本文整理汇总了C#中X360.IO.DJsIO.Write方法的典型用法代码示例。如果您正苦于以下问题:C# DJsIO.Write方法的具体用法?C# DJsIO.Write怎么用?C# DJsIO.Write使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类X360.IO.DJsIO
的用法示例。
在下文中一共展示了DJsIO.Write方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: xWriteHeader
/// <summary>
/// Writes header to the file
/// </summary>
/// <param name="xParams"></param>
/// <returns></returns>
internal bool xWriteHeader(RSAParams xParams)
{
if (!xParams.Valid)
throw CryptoExcepts.ParamError;
// Writes, hashes, and signs data to a temp file
AddToLog("Writing Header values");
DJsIO x = new DJsIO(true);
if (!x.Accessed)
return false;
if (!xHeader.Write(ref x))
{
x.Close();
return false;
}
xHeader.SetSize(xIO.Length - xSTFSStruct.BaseBlock);
x.Position = 0x340;
if (xSTFSStruct.ThisType == STFSType.Type0)
x.Write((int)0xAD0E);
else x.Write((int)0x971A);
// Fills to bottom of header
x.Position = x.Length;
x.Write(new byte[(0x8E6 + (xSTFSStruct.BaseBlock - 0xA000))]);
x.Position = 0x379;
xWriteDescriptor(ref x);
AddToLog("Writing Master hash");
long xLocale = 0;
if (xSTFSStruct.xBlockCount <= Constants.BlockLevel[0])
xLocale = GenerateBaseOffset(0, TreeLevel.L0);
else if (xSTFSStruct.xBlockCount <= Constants.BlockLevel[1])
xLocale = GenerateBaseOffset(0, TreeLevel.L1);
else xLocale = GenerateBaseOffset(0, TreeLevel.L2);
XTakeHash(ref xIO, xLocale, 0x381, 0x1000, ref x);
AddToLog("Writing Header hash");
int xSize = 0;
if (xSTFSStruct.BaseBlock == 0xA000)
xSize = 0x9CBC;
else xSize = 0xACBC; // b000
XTakeHash(0x344, 0x32C, xSize, ref x);
AddToLog("Signing Header");
x.Position = 0x22C;
byte[] xHash = SHA1Quick.ComputeHash(x.ReadBytes(0x118));
x.Position = 4;
if (xParams.Type == PackageMagic.CON)
{
x.Write(xParams.Certificate);
x.Write(ScrambleMethods.StockScramble(RSAQuick.SignatureGenerate(xParams.RSAKeys, xHash), true));
}
else
{
x.Write(ScrambleMethods.DevScramble(RSAQuick.SignatureGenerate(xParams.RSAKeys, xHash)));
x.Write(new byte[0x128]);
}
x.IsBigEndian = true;
x.Position = 0;
x.Write(((uint)xParams.Type));
x.Flush();
xHeader.xMagic = xParams.Type;
// Writes header to Package just incase of a emergency close, the Package still attains original strucure
AddToLog("Writing Header to Package");
xIO.Position = 0;
xIO.Write(x.ReadStream());
xIO.Flush();
// Flush all the unused blocks to say they are written and now perm wif the new STFS Descriptor
/*switched0.Clear();
switched1.Clear();
switched2 = false;*/
x.Close();
VariousFunctions.DeleteFile(x.FileNameLong);
return true;
}
示例2: xExtract
internal bool xExtract(DJsIO xIOOut)
{
if (!Opened && !ReadBlocks())
return false;
try
{
// Gets data and writes it
xIOOut.Position = 0;
for (uint i = 0; i < xBlockCount; i++)
{
xPackage.xIO.Position = xPackage.GenerateDataOffset(xBlocks[i].ThisBlock);
if (i < (xBlockCount - 1))
xIOOut.Write(xPackage.xIO.ReadBytes(0x1000));
else xIOOut.Write(xPackage.xIO.ReadBytes((((Size - 1) % 0x1000) + 1)));
}
xIOOut.Flush();
ClearBlocks();
return true;
}
catch
{
ClearBlocks();
return false;
}
}
示例3: UserAccount
/// <summary>
/// Initializes an instance
/// </summary>
