本文整理汇总了Golang中github.com/google/flatbuffers/go.Builder.PrependUOffsetTSlot方法的典型用法代码示例。如果您正苦于以下问题:Golang Builder.PrependUOffsetTSlot方法的具体用法?Golang Builder.PrependUOffsetTSlot怎么用?Golang Builder.PrependUOffsetTSlot使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/google/flatbuffers/go.Builder
的用法示例。
在下文中一共展示了Builder.PrependUOffsetTSlot方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: PostingListAddPostings
func PostingListAddPostings(builder *flatbuffers.Builder, postings flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(postings), 0)
}
示例2: MonsterAddEnemy
func MonsterAddEnemy(builder *flatbuffers.Builder, enemy flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(12, flatbuffers.UOffsetT(enemy), 0)
}
示例3: MonsterAddTestempty
func MonsterAddTestempty(builder *flatbuffers.Builder, testempty flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(14, flatbuffers.UOffsetT(testempty), 0)
}
示例4: MonsterAddInventory
func MonsterAddInventory(builder *flatbuffers.Builder, inventory flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(5, flatbuffers.UOffsetT(inventory), 0)
}
示例5: MonsterAddTestarrayofstring
func MonsterAddTestarrayofstring(builder *flatbuffers.Builder, testarrayofstring flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(10, flatbuffers.UOffsetT(testarrayofstring), 0)
}
示例6: WeaponAddName
func WeaponAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(name), 0)
}
示例7: PostingAddSource
func PostingAddSource(builder *flatbuffers.Builder, source flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(source), 0)
}
示例8: RouteAddCountry
func RouteAddCountry(builder *flatbuffers.Builder, country flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(country), 0)
}
示例9: RouteAddCity
func RouteAddCity(builder *flatbuffers.Builder, city flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(city), 0)
}
示例10: TableInCAddReferToA2
func TableInCAddReferToA2(builder *flatbuffers.Builder, referToA2 flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(referToA2), 0)
}
示例11: HeaderAddTags
func HeaderAddTags(builder *flatbuffers.Builder, tags flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(tags), 0)
}
示例12: MonsterAddEquipped
func MonsterAddEquipped(builder *flatbuffers.Builder, equipped flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(9, flatbuffers.UOffsetT(equipped), 0)
}
示例13: MonsterAddWeapons
func MonsterAddWeapons(builder *flatbuffers.Builder, weapons flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(7, flatbuffers.UOffsetT(weapons), 0)
}
示例14: SecondTableInAAddReferToC
func SecondTableInAAddReferToC(builder *flatbuffers.Builder, referToC flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(referToC), 0)
}
示例15: FlatBufferColorGroupAddColors
func FlatBufferColorGroupAddColors(builder *flatbuffers.Builder, colors flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(colors), 0)
}