本文整理汇总了Java中de.dakror.gamesetup.util.Helper.drawRightAlignedString方法的典型用法代码示例。如果您正苦于以下问题:Java Helper.drawRightAlignedString方法的具体用法?Java Helper.drawRightAlignedString怎么用?Java Helper.drawRightAlignedString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类de.dakror.gamesetup.util.Helper
的用法示例。
在下文中一共展示了Helper.drawRightAlignedString方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: draw
import de.dakror.gamesetup.util.Helper; //导入方法依赖的package包/类
@Override
public void draw(Graphics2D g) {
if (world != null) world.draw(g);
drawLayers(g);
if (!(getActiveLayer() instanceof HUDLayer) && !(getActiveLayer() instanceof GameStartLayer) && user != null) {
Helper.drawContainer(getWidth() - 200, getHeight() - 60, 200, 60, false, false, g);
g.setColor(Color.darkGray);
Helper.drawRightAlignedString(money + "$", getWidth() - 10, getHeight() - 20, g, 25);
}
if (debug && !screenshot) {
g.setColor(Color.green);
g.setFont(new Font("Arial", Font.PLAIN, 18));
Helper.drawString(getFPS() + " FPS", 0, 18, g, 18);
Helper.drawString(getUPS() + " UPS", 100, 18, g, 18);
}
}
示例2: draw
import de.dakror.gamesetup.util.Helper; //导入方法依赖的package包/类
@Override
public void draw(Graphics2D g) {
if (state == 0 && !selected) {
if (enabled) Helper.drawShadow(x, y, width, height, g);
Helper.drawOutline(x, y, width, height, false, g);
} else Helper.drawContainer(x, y, width, height, false, state == 1 || selected, g);
g.drawImage(icon, x + (width - icon.getWidth()) / 2, y + (height - icon.getHeight()) / 2, Game.w);
int m = 9;
if (part != null) {
Color c = g.getColor();
g.setColor(Color.decode("#c48813"));
Helper.drawRightAlignedString((part.price == 0) ? "Frei" : part.price + "$", x + width - 10, y + height - 10, g, 15);
g.setColor(c);
}
if (!enabled) Helper.drawShadow(x - m, y - m, width + m * 2, height + m * 2, g);
}
示例3: renderStats
import de.dakror.gamesetup.util.Helper; //导入方法依赖的package包/类
public void renderStats(Graphics2D g) {
Helper.drawContainer(Game.getWidth() / 2 - 500, Game.getHeight() / 2 - 300, 1000, 600, true, false, g);
Color o = g.getColor();
g.setColor(Color.gray);
Helper.drawHorizontallyCenteredString("Statistik", Game.getWidth(), Game.getHeight() / 2 - 220, g, 80);
Helper.drawOutline(Game.getWidth() / 2 - 495, Game.getHeight() / 2 - 295, 990, 100, false, g);
User[] users = Game.client.playerList.getUsers();
Arrays.sort(users, getSorter());
Helper.drawString("SPIELERNAME", Game.getWidth() / 2 - 450, Game.getHeight() / 2 - 160, g, 30);
Helper.drawString("K / D", Game.getWidth() / 2 + 300, Game.getHeight() / 2 - 160, g, 30);
for (int i = 0; i < users.length; i++) {
g.setColor(Color.white);
if (users[i].getUsername().equals(Game.user.getUsername())) g.setColor(Color.decode("#3333ff"));
Helper.drawString(users[i].getUsername(), Game.getWidth() / 2 - 450, Game.getHeight() / 2 - 110 + i * 30, g, 30);
Helper.drawString("/", Game.getWidth() / 2 + 350, Game.getHeight() / 2 - 110 + i * 30, g, 30);
Helper.drawRightAlignedString(users[i].K + "", Game.getWidth() / 2 + 331, Game.getHeight() / 2 - 110 + i * 30, g, 30);
Helper.drawString(users[i].D + "", Game.getWidth() / 2 + 391, Game.getHeight() / 2 - 110 + i * 30, g, 30);
}
g.setColor(o);
}
示例4: draw
import de.dakror.gamesetup.util.Helper; //导入方法依赖的package包/类
@Override
public void draw(Graphics2D g) {
g.drawImage(Game.getImage("gui/menu.png"), 0, 0, Game.getWidth(), Game.getHeight(), Game.w);
Helper.drawImageCenteredRelativeScaled(Game.getImage("gui/joinGame.png"), 80, 1920, 1080, Game.getWidth(), Game.getHeight(), g);
Helper.drawContainer(Game.getWidth() / 2 - TextButton.WIDTH - 15, Game.getHeight() - TextButton.HEIGHT * 2 - 30, TextButton.WIDTH * 2 + 30, TextButton.HEIGHT * 3, false, false, g);
Rectangle rect = new Rectangle();
synchronized (servers) {
int i = 0;
boolean anyoneHovered = false;
for (InetAddress key : servers.keySet()) {
int y = Game.getHeight() / 4 + i * (TextButton.HEIGHT + 50);
rect.setBounds(Game.getWidth() / 4, y, Game.getWidth() / 2, TextButton.HEIGHT + 10);
boolean hovered = rect.contains(mouse);
if (hovered) {
this.hovered = i;
anyoneHovered = true;
hoveredIp = key;
}
Helper.drawContainer(Game.getWidth() / 4, y, Game.getWidth() / 2, TextButton.HEIGHT + 10, hovered, selected == i, g);
Packet13Server p = servers.get(key);
Helper.drawString(p.getHostName(), Game.getWidth() / 4 + 20, y + 45, g, 30);
Helper.drawRightAlignedString(p.getPlayers() + " / " + Server.MAX_PLAYERS + " Spieler", Game.getWidth() / 4 * 3 - 20, y + 45, g, 30);
i++;
}
