本文整理汇总了Java中net.minecraft.item.Item.ToolMaterial方法的典型用法代码示例。如果您正苦于以下问题:Java Item.ToolMaterial方法的具体用法?Java Item.ToolMaterial怎么用?Java Item.ToolMaterial使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.item.Item
的用法示例。
在下文中一共展示了Item.ToolMaterial方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: ToolRefinedSword
import net.minecraft.item.Item; //导入方法依赖的package包/类
public ToolRefinedSword(String name, Item.ToolMaterial material) {
super(material);
setUnlocalizedName(name);
setCreativeTab(Statclock.TabStatclock);
//setMaxDamage(100);
GameRegistry.register(this, new ResourceLocation(References.MODID, "refined_sword"));
}
示例2: getToolMaterial
import net.minecraft.item.Item; //导入方法依赖的package包/类
@Override
public Item.ToolMaterial getToolMaterial()
{
return Arrays.stream(Item.ToolMaterial.values())
.filter(mat -> mat.name().equalsIgnoreCase(material))
.findFirst().orElse(null);
}
示例3: load
import net.minecraft.item.Item; //导入方法依赖的package包/类
public static void load()
{
Item.ToolMaterial compositeToolMaterial = EnumHelper.addToolMaterial("CG_COMPOSITE", 2, 1800, 6.0F, 2.0F, 13);
Item.ToolMaterial compositeDaggerMaterial = EnumHelper.addToolMaterial("CG_COMPOSITE_DAGGER", 2, 600, 6.0F, 0.0F, 15);
// TODO: Solve this garbage with materials.
ItemArmor.ArmorMaterial accessoryArmorMaterial = EnumHelper.addArmorMaterial("CG_ACCESSORY", null, 100, new int[] { 1, 2, 2, 1 }, 15, null, 0);
ItemArmor.ArmorMaterial compositeMaskArmorMaterial = EnumHelper.addArmorMaterial("CG_MASK_COMPOSITE", null, 50, new int[] { 3, 9, 6, 3 }, 12, null, 0);
ItemArmor.ArmorMaterial compositeArmorMaterial = EnumHelper.addArmorMaterial("CG_COMPOSITE", null, 50, new int[] { 3, 9, 6, 3 }, 12, null, 0);
// Armor
compositeHelmet = new ItemCompositeArmor("composite_helmet", compositeArmorMaterial, COMPOSITE_NAME, 0, EntityEquipmentSlot.HEAD).setDefaultColor(8815987).setRarity(EnumRarity.UNCOMMON);
compositeChestplate = new ItemCompositeArmor("composite_chestplate", compositeArmorMaterial, COMPOSITE_NAME , 0, EntityEquipmentSlot.CHEST).setDefaultColor(8815987).setRarity(EnumRarity.UNCOMMON);
compositeLeggings = new ItemCompositeArmor("composite_leggings", compositeArmorMaterial, COMPOSITE_NAME, 0, EntityEquipmentSlot.LEGS).setDefaultColor(8815987).setRarity(EnumRarity.UNCOMMON);
compositeBoots = new ItemCompositeArmor("composite_boots", compositeArmorMaterial, COMPOSITE_NAME, 0, EntityEquipmentSlot.FEET).setDefaultColor(8815987).setRarity(EnumRarity.UNCOMMON);
// Respirators
respiratorHalfMask = new ItemCGArmor("respirator_halfmask", accessoryArmorMaterial, "respirator_halfmask", 0, EntityEquipmentSlot.HEAD)
.setItemClass(EnumItemClass.ACCESSORY_ARMOR).setAirMask(true).setMinAir(80);
respiratorMask = new ItemCGArmor("respirator_mask", accessoryArmorMaterial, "respirator_mask", 0, EntityEquipmentSlot.HEAD)
.setItemClass(EnumItemClass.ACCESSORY_ARMOR).setAirMask(true).setMinAir(20).setMaxDamage(150);
respiratorMaskComposite = new ItemCGArmor("respirator_mask_composite", compositeMaskArmorMaterial, "respirator_mask_composite", 0, EntityEquipmentSlot.HEAD)
.setItemClass(EnumItemClass.LIGHT_ARMOR).setAirMask(true).setMinAir(20).setRarity(EnumRarity.UNCOMMON).setMaxDamage(200);
// Decorative
ushankaHat = new ItemCompositeArmor("ushanka_hat", accessoryArmorMaterial, "ushanka_hat", 0, EntityEquipmentSlot.HEAD).setDefaultColor(8487297)
.setItemClass(EnumItemClass.ACCESSORY_ARMOR).setHasDescription(true).setMaxDamage(300);
balaclavaMask = new ItemCompositeArmor("balaclava_mask", accessoryArmorMaterial, "balaclava_mask", 0, EntityEquipmentSlot.HEAD).setDefaultColor(8487297)
.setItemClass(EnumItemClass.ACCESSORY_ARMOR).setHasDescription(true);
shemaghMask = new ItemCompositeArmor("shemagh_mask", accessoryArmorMaterial, "shemagh_mask", 0, EntityEquipmentSlot.HEAD).setDefaultColor(8487297)
.setHasOverlayIcon(true).setItemClass(EnumItemClass.ACCESSORY_ARMOR).setHasDescription(true);
// Weapons
compositeSword = new ItemCGSword("composite_sword", compositeToolMaterial);
compositeDagger = new ItemCGSword("composite_dagger", compositeDaggerMaterial);
compositeBow = new ItemCGBow("composite_bow", 2000, 15);
if (CompositeGear.proxy.isClient()) {
registerMultiItem(compositeSword, "composite_sword", "items/tool/generic");
registerMultiItem(compositeDagger, "composite_dagger", "items/tool/generic");
registerItemModel(compositeBow, "tool/composite_bow");
}
}
示例4: ToolTestSword
import net.minecraft.item.Item; //导入方法依赖的package包/类
public ToolTestSword(String name, Item.ToolMaterial material, CreativeTabs tab) {
super(name, material, tab);
}
示例5: of
import net.minecraft.item.Item; //导入方法依赖的package包/类
static WrappedToolMaterial of(Item.ToolMaterial material)
{
return () -> material;
}
示例6: ItemHammer
import net.minecraft.item.Item; //导入方法依赖的package包/类
protected ItemHammer(Item.ToolMaterial material)
{
super(2.0F, -3.1F, material, breakableBlocks);
setHarvestLevel("pickaxe", 1);
}
示例7: getToolMaterial
import net.minecraft.item.Item; //导入方法依赖的package包/类
/**
* Gets the material. Returns null if the material does not exist.
*/
Item.ToolMaterial getToolMaterial();