterial.java


注:本文中的net.minecraft.item.Item.ToolMaterial方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。