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C# CCSprite.Equals方法代码示例

本文整理汇总了C#中cocos2d.CCSprite.Equals方法的典型用法代码示例。如果您正苦于以下问题:C# CCSprite.Equals方法的具体用法?C# CCSprite.Equals怎么用?C# CCSprite.Equals使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在cocos2d.CCSprite的用法示例。


在下文中一共展示了CCSprite.Equals方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: RebuildIndexInOrder

        public int RebuildIndexInOrder(CCSprite pobParent, int uIndex)
        {
            RawList<CCNode> pChildren = pobParent.Children;

            if (pChildren != null && pChildren.count > 0)
            {
                CCNode[] elements = pChildren.Elements;
                for (int i = 0, count = pChildren.count; i < count; i++)
                {
                    if (elements[i].ZOrder < 0)
                    {
                        uIndex = RebuildIndexInOrder((CCSprite) pChildren[i], uIndex);
                    }
                }
            }

            // ignore self (batch node)
            if (!pobParent.Equals(this))
            {
                pobParent.AtlasIndex = uIndex;
                uIndex++;
            }

            if (pChildren != null && pChildren.count > 0)
            {
                CCNode[] elements = pChildren.Elements;
                for (int i = 0, count = pChildren.count; i < count; i++)
                {
                    if (elements[i].ZOrder >= 0)
                    {
                        uIndex = RebuildIndexInOrder((CCSprite) elements[i], uIndex);
                    }
                }
            }

            return uIndex;
        }
开发者ID:eickegao,项目名称:cocos2d-xna,代码行数:37,代码来源:CCSpriteBatchNode.cs

示例2: rebuildIndexInOrder

        public int rebuildIndexInOrder(CCSprite pobParent, int uIndex)
        {
            List<CCNode> pChildren = pobParent.children;

            if (pChildren != null && pChildren.Count > 0)
            {
                CCObject pObject = null;

                for (int i = 0; i < pChildren.Count; i++)
                {
                    pObject = pChildren[i];
                    CCSprite pChild = pObject as CCSprite;

                    if (pChild != null && (pChild.zOrder < 0))
                    {
                        uIndex = rebuildIndexInOrder(pChild, uIndex);
                    }
                }
            }

            // ignore self (batch node)
            if (!pobParent.Equals(this))
            {
                pobParent.atlasIndex = uIndex;
                uIndex++;
            }

            if (pChildren != null && pChildren.Count > 0)
            {
                CCObject pObject = null;

                for (int i = 0; i < pChildren.Count; i++)
                {
                    pObject = pChildren[i];
                    CCSprite pChild = pObject as CCSprite;

                    if (pChild != null && (pChild.zOrder >= 0))
                    {
                        uIndex = rebuildIndexInOrder(pChild, uIndex);
                    }
                }
            }

            return uIndex;
        }
开发者ID:Ratel13,项目名称:cocos2d-x-for-xna,代码行数:45,代码来源:CCSpriteBatchNode.cs


注:本文中的cocos2d.CCSprite.Equals方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。