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C# GenericReader.ReadStrongGuildList方法代码示例

本文整理汇总了C#中Server.GenericReader.ReadStrongGuildList方法的典型用法代码示例。如果您正苦于以下问题:C# GenericReader.ReadStrongGuildList方法的具体用法?C# GenericReader.ReadStrongGuildList怎么用?C# GenericReader.ReadStrongGuildList使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Server.GenericReader的用法示例。


在下文中一共展示了GenericReader.ReadStrongGuildList方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: AllianceInfo

        public AllianceInfo( GenericReader reader )
        {
            int version = reader.ReadInt();

            switch( version )
            {
                case 0:
                {
                    m_Name = reader.ReadString();
                    m_Leader = reader.ReadGuild() as Guild;

                    m_Members = reader.ReadStrongGuildList<Guild>();
                    m_PendingMembers = reader.ReadStrongGuildList<Guild>();

                    break;
                }
            }
        }
开发者ID:Leodinas,项目名称:uolite,代码行数:18,代码来源:Guild.cs

示例2: Deserialize

        public override void Deserialize( GenericReader reader )
        {
            int version = reader.ReadInt();

            switch ( version )
            {
                case 5:
                {
                    int count = reader.ReadInt();

                    m_PendingWars = new List<WarDeclaration>();
                    for( int i = 0; i < count; i++ )
                    {
                        m_PendingWars.Add( new WarDeclaration( reader ) );
                    }

                    count = reader.ReadInt();
                    m_AcceptedWars = new List<WarDeclaration>();
                    for( int i = 0; i < count; i++ )
                    {
                        m_AcceptedWars.Add( new WarDeclaration( reader ) );
                    }

                    bool isAllianceLeader = reader.ReadBool();

                    if( isAllianceLeader )
                        m_AllianceInfo = new AllianceInfo( reader );
                    else
                        m_AllianceLeader = reader.ReadGuild() as Guild;

                    goto case 4;
                }
                case 4:
                {
                    m_AllyDeclarations = reader.ReadStrongGuildList<Guild>();
                    m_AllyInvitations = reader.ReadStrongGuildList<Guild>();

                    goto case 3;
                }
                case 3:
                {
                    m_TypeLastChange = reader.ReadDateTime();

                    goto case 2;
                }
                case 2:
                {
                    m_Type = (GuildType)reader.ReadInt();

                    goto case 1;
                }
                case 1:
                {
                    m_LastFealty = reader.ReadDateTime();

                    goto case 0;
                }
                case 0:
                {
                    m_Leader = reader.ReadMobile();

                    if( m_Leader is PlayerMobile )
                        ((PlayerMobile)m_Leader).GuildRank = RankDefinition.Leader;

                    m_Name = reader.ReadString();
                    m_Abbreviation = reader.ReadString();

                    m_Allies = reader.ReadStrongGuildList<Guild>();
                    m_Enemies = reader.ReadStrongGuildList<Guild>();
                    m_WarDeclarations = reader.ReadStrongGuildList<Guild>();
                    m_WarInvitations = reader.ReadStrongGuildList<Guild>();

                    m_Members = reader.ReadStrongMobileList();
                    m_Candidates = reader.ReadStrongMobileList();
                    m_Accepted = reader.ReadStrongMobileList();

                    m_Guildstone = reader.ReadItem();
                    m_Teleporter = reader.ReadItem();

                    m_Charter = reader.ReadString();
                    m_Website = reader.ReadString();

                    break;
                }
            }

            if ( m_AllyDeclarations == null )
                m_AllyDeclarations = new List<Guild>();

            if ( m_AllyInvitations == null )
                m_AllyInvitations = new List<Guild>();

            if ( m_AcceptedWars == null )
                m_AcceptedWars = new List<WarDeclaration>();

            if ( m_PendingWars == null )
                m_PendingWars = new List<WarDeclaration>();

            /*
            if ( ( !NewGuildSystem && m_Guildstone == null )|| m_Members.Count == 0 )
//.........这里部分代码省略.........
开发者ID:Leodinas,项目名称:uolite,代码行数:101,代码来源:Guild.cs


注:本文中的Server.GenericReader.ReadStrongGuildList方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。