本文整理汇总了C#中Server.GenericReader.ReadList方法的典型用法代码示例。如果您正苦于以下问题:C# GenericReader.ReadList方法的具体用法?C# GenericReader.ReadList怎么用?C# GenericReader.ReadList使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Server.GenericReader
的用法示例。
在下文中一共展示了GenericReader.ReadList方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Deserialize
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.GetVersion();
switch (version)
{
case 0:
{
LaunchID = reader.ReadInt();
LaunchHue = reader.ReadInt();
LaunchSpeed = reader.ReadInt();
LaunchRender = reader.ReadFlag<EffectRender>();
LaunchSound = reader.ReadInt();
LaunchRangeMin = reader.ReadInt();
LaunchRangeMax = reader.ReadInt();
LaunchHeightMin = reader.ReadInt();
LaunchHeightMax = reader.ReadInt();
TrailID = reader.ReadInt();
TrailHue = reader.ReadInt();
TrailSpeed = reader.ReadInt();
TrailDuration = reader.ReadInt();
TrailRender = reader.ReadFlag<EffectRender>();
TrailSound = reader.ReadInt();
ExplodeID = reader.ReadInt();
ExplodeHue = reader.ReadInt();
ExplodeSpeed = reader.ReadInt();
ExplodeDuration = reader.ReadInt();
ExplodeRender = reader.ReadFlag<EffectRender>();
ExplodeSound = reader.ReadInt();
StarsEffect = reader.ReadFlag<FireworkStars>();
StarsHue = reader.ReadInt();
StarsSound = reader.ReadInt();
StarsRangeMin = reader.ReadInt();
StarsRangeMax = reader.ReadInt();
Stars = reader.ReadList(reader.ReadInt);
StarHues = reader.ReadList(reader.ReadInt);
}
break;
}
}
示例2: Deserialize
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
var version = reader.GetVersion();
switch (version)
{
case 1:
{
Mode = reader.ReadFlag<SkillCodexMode>();
Flags = reader.ReadFlag<SkillCodexFlags>();
Count = reader.ReadInt();
Value = reader.ReadDouble();
DeleteWhenEmpty = reader.ReadBool();
IgnoredSkills = reader.ReadList(r => r.ReadFlag<SkillName>());
}
break;
case 0:
{
Mode = (SkillCodexMode)reader.ReadByte();
Flags = (SkillCodexFlags)reader.ReadByte();
Count = reader.ReadInt();
Value = reader.ReadDouble();
DeleteWhenEmpty = reader.ReadBool();
IgnoredSkills = reader.ReadList(() => (SkillName)reader.ReadShort());
}
break;
}
}
示例3: Deserialize
public virtual void Deserialize(GenericReader reader)
{
int version = reader.GetVersion();
switch (version)
{
case 0:
{
Enabled = reader.ReadBool();
UID = reader.ReadString();
_Priority = reader.ReadFlag<TrashPriority>();
_BonusTokens = reader.ReadInt();
_BonusTokensChance = reader.ReadInt();
Accepted = reader.ReadList(reader.ReadType);
Ignored = reader.ReadList(reader.ReadType);
}
break;
}
}
示例4: Deserialize
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
var version = reader.GetVersion();
if (version < 4)
{
WebServer = true;
DirectoryIndex = true;
}
if (version < 3)
{
MaxSendBufferSize = 32;
MaxReceiveBufferSize = 32;
}
if (version < 2)
{
Whitelist = new List<string>();
Blacklist = new List<string>();
}
switch (version)
{
case 4:
{
WebServer = reader.ReadBool();
DirectoryIndex = reader.ReadBool();
}
goto case 3;
case 3:
case 2:
{
MaxSendBufferSize = reader.ReadInt();
MaxReceiveBufferSize = reader.ReadInt();
}
goto case 1;
case 1:
{
Whitelist = reader.ReadList(r => r.ReadString(), Whitelist);
Blacklist = reader.ReadList(r => r.ReadString(), Blacklist);
UseWhitelist = reader.ReadBool();
}
goto case 0;
case 0:
{
Port = reader.ReadShort();
MaxConnections = reader.ReadInt();
}
break;
}
}
示例5: Deserialize
public virtual void Deserialize(GenericReader reader)
{
var version = reader.GetVersion();
switch (version)
{
case 1:
{
IgnoreBlessed = reader.ReadBool();
IgnoreInsured = reader.ReadBool();
}
goto case 0;
case 0:
{
Enabled = reader.ReadBool();
UID = reader.ReadString();
_Priority = reader.ReadFlag<TrashPriority>();
_BonusTokens = reader.ReadInt();
_BonusTokensChance = reader.ReadInt();
Accepted = reader.ReadList(reader.ReadType);
Ignored = reader.ReadList(reader.ReadType);
}
break;
}
if (version > 0)
{
return;
}
IgnoreBlessed = true;
IgnoreInsured = true;
}