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Java InventoryType.ANVIL属性代码示例

本文整理汇总了Java中org.bukkit.event.inventory.InventoryType.ANVIL属性的典型用法代码示例。如果您正苦于以下问题:Java InventoryType.ANVIL属性的具体用法?Java InventoryType.ANVIL怎么用?Java InventoryType.ANVIL使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在org.bukkit.event.inventory.InventoryType的用法示例。


在下文中一共展示了InventoryType.ANVIL属性的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getType

public InventoryType getType() {
    // Thanks to Droppers extending Dispensers, order is important.
    if (inventory instanceof net.minecraft.inventory.InventoryCrafting) {
        return inventory.getSizeInventory() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING;
    } else if (inventory instanceof net.minecraft.entity.player.InventoryPlayer) {
        return InventoryType.PLAYER;
    } else if (inventory instanceof net.minecraft.tileentity.TileEntityDropper) {
        return InventoryType.DROPPER;
    } else if (inventory instanceof net.minecraft.tileentity.TileEntityDispenser) {
        return InventoryType.DISPENSER;
    } else if (inventory instanceof net.minecraft.tileentity.TileEntityFurnace) {
        return InventoryType.FURNACE;
    } else if (inventory instanceof net.minecraft.inventory.ContainerEnchantTableInventory) {
        return InventoryType.ENCHANTING;
    } else if (inventory instanceof net.minecraft.tileentity.TileEntityBrewingStand) {
        return InventoryType.BREWING;
    } else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) {
        return ((CraftInventoryCustom.MinecraftInventory) inventory).getType();
    } else if (inventory instanceof net.minecraft.inventory.InventoryEnderChest) {
        return InventoryType.ENDER_CHEST;
    } else if (inventory instanceof net.minecraft.inventory.InventoryMerchant) {
        return InventoryType.MERCHANT;
    } else if (inventory instanceof net.minecraft.tileentity.TileEntityBeacon) {
        return InventoryType.BEACON;
    } else if (inventory instanceof net.minecraft.inventory.ContainerRepairInventory) {
        return InventoryType.ANVIL;
    } else if (inventory instanceof net.minecraft.tileentity.IHopper) {
        return InventoryType.HOPPER;
    } else {
        return InventoryType.CHEST;
    }
}
 
开发者ID:UraniumMC,项目名称:Uranium,代码行数:32,代码来源:CraftInventory.java

示例2: onAnvil

@EventHandler
  public void onAnvil(InventoryClickEvent e) {
      if (e.getRawSlot() == 2 && e.getWhoClicked() instanceof Player && e.getInventory().getType() == InventoryType.ANVIL) {
if (SlimefunManager.isItemSimiliar(e.getInventory().getContents()[0], SlimefunItems.ELYTRA, true)) return;

      	if (SlimefunItem.getByItem(e.getInventory().getContents()[0]) != null && !SlimefunItem.isDisabled(e.getInventory().getContents()[0])) {
          	e.setCancelled(true);
              Messages.local.sendTranslation((Player) e.getWhoClicked(), "anvil.not-working", true);
          }
      }
  }
 