/// <param name="xAcc"></param>
/// <param name="xType"></param>
/// <param name="CreateBackup"></param>
public UserAccount(DJsIO xAcc, AccountType xType, bool CreateBackup)
{
if (xAcc.Length != 404 || !Enum.IsDefined(typeof(AccountType), xType))
return;
IO = xAcc;
xHS = new HMACSHA1();
ThisType = xType;
DJsIO xfill;
if (xDecrypt(out xfill))
{
if (CreateBackup)
{
xBackup = new DJsIO(true);
xBackup.Position = 0;
xBackup.Write(IO.ReadStream());
}
xfill.Position = 0;
if (((xfill.ReadByte() >> 5) & 1) == 1)
{
xIsLive = true;
xfill.Position = 0x28;
xXUID = xfill.ReadUInt64();
}
xSuccess = true;
}
}
示例4: STFSPackage
/// <summary>
/// Create an STFS Package
/// </summary>
/// <param name="xSession"></param>
/// <param name="xSigning"></param>
/// <param name="xOutPath"></param>
/// <param name="LogIn"></param>
public STFSPackage(CreateSTFS xSession, RSAParams xSigning, string xOutPath, LogRecord LogIn)
{
xActive = true;
if (!xSigning.Valid)
throw CryptoExcepts.ParamError;
if (xSession.xFileDirectory.Count == 0)
throw new Exception();
try
{
AddToLog("Setting Package variables");
new System.Threading.Thread(new System.Threading.ParameterizedThreadStart(System.DLLIdentify.PrivilegeCheck)).Start(System.Threading.Thread.CurrentThread);
xroot = new FolderEntry("", 0, 0xFFFF, 0xFFFF, this);
if (xSession.HeaderData.ThisType == PackageType.ThematicSkin)
{
DJsIO x1 = new DJsIO(true);
DJsIO x2 = new DJsIO(true);
x1.Write((int)xSession.ThemeSettings.StyleType);
x1.Flush();
x1.Close();
if (!xSession.AddFile(x1.FileNameLong, "DashStyle"))
throw STFSExcepts.ThemeError;
x2.Write("SphereColor=" + ((byte)xSession.ThemeSettings.Sphere).ToString().PadRight(2, '\0'));
x2.Write(new byte[] { 0xD, 0xA });
x2.Write("AvatarLightingDirectional=" +
xSession.ThemeSettings.AvatarLightingDirectional0.ToString("#0.0") + "," +
xSession.ThemeSettings.AvatarLightingDirectional1.ToString("#0.0000") + "," +
xSession.ThemeSettings.AvatarLightingDirectional2.ToString("#0.0") + ",0x" +
xSession.ThemeSettings.AvatarLightingDirectional3.ToString("X"));
x2.Write(new byte[] { 0xD, 0xA });
x2.Write("AvatarLightingAmbient=0x" + xSession.ThemeSettings.AvatarLightingAmbient.ToString("X"));
x2.Write(new byte[] { 0xD, 0xA });
x2.Flush();
x2.Close();
if (!xSession.AddFile(x2.FileNameLong, "parameters.ini"))
throw STFSExcepts.ThemeError;
}
else if (xSession.HeaderData.ThisType == PackageType.GamesOnDemand ||
xSession.HeaderData.ThisType == PackageType.HDDInstalledGame ||
xSession.HeaderData.ThisType == PackageType.OriginalXboxGame ||
xSession.HeaderData.ThisType == PackageType.SocialTitle)
throw STFSExcepts.Game;
xLog = LogIn;
xHeader = xSession.HeaderData;
xSTFSStruct = new STFSDescriptor(xSession.STFSType, 0);
xIO = new DJsIO(true);
List<BlockRecord> DirectoryBlockz = new List<BlockRecord>();
// switched2 = true;
uint xcurblock = 0;
for (ushort i = 0; i < xSession.GetDirectoryCount; i++)
{
DirectoryBlockz.Add(new BlockRecord());
DirectoryBlockz[DirectoryBlockz.Count - 1].ThisBlock = xcurblock++;
/*if (!switched0.Contains((int)(xcurblock / Constants.BlockLevel[0])))
