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Java Helper.scaleTo方法代码示例

本文整理汇总了Java中de.dakror.gamesetup.util.Helper.scaleTo方法的典型用法代码示例。如果您正苦于以下问题:Java Helper.scaleTo方法的具体用法?Java Helper.scaleTo怎么用?Java Helper.scaleTo使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在de.dakror.gamesetup.util.Helper的用法示例。


在下文中一共展示了Helper.scaleTo方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: WeaponryWeaponButton

import de.dakror.gamesetup.util.Helper; //导入方法依赖的package包/类
public WeaponryWeaponButton(int x, int y, WeaponData data) {
	super(x, y, WIDTH, HEIGHT);
	this.data = data;
	this.data.calculateStats();
	image = data.getImage();
	Dimension dim = Helper.scaleTo(new Dimension(image.getWidth(), image.getHeight()), new Dimension(width - 30, height - 30));
	if (dim.width < image.getWidth() || dim.height < image.getHeight()) image = Helper.toBufferedImage(image.getScaledInstance(dim.width, dim.height, BufferedImage.SCALE_SMOOTH));
	selected = false;
}
 
开发者ID:Dakror,项目名称:SpamWars,代码行数:10,代码来源:WeaponryWeaponButton.java

示例2: WeaponryButton

import de.dakror.gamesetup.util.Helper; //导入方法依赖的package包/类
public WeaponryButton(Rectangle icon) {
	super(0, 0, SIZE, SIZE);
	this.icon = Game.getImage("weapon/explode.png").getSubimage(icon.x, icon.y, icon.width, icon.height);
	
	Dimension dim = Helper.scaleTo(new Dimension(icon.width, icon.height), new Dimension(SIZE - 30, SIZE - 30));
	selected = false;
	this.icon = Helper.toBufferedImage(this.icon.getScaledInstance(dim.width, dim.height, BufferedImage.SCALE_SMOOTH));
	
	loseSelectionOnRMB = false;
}
 
开发者ID:Dakror,项目名称:SpamWars,代码行数:11,代码来源:WeaponryButton.java

示例3: KillLabel

import de.dakror.gamesetup.util.Helper; //导入方法依赖的package包/类
public KillLabel(int y, Player killer, Player killed, WeaponType type) {
	super(Game.getWidth() - 380, y, 0, 40);
	
	dead = false;
	this.killer = killer.getUser().getUsername();
	this.killed = killed.getUser().getUsername();
	this.type = type;
	
	if (type == WeaponType.WEAPON) {
		weapon = killer.getWeapon().getImage();
		Dimension dim = Helper.scaleTo(new Dimension(weapon.getWidth(), weapon.getHeight()), new Dimension(150, 20));
		if (dim.width < weapon.getWidth() || dim.height < weapon.getHeight()) weapon = Helper.toBufferedImage(weapon.getScaledInstance(dim.width, dim.height, BufferedImage.SCALE_SMOOTH));
	}
}
 
开发者ID:Dakror,项目名称:SpamWars,代码行数:15,代码来源:KillLabel.java

示例4: BuildButton

import de.dakror.gamesetup.util.Helper; //导入方法依赖的package包/类
public BuildButton(int x, int y, final Struct s) {
	super(x, y, SIZE, SIZE);
	addClickEvent(new ClickEvent() {
		@Override
		public void trigger() {
			Game.currentGame.activeStruct = (Struct) s.clone();
		}
	});
	struct = s;
	scale = Helper.scaleTo(new Dimension(struct.getWidth(), struct.getHeight()), new Dimension(width, height));
}
 
开发者ID:Dakror,项目名称:VillageDefense,代码行数:12,代码来源:BuildButton.java


注:本文中的de.dakror.gamesetup.util.Helper.scaleTo方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。