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Golang Builder.Reset方法代码示例

本文整理汇总了Golang中github.com/google/flatbuffers/go.Builder.Reset方法的典型用法代码示例。如果您正苦于以下问题:Golang Builder.Reset方法的具体用法?Golang Builder.Reset怎么用?Golang Builder.Reset使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/google/flatbuffers/go.Builder的用法示例。


在下文中一共展示了Builder.Reset方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: serializeByFlatBuffers

func serializeByFlatBuffers(builder *flatbuffers.Builder, cg *ColorGroup) []byte {
	builder.Reset()

	//prepare data
	name := builder.CreateString(cg.Name)
	//prepare colors array
	colorsLen := len(cg.Colors)
	offsets := make([]flatbuffers.UOffsetT, colorsLen)
	for i := colorsLen - 1; i >= 0; i-- {
		offsets[i] = builder.CreateString(cg.Colors[i])
	}

	FlatBufferColorGroupStartColorsVector(builder, colorsLen)
	for i := colorsLen - 1; i >= 0; i-- {
		builder.PrependUOffsetT(offsets[i])
	}
	offset := builder.EndVector(colorsLen)

	FlatBufferColorGroupStart(builder)
	FlatBufferColorGroupAddCgId(builder, int32(cg.Id))
	FlatBufferColorGroupAddName(builder, name)
	FlatBufferColorGroupAddColors(builder, offset)
	builder.Finish(FlatBufferColorGroupEnd(builder))
	return builder.Bytes[builder.Head():]
}
开发者ID:smallnest,项目名称:gosercomp,代码行数:25,代码来源:gosercomp_test.go

示例2: MakeMonster

func MakeMonster(builder *flatbuffers.Builder) []byte {
	builder.Reset()

	name := []byte("One Sample Monster")
	name_position := builder.CreateByteString(name)

	example.MonsterStart(builder)
	example.MonsterAddPos(builder, example.CreateVec3(builder, 1.0, 2.0, 3.0))
	example.MonsterAddHp(builder, 80)
	example.MonsterAddName(builder, name_position)

	monster_position := example.MonsterEnd(builder)

	builder.Finish(monster_position)

	return builder.Bytes[builder.Head():]
}
开发者ID:jforns,项目名称:flatbuffers-monster-sample,代码行数:17,代码来源:monster.go

示例3: MakeUser

// main.go part 2 of 4
func MakeUser(b *flatbuffers.Builder, name []byte, id uint64) []byte {
	// re-use the already-allocated Builder:
	b.Reset()

	// create the name object and get its offset:
	name_position := b.CreateByteString(name)

	// write the User object:
	users.UserStart(b)
	users.UserAddName(b, name_position)
	users.UserAddId(b, id)
	user_position := users.UserEnd(b)

	// finish the write operations by our User the root object:
	b.Finish(user_position)

	// return the byte slice containing encoded data:
	return b.Bytes[b.Head():]
}
开发者ID:rw,项目名称:go-flatbuffers-example,代码行数:20,代码来源:main.go

示例4: serializeUsingFlatBuffers

func serializeUsingFlatBuffers(builder *flatbuffers.Builder, a *A) []byte {
	builder.Reset()

	name := builder.CreateString(a.Name)
	phone := builder.CreateString(a.Phone)

	FlatBufferAStart(builder)
	FlatBufferAAddName(builder, name)
	FlatBufferAAddPhone(builder, phone)
	FlatBufferAAddBirthDay(builder, a.BirthDay.Unix())
	FlatBufferAAddSiblings(builder, int32(a.Siblings))
	var spouse byte
	if a.Spouse {
		spouse = byte(1)
	}
	FlatBufferAAddSpouse(builder, spouse)
	FlatBufferAAddMoney(builder, a.Money)
	builder.Finish(FlatBufferAEnd(builder))
	return builder.Bytes[builder.Head():]
}
开发者ID:junchaowu,项目名称:go_serialization_benchmarks,代码行数:20,代码来源:serialization_benchmarks_test.go


注:本文中的github.com/google/flatbuffers/go.Builder.Reset方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。