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Golang Builder.Head方法代码示例

本文整理汇总了Golang中github.com/google/flatbuffers/go.Builder.Head方法的典型用法代码示例。如果您正苦于以下问题:Golang Builder.Head方法的具体用法?Golang Builder.Head怎么用?Golang Builder.Head使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/google/flatbuffers/go.Builder的用法示例。


在下文中一共展示了Builder.Head方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: serializeByFlatBuffers

func serializeByFlatBuffers(builder *flatbuffers.Builder, cg *ColorGroup) []byte {
	builder.Reset()

	//prepare data
	name := builder.CreateString(cg.Name)
	//prepare colors array
	colorsLen := len(cg.Colors)
	offsets := make([]flatbuffers.UOffsetT, colorsLen)
	for i := colorsLen - 1; i >= 0; i-- {
		offsets[i] = builder.CreateString(cg.Colors[i])
	}

	FlatBufferColorGroupStartColorsVector(builder, colorsLen)
	for i := colorsLen - 1; i >= 0; i-- {
		builder.PrependUOffsetT(offsets[i])
	}
	offset := builder.EndVector(colorsLen)

	FlatBufferColorGroupStart(builder)
	FlatBufferColorGroupAddCgId(builder, int32(cg.Id))
	FlatBufferColorGroupAddName(builder, name)
	FlatBufferColorGroupAddColors(builder, offset)
	builder.Finish(FlatBufferColorGroupEnd(builder))
	return builder.Bytes[builder.Head():]
}
开发者ID:smallnest,项目名称:gosercomp,代码行数:25,代码来源:gosercomp_test.go

示例2: MakeMonster

func MakeMonster(builder *flatbuffers.Builder) []byte {
	builder.Reset()

	name := []byte("One Sample Monster")
	name_position := builder.CreateByteString(name)

	example.MonsterStart(builder)
	example.MonsterAddPos(builder, example.CreateVec3(builder, 1.0, 2.0, 3.0))
	example.MonsterAddHp(builder, 80)
	example.MonsterAddName(builder, name_position)

	monster_position := example.MonsterEnd(builder)

	builder.Finish(monster_position)

	return builder.Bytes[builder.Head():]
}
开发者ID:jforns,项目名称:flatbuffers-monster-sample,代码行数:17,代码来源:monster.go

示例3: MakeUser

// main.go part 2 of 4
func MakeUser(b *flatbuffers.Builder, name []byte, id uint64) []byte {
	// re-use the already-allocated Builder:
	b.Reset()

	// create the name object and get its offset:
	name_position := b.CreateByteString(name)

	// write the User object:
	users.UserStart(b)
	users.UserAddName(b, name_position)
	users.UserAddId(b, id)
	user_position := users.UserEnd(b)

	// finish the write operations by our User the root object:
	b.Finish(user_position)

	// return the byte slice containing encoded data:
	return b.Bytes[b.Head():]
}
开发者ID:rw,项目名称:go-flatbuffers-example,代码行数:20,代码来源:main.go

示例4: serializeUsingFlatBuffers

func serializeUsingFlatBuffers(builder *flatbuffers.Builder, a *A) []byte {
	builder.Reset()

	name := builder.CreateString(a.Name)
	phone := builder.CreateString(a.Phone)

	FlatBufferAStart(builder)
	FlatBufferAAddName(builder, name)
	FlatBufferAAddPhone(builder, phone)
	FlatBufferAAddBirthDay(builder, a.BirthDay.Unix())
	FlatBufferAAddSiblings(builder, int32(a.Siblings))
	var spouse byte
	if a.Spouse {
		spouse = byte(1)
	}
	FlatBufferAAddSpouse(builder, spouse)
	FlatBufferAAddMoney(builder, a.Money)
	builder.Finish(FlatBufferAEnd(builder))
	return builder.Bytes[builder.Head():]
}
开发者ID:junchaowu,项目名称:go_serialization_benchmarks,代码行数:20,代码来源:serialization_benchmarks_test.go

