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C# AstarSerializer.SerializeSettings方法代码示例

本文整理汇总了C#中Pathfinding.AstarSerializer.SerializeSettings方法的典型用法代码示例。如果您正苦于以下问题:C# AstarSerializer.SerializeSettings方法的具体用法?C# AstarSerializer.SerializeSettings怎么用?C# AstarSerializer.SerializeSettings使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Pathfinding.AstarSerializer的用法示例。


在下文中一共展示了AstarSerializer.SerializeSettings方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ApplyUndo

    /*public void OnDisableUndo () {
        return;
        if (!editor.enableUndo) {
            return;
        }

        if (undoState != null) {
            ScriptableObject.DestroyImmediate (undoState);
            undoState = null;
        }
    }

    private void ApplyUndo () {
        return;
        if (!editor.enableUndo) {
            return;
        }

        undoState.hasBeenReverted = false;

        if (AstarPath.active == null) {
            return;
        }

        byte[] bytes = GetSerializedBytes (target);

        bool isDifferent = false;

        //Check if the data is any different from the last saved data, if it isn't, don't load it
        if (undoState.data == null || bytes.Length != undoState.data.Length) {
            isDifferent = true;
        } else {
            for (int i=0;i<bytes.Length;i++) {
                if (bytes[i] != undoState.data[i]) {
                    isDifferent = true;
                    break;
                }
            }
        }

        if (isDifferent) {

            Debug.Log ("The undo is different "+ Event.current.type +" "+Event.current.commandName);
            //Event.current.Use ();
            AstarSerializer sz = new AstarSerializer (editor.script);
            sz.OpenDeserialize (undoState.data);
            sz.DeSerializeSettings (target,AstarPath.active);
            sz.Close ();
        }
    }

    public void ModifierKeysChanged () {
        return;
        if (!editor.enableUndo) {
            return;
        }

        if (undoState == null) {
            return;
        }
        //The user has tried to undo something, apply that
        if (undoState.hasBeenReverted) {
            ApplyUndo ();
            GUI.changed = true;
            editor.Repaint ();
        }

    }

    /** Handles undo operations for the graph *
    public void HandleUndo (NavGraph target) {
        return;
        if (!editor.enableUndo) {
            return;
        }

        if (undoState == null) {
            undoState = ScriptableObject.CreateInstance<GraphUndo>();
        }

        Event e = Event.current;

        //ModifierKeysChanged ();

        //To serialize settings for a grid graph takes from 0.00 ms to 7.8 ms (usually 0.0, but sometimes jumps up to 7.8 (no values in between)
        if ((e.button == 0 && (e.type == EventType.MouseDown || e.type == EventType.MouseUp)) || (e.isKey && (e.keyCode == KeyCode.Tab || e.keyCode == KeyCode.Return))) {
            System.Diagnostics.Stopwatch stopWatch = new System.Diagnostics.Stopwatch();
            stopWatch.Start();

            //Serialize the settings of the graph
            byte[] bytes = GetSerializedBytes (target);

            bool isDifferent = false;

            if (undoState.data == null) {
                Debug.LogError ("UndoState.data == null - This should not happen");
                return;
            }

            //Check if the data is any different from the last saved data, if it isn't, don't save it
//.........这里部分代码省略.........
开发者ID:jlonardi,项目名称:igp-DnM,代码行数:101,代码来源:GraphEditor.cs

示例2: SerializeGraphsPart

        /** Saves all graphs and also user connections, but does not close, nor opens the stream */
        public void SerializeGraphsPart(AstarSerializer serializer)
        {
            //AstarSerializer serializer = new AstarSerializer ();

            //serializer.OpenSerializeSettings ();
            SizeProfiler.Initialize ();
            SizeProfiler.Begin ("File",serializer.writerStream,false);
            SizeProfiler.Begin ("Graphs init",serializer.writerStream);
            serializer.writerStream.Write (graphs.Length);
            serializer.writerStream.Write (graphs.Length);

            SizeProfiler.End ("Graphs init",serializer.writerStream);

            int[] masks = new int[graphs.Length];

            for (int i=0;i<graphs.Length;i++) {
                NavGraph graph = graphs[i];

                int tmpMask = serializer.mask;

                SizeProfiler.Begin ("Graphs type "+i,serializer.writerStream);

                serializer.AddAnchor ("Graph"+i);
                serializer.writerStream.Write (graph.GetType ().Name);
                serializer.writerStream.Write (graph.guid.ToString ());

                SizeProfiler.Begin ("Graphs settings "+i,serializer.writerStream);

                //Set an unique prefix for all variables in this graph
                serializer.sPrefix = i.ToString ();
                serializer.SerializeSettings (graph,active);
                serializer.sPrefix = "";

                masks[i] = serializer.mask;
                serializer.mask = tmpMask;

                SizeProfiler.End ("Graphs settings "+i,serializer.writerStream);
            }

            //Serialize nodes
            for (int i=0;i<graphs.Length;i++) {
                NavGraph graph = graphs[i];

                serializer.mask = masks[i];

                SizeProfiler.Begin ("Graphs nodes "+i,serializer.writerStream,false);

                serializer.AddAnchor ("GraphNodes_Graph"+i);

                serializer.writerStream.Write (masks[i]);
                serializer.sPrefix = i.ToString ()+"N";
                serializer.SerializeNodes (graph,active);
                serializer.sPrefix = "";
                SizeProfiler.End ("Graphs nodes "+i,serializer.writerStream);
            }

            SizeProfiler.Begin ("User Connections",serializer.writerStream);

            serializer.SerializeUserConnections (userConnections);

            SizeProfiler.End ("User Connections",serializer.writerStream);
            //data = (serializer.writerStream.BaseStream as System.IO.MemoryStream).ToArray ();
            //serializer.Close ();
            SizeProfiler.End ("File",serializer.writerStream);
            SizeProfiler.Log ();
        }
开发者ID:arcoelho01,项目名称:astrochimps,代码行数:67,代码来源:AstarData.cs


注:本文中的Pathfinding.AstarSerializer.SerializeSettings方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。