本文整理汇总了Java中android.graphics.Path.reset方法的典型用法代码示例。如果您正苦于以下问题:Java Path.reset方法的具体用法?Java Path.reset怎么用?Java Path.reset使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类android.graphics.Path
的用法示例。
在下文中一共展示了Path.reset方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: drawPolygon
import android.graphics.Path; //导入方法依赖的package包/类
private void drawPolygon(Canvas canvas) {
Path path = new Path();
float r = radius / layerCount;
for (int i = layerCount; i >= 1; i--) {
float curR = r * i;
path.reset();
for (int j = 0; j < count; j++) {
if (j == 0) {
path.moveTo(centerX, centerY - curR);
} else {
path.lineTo((float) (centerX + Math.cos(angle * j + Math.PI / 2) * curR), (float) (centerY - Math.sin(angle * j + Math.PI / 2) * curR));
}
}
path.close();
canvas.drawPath(path, cobwebPaint);
}
}
示例2: computePath
import android.graphics.Path; //导入方法依赖的package包/类
private void computePath(Rect bounds) {
final float currentScale = mCurrentScale;
final Path path = mPath;
final RectF rect = mRect;
final Matrix matrix = mMatrix;
path.reset();
int totalSize = Math.min(bounds.width(), bounds.height());
float initial = mClosedStateSize;
float destination = totalSize;
float currentSize = initial + (destination - initial) * currentScale;
float halfSize = currentSize / 2f;
float inverseScale = 1f - currentScale;
float cornerSize = halfSize * inverseScale;
float[] corners = new float[]{halfSize, halfSize, halfSize, halfSize, halfSize, halfSize, cornerSize, cornerSize};
rect.set(bounds.left, bounds.top, bounds.left + currentSize, bounds.top + currentSize);
path.addRoundRect(rect, corners, Path.Direction.CCW);
matrix.reset();
matrix.postRotate(-45, bounds.left + halfSize, bounds.top + halfSize);
matrix.postTranslate((bounds.width() - currentSize) / 2, 0);
float hDiff = (bounds.bottom - currentSize - mExternalOffset) * inverseScale;
matrix.postTranslate(0, hDiff);
path.transform(matrix);
}
示例3: drawDownLoaded
import android.graphics.Path; //导入方法依赖的package包/类
/**
* Draw success
*/
private void drawDownLoaded(Canvas canvas, STATUS_MARK status, RectF bounds, float angle) {
publicPaint.setColor(getProgressColor());
switch (status) {
case DRAW_ARC:
canvas.drawArc(bounds, DEGREE_END_ANGLE - angle, 0.001f * TOTAL_ANGLE, false, publicPaint);
break;
case DRAW_MARK:
final Path dst = mDst;
dst.reset();
//to fix hardware speedup bug
dst.lineTo(0, 0);
pathMeasure1.getSegment(mMarkOkstart * mMarkOklength, (mMarkOkstart + mMarkOkdegree) * mMarkOklength, dst, true);
canvas.drawPath(dst, publicPaint);
break;
}
}
示例4: paintTriplet
import android.graphics.Path; //导入方法依赖的package包/类
public void paintTriplet(Triplet triplet, Canvas canvas, Paint tripletPaint,
Junction junctionsArray[], Path tripletPath) {
int junctionNo1 = triplet.getJunctionNo1();
int junctionNo2 = triplet.getJunctionNo2();
int junctionNo3 = triplet.getJunctionNo3();
tripletPath.reset();
tripletPath.moveTo(junctionsArray[junctionNo1].getX(), junctionsArray[junctionNo1].getY());
tripletPath.lineTo(junctionsArray[junctionNo2].getX(), junctionsArray[junctionNo2].getY());
tripletPath.lineTo(junctionsArray[junctionNo3].getX(), junctionsArray[junctionNo3].getY());
canvas.drawPath(tripletPath, tripletPaint);
}
示例5: buildBorderPath
import android.graphics.Path; //导入方法依赖的package包/类
@Override
public void buildBorderPath(Path borderPath) {
borderPath.reset();
final float halfBorderWidth = getBorderWidth() * 0.5f;