示例5: CheckByteLayout

// CheckByteLayout verifies the bytes of a Builder in various scenarios.
func CheckByteLayout(fail func(string, ...interface{})) {
	var b *flatbuffers.Builder

	var i int
	check := func(want []byte) {
		i++
		got := b.Bytes[b.Head():]
		if !bytes.Equal(want, got) {
			fail("case %d: want\n%v\nbut got\n%v\n", i, want, got)
		}
	}

	// test 1: numbers

	b = flatbuffers.NewBuilder(0)
	check([]byte{})
	b.PrependBool(true)
	check([]byte{1})
	b.PrependInt8(-127)
	check([]byte{129, 1})
	b.PrependUint8(255)
	check([]byte{255, 129, 1})
	b.PrependInt16(-32222)
	check([]byte{0x22, 0x82, 0, 255, 129, 1}) // first pad
	b.PrependUint16(0xFEEE)
	check([]byte{0xEE, 0xFE, 0x22, 0x82, 0, 255, 129, 1}) // no pad this time
	b.PrependInt32(-53687092)
	check([]byte{204, 204, 204, 252, 0xEE, 0xFE, 0x22, 0x82, 0, 255, 129, 1})
	b.PrependUint32(0x98765432)
	check([]byte{0x32, 0x54, 0x76, 0x98, 204, 204, 204, 252, 0xEE, 0xFE, 0x22, 0x82, 0, 255, 129, 1})

	// test 1b: numbers 2

	b = flatbuffers.NewBuilder(0)
	b.PrependUint64(0x1122334455667788)
	check([]byte{0x88, 0x77, 0x66, 0x55, 0x44, 0x33, 0x22, 0x11})

	// test 2: 1xbyte vector

	b = flatbuffers.NewBuilder(0)
	check([]byte{})
	b.StartVector(flatbuffers.SizeByte, 1, 1)
	check([]byte{0, 0, 0}) // align to 4bytes
	b.PrependByte(1)
	check([]byte{1, 0, 0, 0})
	b.EndVector(1)
	check([]byte{1, 0, 0, 0, 1, 0, 0, 0}) // padding

	// test 3: 2xbyte vector

	b = flatbuffers.NewBuilder(0)
	b.StartVector(flatbuffers.SizeByte, 2, 1)
	check([]byte{0, 0}) // align to 4bytes
	b.PrependByte(1)
	check([]byte{1, 0, 0})
	b.PrependByte(2)
	check([]byte{2, 1, 0, 0})
	b.EndVector(2)
	check([]byte{2, 0, 0, 0, 2, 1, 0, 0}) // padding

	// test 3b: 11xbyte vector matches builder size

	b = flatbuffers.NewBuilder(12)
	b.StartVector(flatbuffers.SizeByte, 8, 1)
	start := []byte{}
	check(start)
	for i := 1; i < 12; i++ {
		b.PrependByte(byte(i))
		start = append([]byte{byte(i)}, start...)
		check(start)
	}
	b.EndVector(8)
	check(append([]byte{8, 0, 0, 0}, start...))

	// test 4: 1xuint16 vector

	b = flatbuffers.NewBuilder(0)
	b.StartVector(flatbuffers.SizeUint16, 1, 1)
	check([]byte{0, 0}) // align to 4bytes
	b.PrependUint16(1)
	check([]byte{1, 0, 0, 0})
	b.EndVector(1)
	check([]byte{1, 0, 0, 0, 1, 0, 0, 0}) // padding

	// test 5: 2xuint16 vector

	b = flatbuffers.NewBuilder(0)
	b.StartVector(flatbuffers.SizeUint16, 2, 1)
	check([]byte{}) // align to 4bytes
	b.PrependUint16(0xABCD)
	check([]byte{0xCD, 0xAB})
	b.PrependUint16(0xDCBA)
	check([]byte{0xBA, 0xDC, 0xCD, 0xAB})
	b.EndVector(2)
	check([]byte{2, 0, 0, 0, 0xBA, 0xDC, 0xCD, 0xAB})

	// test 6: CreateString

	b = flatbuffers.NewBuilder(0)
//.........这里部分代码省略.........
开发者ID:bunnyblue,项目名称:flatbuffers,代码行数:101,代码来源:go_test.go


注:本文中的github.com/google/flatbuffers/go.Builder.Head方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。