开发者ID:StarWishsama,项目名称:Slimefun4-Chinese-Version,代码行数:11,代码来源:ItemListener.java

示例3: event

@EventHandler
public void event(InventoryClickEvent e) {
    if (e.getCurrentItem() == null) return;
    if (g.state == GameState.INGAME && e.getInventory().getType() == InventoryType.ANVIL && e.getCurrentItem() != null && e.getCurrentItem().hasItemMeta() && e.getCurrentItem().getItemMeta().hasDisplayName() && OMGLoot.loots.stream().anyMatch(l -> l.name.equals(e.getCurrentItem().getItemMeta().getDisplayName()))) {
        e.setCancelled(true);
        return;
    }
    if (e.getClickedInventory() != null && e.getClickedInventory().getTitle() != null) {
        if (e.getClickedInventory().getTitle().equals(Inventories.options.getTitle()) && e.getCurrentItem().hasItemMeta() && e.getCurrentItem().getItemMeta().hasDisplayName()) {
            if (e.getCurrentItem().getItemMeta().getDisplayName().contains("Teams"))
                Inventories.openFakeInv(Inventories.teams, get((Player) e.getWhoClicked()));
            if (e.getCurrentItem().getItemMeta().getDisplayName().contains("Kits"))
                Inventories.openFakeInv(Inventories.kits, get((Player) e.getWhoClicked()));
            if (e.getCurrentItem().getItemMeta().getDisplayName().contains("Hotbar"))
                get((Player) e.getWhoClicked()).hotbarEdit();
            if (e.getCurrentItem().getItemMeta().getDisplayName().contains("Vote") && g.voteSystem.vote(get((Player) e.getWhoClicked()), e.getCurrentItem().getItemMeta().getDisplayName().replaceAll(ChatColor.WHITE + "Vote for ", "")))
                e.getWhoClicked().sendMessage(ChatColor.DARK_AQUA + "Voted for " + e.getCurrentItem().getItemMeta().getDisplayName().replaceAll(ChatColor.WHITE + "Vote for ", ""));

            e.setCancelled(true);
        } else if (e.getClickedInventory().getTitle().equals(Inventories.teams.getTitle())) {
            OMGTeam.registeredTeams.stream().filter(t -> t.id.equals(NBTParser.getTagCompound(e.getCurrentItem()).getString("teamid"))).findFirst().ifPresent(t -> g.player_request_team(get((Player) e.getWhoClicked()), t));
            Inventories.openFakeInv(Inventories.teams, get((Player) e.getWhoClicked()));
            e.setCancelled(true);
        } else if (e.getClickedInventory().getTitle().equals(Inventories.kits.getTitle())) {
            OMGKit.kits.stream().filter(k -> k.name.equals(NBTParser.getTagCompound(e.getCurrentItem()).getString("kitid"))).findFirst().ifPresent(k -> g.player_request_kit(get((Player) e.getWhoClicked()), OMGKit.kits.stream().filter(k1 -> k1 == k).findFirst().orElse(null)));
            Inventories.openFakeInv(Inventories.kits, get((Player) e.getWhoClicked()));
            e.setCancelled(true);
        } else if (e.getClickedInventory().getTitle().equals("Hotbar Editor")) {
            if (e.getCurrentItem() != null) {
                e.setCancelled(true);
                if (get((Player) e.getWhoClicked()).selectedHBESlot != -1) {
                    String order = g.player_hotbarOrder(get((Player) e.getWhoClicked()));
                    int b = Integer.parseInt(e.getCurrentItem().getItemMeta().getDisplayName()) - 1;
                    char[] ss = order.toCharArray();
                    ss[order.indexOf(get((Player) e.getWhoClicked()).selectedHBESlot + "")] = (b + "").charAt(0);
                    ss[order.indexOf(b + "")] = (get((Player) e.getWhoClicked()).selectedHBESlot + "").charAt(0);
                    g.player_set_hotbarOrder(get((Player) e.getWhoClicked()), new String(ss));
                    get((Player) e.getWhoClicked()).hotbarEdit();
                } else {
                    get((Player) e.getWhoClicked()).selectedHBESlot = Integer.parseInt(e.getCurrentItem().getItemMeta().getDisplayName()) - 1;
                    e.getClickedInventory().clear(e.getSlot());
                }
            }
            e.setCancelled(true);
        } else if (e.getClickedInventory().getTitle().equals(Inventories.gameShop.getTitle())) {
            List<String> nbts = g.gamefig.getStringList("gameShop");
            if (e.getSlot() < nbts.size()) {
                NBTParser nbt = new NBTParser(nbts.get(e.getSlot()));
                if (!nbt.getString("id").toLowerCase().contains("air"))
                    g.player_giveShopItem(get((Player) e.getWhoClicked()), nbt);
            }
            e.setCancelled(true);
        }
    }
}
 
开发者ID:BurnyDaKath,项目名称:OMGPI,代码行数:55,代码来源:BukkitEventHandler.java


注:本文中的org.bukkit.event.inventory.InventoryType.ANVIL属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。