本文整理汇总了C#中cocos2d.CCSprite.Equals方法的典型用法代码示例。如果您正苦于以下问题:C# CCSprite.Equals方法的具体用法?C# CCSprite.Equals怎么用?C# CCSprite.Equals使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cocos2d.CCSprite
的用法示例。
在下文中一共展示了CCSprite.Equals方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: RebuildIndexInOrder
public int RebuildIndexInOrder(CCSprite pobParent, int uIndex)
{
RawList<CCNode> pChildren = pobParent.Children;
if (pChildren != null && pChildren.count > 0)
{
CCNode[] elements = pChildren.Elements;
for (int i = 0, count = pChildren.count; i < count; i++)
{
if (elements[i].ZOrder < 0)
{
uIndex = RebuildIndexInOrder((CCSprite) pChildren[i], uIndex);
}
}
}
// ignore self (batch node)
if (!pobParent.Equals(this))
{
pobParent.AtlasIndex = uIndex;
uIndex++;
}
if (pChildren != null && pChildren.count > 0)
{
CCNode[] elements = pChildren.Elements;
for (int i = 0, count = pChildren.count; i < count; i++)
{
if (elements[i].ZOrder >= 0)
{
uIndex = RebuildIndexInOrder((CCSprite) elements[i], uIndex);
}
}
}
return uIndex;
}
示例2: rebuildIndexInOrder
public int rebuildIndexInOrder(CCSprite pobParent, int uIndex)
{
List<CCNode> pChildren = pobParent.children;
if (pChildren != null && pChildren.Count > 0)
{
CCObject pObject = null;
for (int i = 0; i < pChildren.Count; i++)
{
pObject = pChildren[i];
CCSprite pChild = pObject as CCSprite;
if (pChild != null && (pChild.zOrder < 0))
{
uIndex = rebuildIndexInOrder(pChild, uIndex);
}
}
}
// ignore self (batch node)
if (!pobParent.Equals(this))
{
pobParent.atlasIndex = uIndex;
uIndex++;
}
if (pChildren != null && pChildren.Count > 0)
{
CCObject pObject = null;
for (int i = 0; i < pChildren.Count; i++)
{
pObject = pChildren[i];
CCSprite pChild = pObject as CCSprite;
if (pChild != null && (pChild.zOrder >= 0))
{
uIndex = rebuildIndexInOrder(pChild, uIndex);
}
}
}
return uIndex;
}