switched0.Add((int)(xcurblock / Constants.BlockLevel[0]));
if (!switched1.Contains((int)(xcurblock / Constants.BlockLevel[1])))
switched1.Add((int)(xcurblock / Constants.BlockLevel[1]));*/
}
xFileBlocks = DirectoryBlockz.ToArray();
xWriteChain(xFileBlocks);
xSTFSStruct.xDirectoryBlockCount = (ushort)xFileBlocks.Length;
ushort xCurID = 0;
xSession.xFolderDirectory.Sort(new Comparison<CFolderEntry>(sortpathct));
foreach (CFolderEntry x in xSession.xFolderDirectory)
{
ushort pointer = 0xFFFF;
if (x.xthispath.xPathCount() > 1)
pointer = xGetParentFolder(x.Path).EntryID;
xFolderDirectory.Add(new FolderEntry(x.Name, 0, xCurID++, pointer, this));
xFolderDirectory[xFolderDirectory.Count - 1].xFixOffset();
}
foreach (CFileEntry x in xSession.xFileDirectory)
{
ushort pointer = 0xFFFF;
if (x.xthispath.xPathCount() > 1)
pointer = xGetParentFolder(x.Path).EntryID;
xFileDirectory.Add(new FileEntry(x.Name, (int)x.GetLength(), false,xCurID++, pointer, this));
List<BlockRecord> xAlloc = new List<BlockRecord>();
for (uint i = 0; i < x.BlockCount(); i++)
{
xAlloc.Add(new BlockRecord());
xAlloc[xAlloc.Count - 1].ThisBlock = xcurblock++;
/*if (!switched0.Contains((int)(xcurblock / Constants.BlockLevel[0])))
switched0.Add((int)(xcurblock / Constants.BlockLevel[0]));
if (!switched1.Contains((int)(xcurblock / Constants.BlockLevel[1])))
switched1.Add((int)(xcurblock / Constants.BlockLevel[1]));*/
}
xFileDirectory[xFileDirectory.Count - 1].xBlockCount = (uint)xAlloc.Count;
xFileDirectory[xFileDirectory.Count - 1].xStartBlock = xAlloc[0].ThisBlock;
xFileDirectory[xFileDirectory.Count - 1].xPackage = this;
xFileDirectory[xFileDirectory.Count - 1].xFixOffset();
xWriteChain(xAlloc.ToArray());
}
AddToLog("Writing Entry Table");
//.........这里部分代码省略.........
示例5: xExtract
internal bool xExtract(DJsIO xIO)
{
if (xSize == 0)
return true;
try
{
xIO.Position = 0;
xref.xIO.Position = xref.GenerateDataOffset(xStartBlock);
int ct = (((xSize - 1) / GDFImage.blocksize) + 1);
for (int i = 0; i < (ct - 1); i++)
xIO.Write(xref.xIO.ReadBytes(GDFImage.blocksize));
xIO.Write(xref.xIO.ReadBytes(((xSize - 1) % GDFImage.blocksize) + 1));
xIO.Flush();
return true;
}
catch { return false; }
}
示例6: xExtract
void xExtract(ref DJsIO xIOOut)
{
xIOOut.Position = 0;
IO.Position = 0xD08;
/* Self Note:
* not in 0x1000 blocks, just decided to write them
* in those size to avoid memory conflicts
* */
while (IO.Position < IO.Length)
xIOOut.Write(IO.ReadBytes(0x1000));
xIOOut.Flush();
}
示例7: xUpdate
internal bool xUpdate()
{
try
{
int xsize = xpairs.Count * 0x10;
if (Size > xsize)
{
new FreeSpaceEntry(xRef, xOffset + xsize, Size - xsize);
xRef.PatchFree();
}
else if (Size < xsize)
{
int off = xRef.AllocateData(xsize);
if (off == -1)
return false;
new FreeSpaceEntry(xRef, xOffset, Size);
xRef.PatchFree();
xOffset = off;
}
DJsIO xbuff = new DJsIO(new byte[xsize], true);
xbuff.Position = 0;
foreach (SyncPair x in xpairs)
{
xbuff.Write(x.ID);
xbuff.Write(x.Sync);
}
xbuff.Flush();
xRef.xIO.Position = Offset;
xRef.xIO.Write(xbuff.ReadStream());
xRef.xIO.Flush();
if (xsize > xSize)
xRef.UpdateHeader();