final int width = getWidth();
final int height = getHeight();
radius = Math.min(radius, Math.min(width, height) * 0.5f);
RectF rect = new RectF(halfBorderWidth, halfBorderWidth,
width - halfBorderWidth, height - halfBorderWidth);
borderPath.addRoundRect(rect , radius, radius, Direction.CW);
}
示例6: makeBorderPath
import android.graphics.Path; //导入方法依赖的package包/类
private static void makeBorderPath(Path borderPath, int w, int h, float inset) {
w -= inset;
h -= inset;
borderPath.reset();
borderPath.moveTo(w, inset);
borderPath.lineTo(w, h);
borderPath.lineTo(inset, h);
borderPath.addArc(new RectF(inset, inset, 2 * w, 2 * h), 180, 270);
borderPath.close();
}
示例7: updatePath
import android.graphics.Path; //导入方法依赖的package包/类
protected final void updatePath(Path path, float correction) {
path.reset();
TMP_RECT.set(
getLeft() + correction,
getTop() + correction,
getRight() - correction,
getBottom() - correction);
path.addRoundRect(
TMP_RECT,
mBorderRadius,
mBorderRadius,
Path.Direction.CW);
}
示例8: drawLines
import android.graphics.Path; //导入方法依赖的package包/类
/**
* 绘制直线
*/
private void drawLines(Canvas canvas){
Path path = new Path();
for(int i=0;i<count;i++){
path.reset();
path.moveTo(centerX, centerY);
float x = (float) (centerX+radius*Math.cos(angle*i));
float y = (float) (centerY+radius*Math.sin(angle*i));
path.lineTo(x, y);
canvas.drawPath(path, mainPaint);
}
}
示例9: drawGridLine
import android.graphics.Path; //导入方法依赖的package包/类
@Override
protected void drawGridLine(Canvas c, float x, float y, Path gridLinePath) {
gridLinePath.moveTo(mViewPortHandler.contentRight(), y);
gridLinePath.lineTo(mViewPortHandler.contentLeft(), y);
// draw a path because lines don't support dashing on lower android versions
c.drawPath(gridLinePath, mGridPaint);
gridLinePath.reset();
}
示例10: fillPolygon
import android.graphics.Path; //导入方法依赖的package包/类
@Override
public void fillPolygon(final int[] x, final int[] y, final int length)
{
final Path path = new Path();
path.reset(); // only needed when reusing this path for a new build
path.moveTo(x[0], y[0]); // used for first point
for (int i = 1; i < length; i++)
{
path.lineTo(x[i], y[i]);
}
path.lineTo(x[0], y[0]);
this.paint.setStyle(Style.FILL_AND_STROKE);
this.canvas.drawPath(path, this.paint);
}
示例11: heart
import android.graphics.Path; //导入方法依赖的package包/类
private Bitmap heart(Bitmap bitmap) {
Bitmap bmp;
float width = bitmap.getWidth();
float height = bitmap.getHeight();
bmp = Bitmap.createBitmap((int) width, (int) height, Bitmap.Config.ARGB_8888);
BitmapShader shader = new BitmapShader(bitmap, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP);
Canvas canvas = new Canvas(bmp);
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setShader(shader);
Path oval = new Path();
Matrix matrix = new Matrix();
Region region = new Region();
RectF ovalRect = new RectF(width / OVAL_FACTOR, 0, width - (width / OVAL_FACTOR), height);
oval.addOval(ovalRect, Path.Direction.CW);
matrix.postRotate(ROTATION, width / 2, height / 2);
oval.transform(matrix, oval);
region.setPath(oval, new Region((int) width / 2, 0, (int) width, (int) height));
canvas.drawPath(region.getBoundaryPath(), paint);
matrix.reset();
oval.reset();
oval.addOval(ovalRect, Path.Direction.CW);
matrix.postRotate(-ROTATION, width / 2, height / 2);
oval.transform(matrix, oval);
region.setPath(oval, new Region(0, 0, (int) width / 2, (int) height));
