本文整理汇总了Java中com.badlogic.gdx.math.MathUtils.nextPowerOfTwo方法的典型用法代码示例。如果您正苦于以下问题:Java MathUtils.nextPowerOfTwo方法的具体用法?Java MathUtils.nextPowerOfTwo怎么用?Java MathUtils.nextPowerOfTwo使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类com.badlogic.gdx.math.MathUtils
的用法示例。
在下文中一共展示了MathUtils.nextPowerOfTwo方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: ObjectMap
import com.badlogic.gdx.math.MathUtils; //导入方法依赖的package包/类
/** Creates a new map with the specified initial capacity and load factor. This map will hold initialCapacity items before
* growing the backing table.
* @param initialCapacity If not a power of two, it is increased to the next nearest power of two. */
public ObjectMap (int initialCapacity, float loadFactor) {
if (initialCapacity < 0) throw new IllegalArgumentException("initialCapacity must be >= 0: " + initialCapacity);
initialCapacity = MathUtils.nextPowerOfTwo((int)Math.ceil(initialCapacity / loadFactor));
if (initialCapacity > 1 << 30) throw new IllegalArgumentException("initialCapacity is too large: " + initialCapacity);
capacity = initialCapacity;
if (loadFactor <= 0) throw new IllegalArgumentException("loadFactor must be > 0: " + loadFactor);
this.loadFactor = loadFactor;
threshold = (int)(capacity * loadFactor);
mask = capacity - 1;
hashShift = 31 - Integer.numberOfTrailingZeros(capacity);
stashCapacity = Math.max(3, (int)Math.ceil(Math.log(capacity)) * 2);
pushIterations = Math.max(Math.min(capacity, 8), (int)Math.sqrt(capacity) / 8);
keyTable = (K[])new Object[capacity + stashCapacity];
valueTable = (V[])new Object[keyTable.length];
}
示例2: ObjectSet
import com.badlogic.gdx.math.MathUtils; //导入方法依赖的package包/类
/** Creates a new set with the specified initial capacity and load factor. This set will hold initialCapacity items before
* growing the backing table.
* @param initialCapacity If not a power of two, it is increased to the next nearest power of two. */
public ObjectSet (int initialCapacity, float loadFactor) {
if (initialCapacity < 0) throw new IllegalArgumentException("initialCapacity must be >= 0: " + initialCapacity);
initialCapacity = MathUtils.nextPowerOfTwo((int)Math.ceil(initialCapacity / loadFactor));
if (initialCapacity > 1 << 30) throw new IllegalArgumentException("initialCapacity is too large: " + initialCapacity);
capacity = initialCapacity;
if (loadFactor <= 0) throw new IllegalArgumentException("loadFactor must be > 0: " + loadFactor);
this.loadFactor = loadFactor;
threshold = (int)(capacity * loadFactor);
mask = capacity - 1;
hashShift = 31 - Integer.numberOfTrailingZeros(capacity);
stashCapacity = Math.max(3, (int)Math.ceil(Math.log(capacity)) * 2);
pushIterations = Math.max(Math.min(capacity, 8), (int)Math.sqrt(capacity) / 8);
keyTable = (T[])new Object[capacity + stashCapacity];
}
示例3: IntMap
import com.badlogic.gdx.math.MathUtils; //导入方法依赖的package包/类
/** Creates a new map with the specified initial capacity and load factor. This map will hold initialCapacity items before
* growing the backing table.
* @param initialCapacity If not a power of two, it is increased to the next nearest power of two. */
public IntMap (int initialCapacity, float loadFactor) {
if (initialCapacity < 0) throw new IllegalArgumentException("initialCapacity must be >= 0: " + initialCapacity);
initialCapacity = MathUtils.nextPowerOfTwo((int)Math.ceil(initialCapacity / loadFactor));
if (initialCapacity > 1 << 30) throw new IllegalArgumentException("initialCapacity is too large: " + initialCapacity);
capacity = initialCapacity;
if (loadFactor <= 0) throw new IllegalArgumentException("loadFactor must be > 0: " + loadFactor);
this.loadFactor = loadFactor;
threshold = (int)(capacity * loadFactor);
mask = capacity - 1;
hashShift = 31 - Integer.numberOfTrailingZeros(capacity);
stashCapacity = Math.max(3, (int)Math.ceil(Math.log(capacity)) * 2);
pushIterations = Math.max(Math.min(capacity, 8), (int)Math.sqrt(capacity) / 8);
keyTable = new int[capacity + stashCapacity];
valueTable = (V[])new Object[keyTable.length];
}
示例4: createTextureFromBytes
import com.badlogic.gdx.math.MathUtils; //导入方法依赖的package包/类
/**
* Transforms byte[] to Texture Region.
* <p>
* If you are going to call this method inside firebase callback remember to wrap it<p>
* into {@code Gdx.app.postRunnable(Runnable)}.
* The texture will be changed so that it has sides with length of power of 2.
*
* @param bytes Byte array with image description
* @return Texture region representation of given byte array
*/
public static TextureRegion createTextureFromBytes(byte[] bytes)
{
Pixmap pixmap = new Pixmap(bytes, 0, bytes.length);
final int orgWidth = pixmap.getWidth();
final int orgHeight = pixmap.getHeight();
int width = MathUtils.nextPowerOfTwo(orgWidth);
int height = MathUtils.nextPowerOfTwo(orgHeight);
final Pixmap potPixmap = new Pixmap(width, height, pixmap.getFormat());
potPixmap.drawPixmap(pixmap, 0, 0, 0, 0, pixmap.getWidth(), pixmap.getHeight());
pixmap.dispose();
TextureRegion region = new TextureRegion(new Texture(potPixmap), 0, 0, orgWidth, orgHeight);
potPixmap.dispose();
return region;
}
示例5: shrink
import com.badlogic.gdx.math.MathUtils; //导入方法依赖的package包/类
/** Reduces the size of the backing arrays to be the specified capacity or less. If the capacity is already less, nothing is
* done. If the map contains more items than the specified capacity, the next highest power of two capacity is used instead. */
public void shrink (int maximumCapacity) {
if (maximumCapacity < 0) throw new IllegalArgumentException("maximumCapacity must be >= 0: " + maximumCapacity);
if (size > maximumCapacity) maximumCapacity = size;
if (capacity <= maximumCapacity) return;
maximumCapacity = MathUtils.nextPowerOfTwo(maximumCapacity);
resize(maximumCapacity);
}
示例6: shrink
import com.badlogic.gdx.math.MathUtils; //导入方法依赖的package包/类
/** Reduces the size of the backing arrays to be the specified capacity or less. If the capacity is already less, nothing is
* done. If the set contains more items than the specified capacity, the next highest power of two capacity is used instead. */
public void shrink (int maximumCapacity) {
if (maximumCapacity < 0) throw new IllegalArgumentException("maximumCapacity must be >= 0: " + maximumCapacity);
if (size > maximumCapacity) maximumCapacity = size;
if (capacity <= maximumCapacity) return;
maximumCapacity = MathUtils.nextPowerOfTwo(maximumCapacity);
resize(maximumCapacity);
}