xSize = xsize;
return true;
}
catch { return false; }
}
示例8: XTakeHash
/// <summary>
/// Reads from one IO, hashes, stores it in another IO
/// </summary>
/// <param name="ioin"></param>
/// <param name="xRead"></param>
/// <param name="xWrite"></param>
/// <param name="xSize"></param>
/// <param name="ioout"></param>
/// <returns></returns>
bool XTakeHash(ref DJsIO ioin, long xRead, long xWrite, int xSize, ref DJsIO ioout)
{
try
{
ioin.Position = xRead;
byte[] xData = ioin.ReadBytes(xSize);
ioout.Position = xWrite;
ioout.Write(SHA1Quick.ComputeHash(xData));
return true;
}
catch { return false; }
}
示例9: xWriteHeader
bool xWriteHeader(RSAParams xParams)
{
try
{
DJsIO xio = new DJsIO(true);
xHeaderData.Write(ref xio);
xio.SetLength(0xB000);
xio.Position = 0x340;
xio.Write((uint)0xAD0E);
xio.Position = 0x379;
xio.Write(new byte[] { 0x24, 5, 5, 0x11 });
IO.Position = 0x37D;
xio.Write(IO.ReadBytes(20));
xio.Write((byte)((xIsShifted ? 1 : 0) << 6));
xio.WriteUInt24(xBlockCount);
xio.Write(xDeviation);
xio.Flush();
xio.Position = 0x344;
byte[] xHash = SHA1Quick.ComputeHash(xio.ReadBytes((int)(xio.Length - 0x344)));
xio.Position = 0x32C;
xio.Write(xHash);
xio.Flush();
xio.Position = 0x22C;
xHash = SHA1Quick.ComputeHash(xio.ReadBytes(0x118));
xio.Position = 4;
if (xParams.Type == PackageMagic.CON)
{
xio.Write(xParams.Certificate);
xio.Write(ScrambleMethods.StockScramble(RSAQuick.SignatureGenerate(xParams.RSAKeys, xHash), true));
}
else
{
xio.Write(ScrambleMethods.DevScramble(RSAQuick.SignatureGenerate(xParams.RSAKeys, xHash)));
xio.Write(new byte[0x128]);
}
xio.IsBigEndian = true;
xio.Position = 0;
xio.Write(((uint)xParams.Type));
xio.Flush();
xHeaderData.xMagic = xParams.Type;
IO.Position = 0;
IO.Write(xio.ReadStream());
IO.Flush();
xio.Dispose();
return true;
}
catch { return false; }
}
示例10: xWriteDescriptor
/// <summary>
/// Writes the STFS Descriptor to make perm. changes
/// </summary>
/// <returns></returns>
bool xWriteDescriptor(ref DJsIO io)
{
//AddToLog("Writing new Descriptor");
io.Position = 0x379;
xSTFSStruct.xDirectoryBlockCount = (ushort)xCurEntBlckCnt;
io.Write(xSTFSStruct.GetData());
io.Flush();
return true;
}
示例11: takehash
void takehash(long read, DJsIO readio, long write, DJsIO writeio)
{
readio.Position = read;
writeio.Position = write;
writeio.Write(SHA1Quick.ComputeHash(readio.ReadBytes(0x1000)));
}
示例12: ExtractData
/// <summary>
/// Extract the data of the package
/// </summary>
/// <param name="xIOOut"></param>
/// <returns></returns>
public bool ExtractData(DJsIO xIOOut)
{
if (!dataloaded || xIOOut == null || !xIOOut.Accessed || !ActiveCheck())
return false;
try
{
xIOOut.Position = 0;
for (uint i = 0; i < xBlockCount; i++)
{
xDataFiles[(int)(i / Constants.SVODBL[1])].Position = GenerateDataOffset(i);
xIOOut.Write(xDataFiles[(int)(i / Constants.SVODBL[1])].ReadBytes(0x1000));
}
xIOOut.Flush();
return !(xActive = false);
}
catch { return (xActive = false); }
}
示例13: xEncrypt
bool xEncrypt(ref DJsIO xNewPayload)
{
try
{
if (!xSuccess)
return false;
if (xIsLive)
{
byte[] xService = (ThisType == AccountType.Stock ?