canvas.drawPath(region.getBoundaryPath(), paint);
return bmp;
}
示例12: onSizeChanged
import android.graphics.Path; //导入方法依赖的package包/类
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
mWavePath.reset();
mWavePath.moveTo(0, mAmplitude);
int waveCount = (int) (w % mWaveLength == 0 ? w / mWaveLength + 1 : w / mWaveLength + 2);
for (int i = 0; i < waveCount; i++) {
mWavePath.quadTo(mWaveLength / 4 + i * mWaveLength, -mAmplitude, mWaveLength / 2 +
i * mWaveLength, mAmplitude);
mWavePath.quadTo(mWaveLength / 4 * 3 + i * mWaveLength, mAmplitude * 2, mWaveLength + i
* mWaveLength, mAmplitude);
}
mWavePath.lineTo(mWaveLength * waveCount, mAmplitude * 2 + mTextRect.height());
mWavePath.lineTo(0, mAmplitude * 2 + mTextRect.height());
mWavePath.offset(0, -mAmplitude * 2);
mTextPath.reset();
float offsetX = 0;
final Path tempPath = new Path();
final Paint.FontMetrics tempFontMetrics = new Paint.FontMetrics();
mTextPaint.getFontMetrics(tempFontMetrics);
for (int i = 0; i < mText.length(); i++) {
String str = mText.substring(i, i + 1);
mTextPaint.getTextPath(str, 0, 1, 0, 0, tempPath);
mTextPath.addPath(tempPath, offsetX, 0);
offsetX += mTextSpacing;
offsetX += mTextPaint.measureText(str, 0, 1);
}
tempPath.reset();
mTextPath.computeBounds(mTextRectF, true);
mTextPath.offset(w / 2 - mTextRectF.width() / 2, getPaddingTop()
- mTextRectF.top);
mOffsetX = 0;
}
示例13: setInflightPath
import android.graphics.Path; //导入方法依赖的package包/类
public void setInflightPath(float[] vertex, Path arrowPath) {
arrowPath.reset();
arrowPath.moveTo(vertex[0], vertex[1]);
arrowPath.lineTo(vertex[2], vertex[3]);
arrowPath.lineTo(vertex[4], vertex[5]);
arrowPath.lineTo(vertex[6], vertex[7]);
}
示例14: drawPolyline
import android.graphics.Path; //导入方法依赖的package包/类
@Override
public void drawPolyline(final int[] x, final int[] y, final int length)
{
final Path path = new Path();
path.reset(); // only needed when reusing this path for a new build
int i = 0;
path.moveTo(x[i], y[i]); // used for first point
for (++i; i < length; i++)
{
path.lineTo(x[i], y[i]);
}
this.paint.setStyle(Style.STROKE);
this.canvas.drawPath(path, this.paint);
}
示例15: renderLimitLines
import android.graphics.Path; //导入方法依赖的package包/类
@Override
public void renderLimitLines(Canvas c) {
List<LimitLine> limitLines = mYAxis.getLimitLines();
if (limitLines == null)
return;
float sliceangle = mChart.getSliceAngle();
// calculate the factor that is needed for transforming the value to
// pixels
float factor = mChart.getFactor();
MPPointF center = mChart.getCenterOffsets();
MPPointF pOut = MPPointF.getInstance(0,0);
for (int i = 0; i < limitLines.size(); i++) {
LimitLine l = limitLines.get(i);
if (!l.isEnabled())
continue;
mLimitLinePaint.setColor(l.getLineColor());
mLimitLinePaint.setPathEffect(l.getDashPathEffect());
mLimitLinePaint.setStrokeWidth(l.getLineWidth());
float r = (l.getLimit() - mChart.getYChartMin()) * factor;
Path limitPath = mRenderLimitLinesPathBuffer;
limitPath.reset();
for (int j = 0; j < mChart.getData().getMaxEntryCountSet().getEntryCount(); j++) {
Utils.getPosition(center, r, sliceangle * j + mChart.getRotationAngle(), pOut);
if (j == 0)
limitPath.moveTo(pOut.x, pOut.y);
else
limitPath.lineTo(pOut.x, pOut.y);
}
limitPath.close();
c.drawPath(limitPath, mLimitLinePaint);
}
MPPointF.recycleInstance(center);
MPPointF.recycleInstance(pOut);
}