if (!anyoneHovered) hovered = -1;
} ;
drawComponents(g);
}
示例5: draw
import de.dakror.gamesetup.util.Helper; //导入方法依赖的package包/类
@Override
public void draw(Graphics2D g) {
try {
Helper.drawContainer(Game.getWidth() / 2 - 200, Game.getHeight() - 50, 400, 60, false, false, g);
Helper.drawProgressBar(Game.getWidth() / 2 - 180, Game.getHeight() - 30, 360, Game.player.getLife() / (float) Game.player.getMaxlife(), "ff3232", g);
Color o = g.getColor();
g.setColor(Color.black);
Helper.drawHorizontallyCenteredString(Game.player.getLife() + " / " + Game.player.getMaxlife(), Game.getWidth(), Game.getHeight() - 14, g, 14);
Helper.drawContainer(Game.getWidth() - 175, Game.getHeight() - 110, 175, 110, false, false, g);
g.setColor(Color.white);
Helper.drawString(Game.player.getWeapon().ammo + "", Game.getWidth() - 165, Game.getHeight() - 50, g, 70);
Helper.drawRightAlignedString(Game.player.getWeapon().capacity + "", Game.getWidth() - 10, Game.getHeight() - 15, g, 40);
// -- time panel -- //
Helper.drawContainer(Game.getWidth() / 2 - 150, 0, 300, 80, true, true, g);
Helper.drawHorizontallyCenteredString(Game.client.isGameOver() ? "00:00" : new SimpleDateFormat("mm:ss").format(new Date((Game.client.gameStarted + Game.client.gameInfo.getMinutes() * 60000) - System.currentTimeMillis())), Game.getWidth(), 56, g, 50);
if (!new Rectangle(5, 5, 70, 70).contains(Game.currentGame.mouse) || !Game.currentGame.getActiveLayer().equals(this)) Helper.drawContainer(5, 5, 70, 70, false, false, g);
else Helper.drawContainer(0, 0, 80, 80, false, true, g);
g.drawImage(Game.getImage("gui/pause.png"), 5, 5, 70, 70, Game.w);
if (reload && reloadStarted > 0) {
Composite c = g.getComposite();
g.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.8f));
Helper.drawShadow(Game.getWidth() / 2 - 260, Game.getHeight() / 3 * 2 - 10, 520, 40, g);
Helper.drawOutline(Game.getWidth() / 2 - 260, Game.getHeight() / 3 * 2 - 10, 520, 40, false, g);
Helper.drawProgressBar(Game.getWidth() / 2 - 251, Game.getHeight() / 3 * 2 - 1, 500, (tick - reloadStarted) / (float) Game.player.getWeapon().getData().getReload(), "2a86e7", g);
g.setColor(Color.black);
Helper.drawHorizontallyCenteredString("Nachladen", Game.getWidth(), Game.getHeight() / 3 * 2 + 16, g, 20);
g.setComposite(c);
}
g.setColor(o);
} catch (NullPointerException e) {}
drawComponents(g);
drawStats(g);
}
示例6: draw
import de.dakror.gamesetup.util.Helper; //导入方法依赖的package包/类
@Override
public void draw(Graphics2D g) {
super.draw(g);
if (number > 0) Helper.drawRightAlignedString(number + "", x + width + 7, y + height + 5, g, 35);
}
示例7: draw
import de.dakror.gamesetup.util.Helper; //导入方法依赖的package包/类
@Override
public void draw(Graphics2D g) {
if (dead) return;
Font f = g.getFont();
g.setFont(new Font("", Font.PLAIN, 18));
if (width == 0) {
FontMetrics fm = g.getFontMetrics();
if (WeaponType.getMessage(type) == null) width = fm.stringWidth(killer) + fm.stringWidth(killed) + 150;
else width = fm.stringWidth(WeaponType.getMessage(type).replace("%killer%", killer).replace("%dead%", killed)) + 30;
x = Game.getWidth() - width - 30;
}
Color o = g.getColor();
Composite c = g.getComposite();
g.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.4f));
g.setColor(Color.black);
g.fillRect(x + 8, y + 8, width - 16, height - 16);
g.setComposite(c);
Helper.drawOutline(x, y, width, height, false, g);
g.setColor(killer.equals(Game.user.getUsername()) ? Color.decode("#3333ff") : Color.white);
if (type == WeaponType.WEAPON) {
if (killed.equals(killer)) {
int[] ints = Helper.drawHorizontallyCenteredString(killer, x - 30, width, y + 26, g, 18);
g.drawImage(Game.getImage("icon/kill.png"), ints[0] + ints[1] + 25, y + 10, Game.w);
} else {
Helper.drawString(killer, x + 15, y + 26, g, 18);
g.setColor(killed.equals(Game.user.getUsername()) ? Color.decode("#3333ff") : Color.white);
Helper.drawRightAlignedString(killed, x + width - 15, y + 26, g, 18);
if (weapon != null) g.drawImage(weapon, x + (width - weapon.getWidth()) / 2, y + 10, Game.w);
}
} else {
Helper.drawString(WeaponType.getMessage(type).replace("%killer%", killer).replace("%dead%", killed), x + 15, y + 26, g, 18);
}
g.setColor(o);
g.setFont(f);
}
示例8: drawItemStack
import de.dakror.gamesetup.util.Helper; //导入方法依赖的package包/类
public void drawItemStack(Graphics2D g) {
if (itemStack != null) {
itemStack.getItem().draw(x, y, width, g);
if (itemStack.getAmount() > 1) Helper.drawRightAlignedString(itemStack.getAmount() + "", x + width, y + height - 5, g, 30);
}
}