本文整理汇总了Java中net.minecraft.enchantment.EnchantmentHelper.buildEnchantmentList方法的典型用法代码示例。如果您正苦于以下问题:Java EnchantmentHelper.buildEnchantmentList方法的具体用法?Java EnchantmentHelper.buildEnchantmentList怎么用?Java EnchantmentHelper.buildEnchantmentList使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.enchantment.EnchantmentHelper
的用法示例。
在下文中一共展示了EnchantmentHelper.buildEnchantmentList方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: func_178148_a
import net.minecraft.enchantment.EnchantmentHelper; //导入方法依赖的package包/类
private List<EnchantmentData> func_178148_a(ItemStack stack, int p_178148_2_, int p_178148_3_)
{
this.rand.setSeed((long)(this.xpSeed + p_178148_2_));
List<EnchantmentData> list = EnchantmentHelper.buildEnchantmentList(this.rand, stack, p_178148_3_);
if (stack.getItem() == Items.book && list != null && list.size() > 1)
{
list.remove(this.rand.nextInt(list.size()));
}
return list;
}
示例2: getEnchantmentList
import net.minecraft.enchantment.EnchantmentHelper; //导入方法依赖的package包/类
private List<EnchantmentData> getEnchantmentList(net.minecraft.item.ItemStack stack, int p_178148_2_, int p_178148_3_) {
this.rand.setSeed((long) (this.xpSeed + p_178148_2_));
List<EnchantmentData> list = EnchantmentHelper.buildEnchantmentList(this.rand, stack, p_178148_3_, false);
if (stack.getItem() == Items.BOOK && list.size() > 1) {
list.remove(this.rand.nextInt(list.size()));
}
return list;
}
示例3: func_178148_a
import net.minecraft.enchantment.EnchantmentHelper; //导入方法依赖的package包/类
@SuppressWarnings("unchecked")
private List<EnchantmentData> func_178148_a(ItemStack stack, int seed, int level) {
rand.setSeed(enchantmentSeed + seed);
List<EnchantmentData> list = EnchantmentHelper.buildEnchantmentList(rand, stack, level);
if (stack.getItem() == Items.book && list != null && list.size() > 1)
list.remove(rand.nextInt(list.size()));
return list;
}
示例4: getEnchantmentList
import net.minecraft.enchantment.EnchantmentHelper; //导入方法依赖的package包/类
private List<EnchantmentData> getEnchantmentList(ItemStack stack, int p_178148_2_, int p_178148_3_)
{
this.rand.setSeed((long)(this.xpSeed + p_178148_2_));
List<EnchantmentData> list = EnchantmentHelper.buildEnchantmentList(this.rand, stack, p_178148_3_, false);
if (stack.getItem() == Items.BOOK && list.size() > 1)
{
list.remove(this.rand.nextInt(list.size()));
}
return list;
}