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C# DJsIO.ReadUInt16方法代码示例

本文整理汇总了C#中X360.IO.DJsIO.ReadUInt16方法的典型用法代码示例。如果您正苦于以下问题:C# DJsIO.ReadUInt16方法的具体用法?C# DJsIO.ReadUInt16怎么用?C# DJsIO.ReadUInt16使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在X360.IO.DJsIO的用法示例。


在下文中一共展示了DJsIO.ReadUInt16方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ItemEntry

 internal ItemEntry(byte[] xDataIn, long DirectOffset, ushort xID, STFSPackage xPackageIn)
 {
     try
     {
         xPackage = xPackageIn;
         DJsIO xFileIO = new DJsIO(xDataIn, true);
         xFileIO.Position = 0;
         xEntryID = xID;
         xFileIO.Position = 0x28;
         xFlag = xFileIO.ReadByte();
         if (xNameLength > 0x28)
             xNameLength = 0x28;
         xFileIO.Position = 0;
         if (xNameLength == 0)
             return;
         xName = xFileIO.ReadString(StringForm.ASCII, xNameLength);
         xName.IsValidXboxName();
         xFileIO.Position = 0x2F;
         xStartBlock = xFileIO.ReadUInt24(false);
         xFolderPointer = xFileIO.ReadUInt16();
         xSize = xFileIO.ReadInt32();
         xBlockCount = (uint)(((xSize - 1) / 0x1000) + 1);
         xCreated = xFileIO.ReadInt32();
         xAccessed = xFileIO.ReadInt32();
         xDirectoryOffset = DirectOffset;
     }
     catch { xNameLength = 0; }
 }
开发者ID:DarrenRainey,项目名称:snes360savegameconverter,代码行数:28,代码来源:STFSPackage.cs

示例2: read

 void read(DJsIO xIO, STFSPackage xPackage, PackageMagic MagicType)
 {
     xMagic = MagicType;
     xIO.Position = 0x22C;
     if (xPackage != null)
         xPackage.AddToLog("Reading Liscenses");
     xLisc = new List<STFSLicense>();
     for (int i = 0; i < 0x10; i++)
         xLisc.Add(new STFSLicense(xIO.ReadInt64(), xIO.ReadInt32(), xIO.ReadInt32(), i == 0));
     if (xPackage != null)
         xPackage.AddToLog("Reading Package locks");
     xIO.Position = 0x344;
     if (xPackage != null)
         xPackage.AddToLog("Reading Header Values");
     xThisType = (PackageType)xIO.ReadUInt32(); ;
     MetaDataVersion = xIO.ReadUInt32();
     xContentSize = xIO.ReadInt64();
     MediaID = xIO.ReadUInt32();
     Version_ = xIO.ReadUInt32();
     Version_Base = xIO.ReadUInt32();
     TitleID = xIO.ReadUInt32();
     Platform = xIO.ReadByte();
     ExecutableType = xIO.ReadByte();
     DiscNumber = xIO.ReadByte();
     DiscInSet = xIO.ReadByte();
     SaveGameID = xIO.ReadUInt32();
     SaveConsoleID = (long)xIO.ReadUInt40();
     ProfileID = xIO.ReadInt64();
     xIO.Position = 0x39D;
     DataFileCount = xIO.ReadUInt32();
     DataFileSize = xIO.ReadInt64();
     Reserved = xIO.ReadInt64();
     xSeriesID = xIO.ReadBytes(0x10);
     xSeasonID = xIO.ReadBytes(0x10);
     SeasonNumber = xIO.ReadUInt16();
     EpidsodeNumber = xIO.ReadUInt16();
     xIO.Position += 0x28;
     xDeviceID = xIO.ReadBytes(0x14);
     for (int i = 0; i < 9; i++)
         xTitles[i] = xIO.ReadString(StringForm.Unicode, 0x80).Replace("\0", "");
     for (int i = 0; i < 9; i++)
         xDescriptions[i] = xIO.ReadString(StringForm.Unicode, 0x80).Replace("\0", "");
     xPublisher = xIO.ReadString(StringForm.Unicode, 0x40).Replace("\0", "");
     xTitle = xIO.ReadString(StringForm.Unicode, 0x40).Replace("\0", "");
     IDTransferByte = xIO.ReadByte();
     // Package Image
     int xSize = xIO.ReadInt32();
     xIO.Position = 0x171A;
     if (xSize < 0x4000)
         xPackageImage = xIO.ReadBytes(xSize);
     else xPackageImage = xIO.ReadBytes(0x4000);
     // Content Image
     xIO.Position = 0x1716;
     xSize = xIO.ReadInt32();
     xIO.Position = 0x571A;
     if (xSize < 0x4000)
         xContentImage = xIO.ReadBytes(xSize);
     else xContentImage = xIO.ReadBytes(0x4000);
     xLoaded = true;
 }
开发者ID:DarrenRainey,项目名称:snes360savegameconverter,代码行数:60,代码来源:STFSPackage.cs


注:本文中的X360.IO.DJsIO.ReadUInt16方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。