本文整理汇总了C#中System.Data.SqlClient.TdsParserStateObject.GetTimeoutRemaining方法的典型用法代码示例。如果您正苦于以下问题:C# TdsParserStateObject.GetTimeoutRemaining方法的具体用法?C# TdsParserStateObject.GetTimeoutRemaining怎么用?C# TdsParserStateObject.GetTimeoutRemaining使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类System.Data.SqlClient.TdsParserStateObject
的用法示例。
在下文中一共展示了TdsParserStateObject.GetTimeoutRemaining方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CheckResetConnection
internal void CheckResetConnection(TdsParserStateObject stateObj)
{
if (_fResetConnection && !stateObj._fResetConnectionSent)
{
Debug.Assert(stateObj._outputPacketNumber == 1 || stateObj._outputPacketNumber == 2, "In ResetConnection logic unexpectedly!");
try
{
if (_fMARS && !stateObj._fResetEventOwned)
{
// If using Async & MARS and we do not own ResetEvent - grab it. We need to not grab lock here
// for case where multiple packets are sent to server from one execute.
stateObj._fResetEventOwned = _resetConnectionEvent.WaitOne(stateObj.GetTimeoutRemaining());
if (stateObj._fResetEventOwned)
{
if (stateObj.TimeoutHasExpired)
{
// We didn't timeout on the WaitOne, but we timed out by the time we decremented stateObj._timeRemaining.
stateObj._fResetEventOwned = !_resetConnectionEvent.Set();
stateObj.TimeoutTime = 0;
}
}
if (!stateObj._fResetEventOwned)
{
// We timed out waiting for ResetEvent. Throw timeout exception and reset
// the buffer. Nothing else to do since we did not actually send anything
// to the server.
stateObj.ResetBuffer();
Debug.Assert(_connHandler != null, "SqlConnectionInternalTds handler can not be null at this point.");
stateObj.AddError(new SqlError(TdsEnums.TIMEOUT_EXPIRED, (byte)0x00, TdsEnums.MIN_ERROR_CLASS, _server, _connHandler.TimeoutErrorInternal.GetErrorMessage(), "", 0, TdsEnums.SNI_WAIT_TIMEOUT));
Debug.Assert(_connHandler._parserLock.ThreadMayHaveLock(), "Thread is writing without taking the connection lock");
ThrowExceptionAndWarning(stateObj, callerHasConnectionLock: true);
}
}
if (_fResetConnection)
{
// Check again to see if we need to send reset.
Debug.Assert(!stateObj._fResetConnectionSent, "Unexpected state for sending reset connection");
{
// if we are reseting, set bit in header by or'ing with other value
stateObj._outBuff[1] = (Byte)(stateObj._outBuff[1] | TdsEnums.ST_RESET_CONNECTION);
}
if (!_fMARS)
{
_fResetConnection = false; // If not MARS, can turn off flag now.
}
else
{
stateObj._fResetConnectionSent = true; // Otherwise set flag so we don't resend on multiple packet execute.
}
}
else if (_fMARS && stateObj._fResetEventOwned)
{
Debug.Assert(!stateObj._fResetConnectionSent, "Unexpected state on WritePacket ResetConnection");
// Otherwise if Yukon and we grabbed the event, free it. Another execute grabbed the event and
// took care of sending the reset.
stateObj._fResetEventOwned = !_resetConnectionEvent.Set();
Debug.Assert(!stateObj._fResetEventOwned, "Invalid AutoResetEvent state!");
}
}
catch (Exception)
{
if (_fMARS && stateObj._fResetEventOwned)
{
// If exception thrown, and we are on Yukon and own the event, release it!
stateObj._fResetConnectionSent = false;
stateObj._fResetEventOwned = !_resetConnectionEvent.Set();
Debug.Assert(!stateObj._fResetEventOwned, "Invalid AutoResetEvent state!");
}
throw;
}
}
#if DEBUG
else
{
Debug.Assert(!_fResetConnection ||
(_fResetConnection && stateObj._fResetConnectionSent && stateObj._fResetEventOwned),
"Unexpected state on else ResetConnection block in WritePacket");
}
#endif
}
示例2: ReadSniError
// This method should only be called by ReadSni! If not - it may have problems with timeouts!
private void ReadSniError(TdsParserStateObject stateObj, UInt32 error)
{
if (TdsEnums.SNI_WAIT_TIMEOUT == error)
{
Debug.Assert(_syncOverAsync, "Should never reach here with async on!");
bool fail = false;
if (_internalTimeout)
{ // This is now our second timeout - time to give up.
fail = true;
}
else
{
stateObj._internalTimeout = true;
Debug.Assert(_parser.Connection != null, "SqlConnectionInternalTds handler can not be null at this point.");
AddError(new SqlError(TdsEnums.TIMEOUT_EXPIRED, (byte)0x00, TdsEnums.MIN_ERROR_CLASS, _parser.Server, _parser.Connection.TimeoutErrorInternal.GetErrorMessage(), "", 0, TdsEnums.SNI_WAIT_TIMEOUT));
if (!stateObj._attentionSent)
{
if (stateObj.Parser.State == TdsParserState.OpenLoggedIn)
{
stateObj.SendAttention(mustTakeWriteLock: true);
IntPtr syncReadPacket = IntPtr.Zero;
bool shouldDecrement = false;
try
{
Interlocked.Increment(ref _readingCount);
shouldDecrement = true;
SNIHandle handle = Handle;
if (handle == null)
{
throw ADP.ClosedConnectionError();
}
error = SNINativeMethodWrapper.SNIReadSyncOverAsync(handle, ref syncReadPacket, stateObj.GetTimeoutRemaining());
Interlocked.Decrement(ref _readingCount);
shouldDecrement = false;
if (TdsEnums.SNI_SUCCESS == error)
{
// We will end up letting the run method deal with the expected done:done_attn token stream.
stateObj.ProcessSniPacket(syncReadPacket, 0);
return;
}
else
{
Debug.Assert(IntPtr.Zero == syncReadPacket, "unexpected syncReadPacket without corresponding SNIPacketRelease");
fail = true; // Subsequent read failed, time to give up.
}
}
finally
{
if (shouldDecrement)
{
Interlocked.Decrement(ref _readingCount);
}
if (syncReadPacket != IntPtr.Zero)
{
// Be sure to release packet, otherwise it will be leaked by native.
SNINativeMethodWrapper.SNIPacketRelease(syncReadPacket);
}
}
}
else
{
if (_parser._loginWithFailover)
{
// For DbMirroring Failover during login, never break the connection, just close the TdsParser
_parser.Disconnect();
}
else if ((_parser.State == TdsParserState.OpenNotLoggedIn) && (_parser.Connection.ConnectionOptions.MultiSubnetFailover))
{
// For MultiSubnet Failover during login, never break the connection, just close the TdsParser
_parser.Disconnect();
}
else
fail = true; // We aren't yet logged in - just fail.
}
}
}
if (fail)
{
_parser.State = TdsParserState.Broken; // We failed subsequent read, we have to quit!
_parser.Connection.BreakConnection();
}
}
else
{
// Caution: ProcessSNIError always returns a fatal error!
AddError(_parser.ProcessSNIError(stateObj));
}
ThrowExceptionAndWarning();
//.........这里部分代码省略.........