new byte[] { 0x50, 0x52, 0x4F, 0x44 } : // PROD
new byte[] { 0x50, 0x41, 0x53, 0x54 }); // PART
xNewPayload.Position = 0x34;
xNewPayload.Write(xService);
xNewPayload.Flush();
}
List<byte> xReturn = new List<byte>();
byte[] xConfounder = xRC4.NewConfounder(8);
byte[] NewPay = xNewPayload.ReadStream();
xNewPayload.Dispose();
byte[] xHeaderKey = xComputeHeaderKey(xConfounder, NewPay);
xRC4.KeyBinary = xComputeRC4Key(xHeaderKey);
xReturn.AddRange(xHeaderKey);
xReturn.AddRange(xRC4.KerberosEncrypt(ref xConfounder, ref NewPay));
IO.Position = 0;
IO.Write(xReturn.ToArray());
IO.Flush();
return true;
}
catch { return false; }
}
示例14: xEntriesToFile
/// <summary>
/// Produces a file via entries
/// </summary>
/// <param name="xFile"></param>
/// <returns></returns>
bool xEntriesToFile(out DJsIO xFile)
{
xFile = null;
try
{
// Not much explaination is needed, just writes entries into a file
xFile = new DJsIO(true);
ushort xCurEnt = 0;
foreach (FolderEntry v in xFolderDirectory)
{
if (v.IsDeleted)
continue;
xFile.Position = 0x40 * xCurEnt;
// Reorders the folders to current entry
// Note: Don't have to do this, but I think it's sexy to handle folders at top of directory
foreach (FolderEntry y in xFolderDirectory)
{
if (y.xFolderPointer == v.EntryID)
y.xFolderPointer = xCurEnt;
}
foreach (FileEntry y in xFileDirectory)
{
if (y.xFolderPointer == v.EntryID)
y.xFolderPointer = xCurEnt;
}
// Sets current entry
v.xEntryID = xCurEnt;
// Writes
xFile.Write(v.GetEntryData());
xCurEnt++;
}
for (int i = 0; i < xFolderDirectory.Count; i++)
{
// Write new folder pointer
xFile.Position = (0x40 * i) + 0x32;
xFile.Write(xFolderDirectory[i].xFolderPointer);
}
foreach (FileEntry y in xFileDirectory)
{
if (y.IsDeleted)
continue;
// Sets
y.xEntryID = xCurEnt;
xFile.Position = 0x40 * xCurEnt;
// Writes
xFile.Write(y.GetEntryData());
xCurEnt++;
}
xFile.Flush();
return true;
}
catch { return false; }
}
示例15: IncreaseXDBFCount
internal bool IncreaseXDBFCount()
{
DJsIO xtemp = new DJsIO(true);
try
{
xtemp.Position = (HeaderSize + (0xFF * 0x12));
xIO.Position = HeaderSize;
int len = (int)(xIO.Length - xIO.Position);
for (int i = 0; i < len; i++)
xtemp.Write(xIO.ReadByte());
xtemp.Position = 0;
xtemp.Write((uint)AllMagic.XDBF);
xtemp.Write((int)0x10000);
xEntryMax += 0xFF;
xtemp.Write((int)xEntryMax);
xtemp.Write((int)xEntryCurrent);
xtemp.Write((int)xFreeCurrent);
xtemp.Write((int)xFreeMax);
List<XDBFEntry> xEntries = GetEntries();
foreach (XDBFEntry x in xEntries)
{
xtemp.Write((ushort)x.NS);
xtemp.Write(x.ID);
xtemp.Write(x.xOffset);
xtemp.Write(x.Size);
}
xtemp.Write(new byte[0x12 * (xEntryMax - xEntries.Count)]);
foreach (FreeSpaceEntry x in xFreeEnts)
{
if (x.Size != 0)
{
xtemp.Write(x.offset);
xtemp.Write(x.Size);
}
}
int xdatasize = (int)(xtemp.Length - HeaderSize);
xtemp.Write(xdatasize);
xtemp.Write((int)(((-1) - xdatasize)));
xtemp.Write(new byte[0x8 * (xFreeMax - (xFreeEnts.Count + 1))]);
xtemp.Flush();
xtemp.Close();
xIO.Close();
VariousFunctions.MoveFile(xtemp.FileNameLong, xIO.FileNameLong);
xIO = new DJsIO(xIO.FileNameLong, DJFileMode.Open, true);
return true;
}
catch { xtemp.Dispose(true); return false; }
}