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Java KeyEvent.VK_P属性代码示例

本文整理汇总了Java中java.awt.event.KeyEvent.VK_P属性的典型用法代码示例。如果您正苦于以下问题:Java KeyEvent.VK_P属性的具体用法?Java KeyEvent.VK_P怎么用?Java KeyEvent.VK_P使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在java.awt.event.KeyEvent的用法示例。


在下文中一共展示了KeyEvent.VK_P属性的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: keyPressed

@Override
synchronized public void keyPressed(int keycode) {

    switch (keycode)
    {
        case KeyEvent.VK_UP:
            up = true;
            break;
        case KeyEvent.VK_DOWN:
            down = true;
            break;
        case KeyEvent.VK_LEFT:
            left = true;
            break;
        case KeyEvent.VK_RIGHT:
            right = true;
            break;
        case KeyEvent.VK_SPACE:
            space = true;
            break;
        case KeyEvent.VK_M:
        case KeyEvent.VK_ESCAPE:
            StellarCrush.setState(-1);
            System.exit(1);
            break;
        case KeyEvent.VK_P:
            StellarCrush.screen();
            break;
        default:
            if(StellarCrush.getState() == 0)//Start game
            {
                StellarCrush.setState(1);
            }
            break;
    }

}
 
开发者ID:Silvanosky,项目名称:StellarCrush,代码行数:37,代码来源:MainKeyListener.java

示例2: handleInput

@SuppressWarnings("deprecation")
	public void handleInput(char code, KeyEvent e) {
		switch (code) {
		case 'p': // Key Pressed
			if (gameState == INTRO) {
				if(first)
				gameState = LOADLEVEL;
				
				// menu.tick(e);
			
			else if(!first){
				JOptionPane.showMessageDialog(null, "Sie m�ssen zuerst wieder lernen!");
//				ScrollyV8.gPanel.setVisible(false);
//				ScrollyV8.mf.setVisible(false);
				}
			}

			if (e.getKeyCode() == KeyEvent.VK_RIGHT || e.getKeyCode() == KeyEvent.VK_D) {
				right = true;
			}
			if (e.getKeyCode() == KeyEvent.VK_LEFT || e.getKeyCode() == KeyEvent.VK_A) {
				left = true;
			}
			if (e.getKeyCode() == KeyEvent.VK_SPACE) {
				if (ground) {
					jump = true;
				}
			}
			
			if (e.getKeyCode() == KeyEvent.VK_ESCAPE) {
				gameState = INTRO;
			}
			// Mute
			if (e.getKeyCode() == KeyEvent.VK_M) {
				if (MidiPlayer.player.isRunning()) {
					MidiPlayer.player.stop();
					sound = false;
				} else
					MidiPlayer.player.start();
				sound = true;
			}
			// Pausenmen�

			if (gameState == PLAYING) {
				if (e.getKeyCode() == KeyEvent.VK_P) {
					if (!running) {
						fred.resume();
						running = true;
					} else {
						fred.suspend();
						running = false;
					}
				}

			}

			break;
		case 'r': // Released
			if (e.getKeyCode() == KeyEvent.VK_RIGHT || e.getKeyCode() == KeyEvent.VK_D) {
				right = false;
			}
			if (e.getKeyCode() == KeyEvent.VK_LEFT || e.getKeyCode() == KeyEvent.VK_A) {
				left = false;
			}
			if (e.getKeyCode() == KeyEvent.VK_SPACE) {
				if (ground) {
					jump = false;
				}
			}
			break;
		case ('t'): // Typed
			if (e.getKeyChar() == 'c') {
				//Debugger.out("Player Coords (" + sp.x + "," + sp.y + ")");
			}
			break;
		}
	}
 
开发者ID:CoffeeCodeSwitzerland,项目名称:Lernkartei_2017,代码行数:77,代码来源:gamePanel.java

示例3: getKeyCode

private int getKeyCode(char alpha) {
    switch (alpha) {
        case 'a':
            return KeyEvent.VK_A;
        case 'b':
            return KeyEvent.VK_B;
        case 'c':
            return KeyEvent.VK_C;
        case 'd':
            return KeyEvent.VK_D;
        case 'e':
            return KeyEvent.VK_E;
        case 'f':
            return KeyEvent.VK_F;
        case 'g':
            return KeyEvent.VK_G;
        case 'h':
            return KeyEvent.VK_H;
        case 'i':
            return KeyEvent.VK_I;
        case 'j':
            return KeyEvent.VK_J;
        case 'k':
            return KeyEvent.VK_K;
        case 'l':
            return KeyEvent.VK_L;
        case 'm':
            return KeyEvent.VK_M;
        case 'n':
            return KeyEvent.VK_N;
        case 'o':
            return KeyEvent.VK_O;
        case 'p':
            return KeyEvent.VK_P;
        case 'q':
            return KeyEvent.VK_Q;
        case 'r':
            return KeyEvent.VK_R;
        case 's':
            return KeyEvent.VK_S;
        case 't':
            return KeyEvent.VK_T;
        case 'u':
            return KeyEvent.VK_U;
        case 'v':
            return KeyEvent.VK_V;
        case 'w':
            return KeyEvent.VK_W;
        case 'x':
            return KeyEvent.VK_X;
        case 'y':
            return KeyEvent.VK_Y;
        case 'z':
            return KeyEvent.VK_Z;
        case '1':
            return KeyEvent.VK_1;
        case '2':
            return KeyEvent.VK_2;
        case '3':
            return KeyEvent.VK_3;
        case '4':
            return KeyEvent.VK_4;
        case '5':
            return KeyEvent.VK_5;
        case '6':
            return KeyEvent.VK_6;
        case '7':
            return KeyEvent.VK_7;
        case '8':
            return KeyEvent.VK_8;
        case '9':
            return KeyEvent.VK_9;
        case '0':
            return KeyEvent.VK_0;
        case ',':
            return KeyEvent.VK_COMMA;
        case ' ':
            return KeyEvent.VK_SPACE;
    }
    return KeyEvent.VK_SPACE;
}
 
开发者ID:shivam301296,项目名称:WhatsappCrush,代码行数:81,代码来源:WhatsappCrushGUI.java


注:本文中的java.awt.event.KeyEvent.VK_P属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。