本文整理汇总了C#中System.Net.Player.addCharacter方法的典型用法代码示例。如果您正苦于以下问题:C# Player.addCharacter方法的具体用法?C# Player.addCharacter怎么用?C# Player.addCharacter使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Net.Player
的用法示例。
在下文中一共展示了Player.addCharacter方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: setEnvironment
public void setEnvironment(LightEnvironment env)
{
Player local = new Player("Georges"); // TODO : change this
environment = GameEnvironment.Instance;
environment.init(env.map, local);
pengine = new PhysicsEngine(environment.Map);
//Character character = new Character("patate", pengine, new Vector2(150, 300), new Vector2(50, 50));
Character character = new Character("swattds", pengine, new Vector2(150, 300), new Vector2(75, 75), 55);
local.addCharacter(character);
foreach (LightPlayer lp in env.players)
{
Player p = new Player(lp.name);
Character c = new Character(lp.character.textureName, pengine, lp.character.position, lp.character.size, lp.character.size.X);
p.addCharacter(c);
environment.AddPlayer(p);
}
// Sending local info to server
communication.SendReliable(new LightPlayer(local), NetFrame.FrameType.player);
ready = true;
}